Player Matchup

Skadi
Skadi
BigRhys1507
Skadi
Level 125
God Stats
37W - 39L
1,514 SR
Queue Stats
767W - 750L
1,455 Elo+
Party 1
Anubis
Anubis
HAD22
Anubis
Level 34
God Stats
3W - 5L
1,326 SR
Queue Stats
9W - 19L
1,285 Elo+
Solo
Ares
Ares
Rapiidsx
Ares
Level 117
God Stats
12W - 11L
1,522 SR
Queue Stats
546W - 534L
1,474 Elo+
Party 1
Apollo
Apollo
VaiTaFu
Apollo
Level 174
God Stats
9W - 5L
1,589 SR
Queue Stats
200W - 188L
1,401 Elo+
Solo
Cthulhu
Cthulhu
krystoci
Cthulhu
Level 64
God Stats
5W - 1L
1,468 SR
Queue Stats
76W - 65L
1,530 Elo+
Solo
Team Averages
Level 103
1,484 SR
1,429 Elo+

VS

Team Averages
Level 134
1,528 SR
1,494 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Chukcy_
Bacchus
Level 123
God Stats
99W - 102L
1,529 SR
Queue Stats
178W - 184L
1,498 Elo+
Solo
Nu Wa
Nu Wa
realolvi
Nu Wa
Level 109
God Stats
61W - 34L
1,664 SR
Queue Stats
422W - 382L
1,520 Elo+
Solo
Medusa
Medusa
yunasti
Medusa
Level 132
God Stats
12W - 13L
1,448 SR
Queue Stats
36W - 35L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
8,978
599
7,136
9,375
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
HAD22
Anubis
14
1 / 3 / 2
8,691
579
8,381
10,117
4,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
5 / 2 / 4
9,166
611
2,485
14,094
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
VaiTaFu
Apollo
15
0 / 4 / 0
8,621
575
2,670
11,468
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
krystoci
Cthulhu
14
4 / 1 / 5
9,531
635
6,650
10,151
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
6,292
419
3,346
2,787
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
5
0 / 1 / 1
5,184
346
319
2,879
653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Chukcy_
Bacchus
6
0 / 3 / 0
5,461
364
1,544
6,843
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
realolvi
Nu Wa
16
8 / 2 / 0
9,695
646
15,480
14,000
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
yunasti
Medusa
15
3 / 7 / 4
8,159
544
8,544
12,358
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
12
12
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Thanatos
 
Thanatos
0
1
1
0.5
W
3
2
6
3
L
Bacchus
Chukcy_
Bacchus
0
3
0
0
W
Anubis
HAD22
Anubis
1
3
2
0.67
W
Ares
5
2
4
3.5
W
Apollo
VaiTaFu
Apollo
0
4
0
0
W
Cthulhu
krystoci
Cthulhu
4
1
5
6.5
L
Nu Wa
realolvi
Nu Wa
8
2
0
4
L
Medusa
yunasti
Medusa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,322
Damage
29,233
55,205
Taken
38,867
27,538
Mitigated
14,881
13,638
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,346
0
0
0
2,787
782
0
1,300
1,487
27,626
0
L
Thanatos
 
Thanatos
319
0
0
2,281
2,879
653
0
339
2,540
0
10,499
W
7,136
2,382
0
544
9,375
2,848
2,946
3,965
5,116
0
68,589
L
Bacchus
Chukcy_
Bacchus
1,544
296
0
1,583
6,843
4,151
0
3,060
3,783
7,633
472
W
Anubis
HAD22
Anubis
8,381
333
0
3,728
10,117
4,511
1,610
3,589
6,178
59,764
1,008
W
Ares
2,485
166
0
5,750
14,094
7,378
1,088
2,685
10,975
55,639
0
W
Apollo
VaiTaFu
Apollo
2,670
665
0
2,151
11,468
3,466
0
5,825
5,287
0
71,767
W
Cthulhu
krystoci
Cthulhu
6,650
653
58
1,407
10,151
9,335
756
2,874
7,072
33,441
155
L
Nu Wa
realolvi
Nu Wa
15,480
4,497
0
2,489
14,000
5,753
556
7,431
6,569
63,740
1,273
L
Medusa
yunasti
Medusa
8,544
2,483
56
1,264
12,358
3,542
0
5,328
7,030
0
46,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,987
Gold Earned
34,791
487
Minions Killed
281
0
Camps Cleared
0
1,435,946
Distance Traveled
1,001,065
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,292
419
62
4
0
171,249
4
L
Thanatos
5,184
346
18
1
0
123,491
0
W
Skadi
8,978
599
115
8
0
266,130
0
L
Bacchus
5,461
364
20
1
0
155,374
0
W
Anubis
8,691
579
115
8
0
267,713
0
W
Ares
9,166
611
89
6
0
308,201
0
W
Apollo
8,621
575
124
8
0
280,807
0
W
Cthulhu
9,531
635
44
3
0
313,095
2
L
Nu Wa
9,695
646
105
7
0
267,658
0
L
Medusa
8,159
544
76
5
0
283,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role