Player Matchup

Charybdis
Charybdis
GienahCygni
Charybdis
Level 104
God Stats
11W - 18L
1,364 SR
Queue Stats
702W - 740L
1,456 Elo+
Party 3
Anubis
Anubis
JMacDeezy
Anubis
Level 127
God Stats
4W - 0L
1,569 SR
Queue Stats
67W - 39L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
chris_toe_four
Gilgamesh
Level 76
God Stats
12W - 10L
1,513 SR
Queue Stats
357W - 377L
1,489 Elo+
Solo
Ymir
Ymir
illusion2600
Ymir
Level 153
God Stats
10W - 4L
1,501 SR
Queue Stats
685W - 710L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
pimpjuice2000
Baron Samedi
Level 141
God Stats
5W - 0L
1,654 SR
Queue Stats
482W - 473L
1,515 Elo+
Solo
Team Averages
Level 120
1,520 SR
1,493 Elo+

VS

Team Averages
Level 129
1,520 SR
1,494 Elo+
Bellona
Bellona
AlottaSeoul
Bellona
Level 179
God Stats
10W - 9L
1,466 SR
Queue Stats
616W - 647L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
BrotherEPIC
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,416 Elo+
Party 2
Persephone
Persephone
BrotherOmen
Persephone
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,520 Elo+
Party 2
Jing Wei
Jing Wei
CallMeGamerz
Jing Wei
Level 125
God Stats
4W - 3L
1,710 SR
Queue Stats
143W - 149L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Graham1225
Baron Samedi
Level 49
God Stats
1W - 2L
1,424 SR
Queue Stats
98W - 85L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GienahCygni
Charybdis
17
5 / 3 / 16
11,403
713
14,723
11,778
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
JMacDeezy
Anubis
20
14 / 1 / 15
13,462
841
25,662
14,493
8,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
chris_toe_four
Gilgamesh
19
6 / 2 / 22
12,224
764
12,535
19,025
18,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
8 / 2 / 18
12,736
796
16,388
29,428
24,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baron Samedi
pimpjuice2000
Baron Samedi
18
2 / 3 / 21
11,157
697
13,950
13,673
7,662
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlottaSeoul
Bellona
19
6 / 6 / 2
11,297
706
12,196
31,902
33,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
BrotherEPIC
Cthulhu
19
1 / 5 / 6
10,388
649
21,137
15,165
10,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
BrotherOmen
Persephone
13
0 / 4 / 2
8,726
545
6,526
8,148
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
CallMeGamerz
Jing Wei
15
2 / 11 / 0
9,414
588
11,087
17,745
4,681
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Graham1225
Baron Samedi
15
1 / 9 / 3
9,225
577
8,227
15,416
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
35
Kills
10
11
Deaths
35
92
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlottaSeoul
Bellona
6
6
2
1.17
L
Cthulhu
BrotherEPIC
Cthulhu
1
5
6
0.8
L
Persephone
BrotherOmen
Persephone
0
4
2
0.25
L
Jing Wei
CallMeGamerz
Jing Wei
2
11
0
0.18
W
Charybdis
GienahCygni
Charybdis
5
3
16
4.33
L
Baron Samedi
Graham1225
Baron Samedi
1
9
3
0.28
W
Anubis
JMacDeezy
Anubis
14
1
15
21.5
W
Gilgamesh
chris_toe_four
Gilgamesh
6
2
22
8.5
W
8
2
18
8.5
W
Baron Samedi
pimpjuice2000
Baron Samedi
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,258
Damage
59,173
88,397
Taken
88,376
64,214
Mitigated
55,648
40,479
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlottaSeoul
Bellona
12,196
900
3,341
9,323
31,902
33,076
0
17,166
14,736
4,014
21,095
L
Cthulhu
BrotherEPIC
Cthulhu
21,137
472
1,062
2,112
15,165
10,631
0
9,584
5,581
34,496
371
L
Persephone
BrotherOmen
Persephone
6,526
435
589
1,021
8,148
1,949
0
4,290
3,830
14,611
0
L
Jing Wei
CallMeGamerz
Jing Wei
11,087
6,110
343
244
17,745
4,681
0
12,175
5,570
0
20,972
W
Charybdis
GienahCygni
Charybdis
14,723
7,279
246
1,256
11,778
4,847
3,620
4,384
7,035
0
34,271
L
Baron Samedi
Graham1225
Baron Samedi
8,227
803
1,847
1,461
15,416
5,311
0
11,194
4,222
23,454
0
W
Anubis
JMacDeezy
Anubis
25,662
239
0
7,792
14,493
8,600
952
6,447
7,435
48,593
0
W
Gilgamesh
chris_toe_four
Gilgamesh
12,535
2,554
1,168
2,365
19,025
18,610
2,180
6,680
11,758
0
25,910
W
16,388
1,206
2,979
15,174
29,428
24,495
215
11,693
16,820
37,596
1,916
W
Baron Samedi
pimpjuice2000
Baron Samedi
13,950
784
5,099
4,400
13,673
7,662
1,156
5,874
7,491
26,143
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,982
Gold Earned
49,050
192
Minions Killed
158
0
Camps Cleared
0
1,440,787
Distance Traveled
1,130,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,297
706
28
2
0
239,853
0
L
Cthulhu
10,388
649
55
3
0
267,542
0
L
Persephone
8,726
545
26
2
0
182,468
0
L
Jing Wei
9,414
588
27
2
0
217,953
0
W
Charybdis
11,403
713
28
2
0
281,601
0
L
Baron Samedi
9,225
577
22
1
0
222,585
0
W
Anubis
13,462
841
58
4
0
290,565
0
W
Gilgamesh
12,224
764
28
2
0
294,895
0
W
Ymir
12,736
796
56
4
0
310,354
0
W
Baron Samedi
11,157
697
22
1
0
263,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role