Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bender_Wieds11
Bellona
Level 112
God Stats
1W - 1L
1,279 SR
Queue Stats
41W - 42L
1,426 Elo+
Solo
Fafnir
Fafnir
MikeJaundice
Fafnir
Level 85
God Stats
1W - 0L
1,848 SR
Queue Stats
12W - 18L
1,440 Elo+
Solo
Horus
Horus
NEWDEL
Horus
Level 148
God Stats
6W - 0L
2,003 SR
Queue Stats
342W - 344L
1,534 Elo+
Solo
Jormungandr
Jormungandr
blood888
Jormungandr
Level 147
God Stats
6W - 2L
1,615 SR
Queue Stats
366W - 280L
1,547 Elo+
Solo
Team Averages
Level 114
1,649 SR
1,489 Elo+

VS

Team Averages
Level 120
1,453 SR
1,491 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DEOS323
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,447 Elo+
Solo
Sylvanus
Sylvanus
ManyMadMidgetz
Sylvanus
Level 119
God Stats
3W - 8L
1,575 SR
Queue Stats
162W - 140L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
SauceB0ssR0ss
Cu Chulainn
Level 158
God Stats
1W - 3L
1,408 SR
Queue Stats
389W - 383L
1,502 Elo+
Solo
Thanatos
Thanatos
uranfgtbro
Thanatos
Level 108
God Stats
5W - 13L
1,279 SR
Queue Stats
274W - 284L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 5
6,915
1,153
7,165
3,946
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 4 / 6
6,130
1,022
4,574
6,048
5,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
2 / 1 / 7
7,079
1,180
2,846
5,569
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
NEWDEL
Horus
9
0 / 2 / 4
5,879
980
2,577
5,103
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
blood888
Jormungandr
13
4 / 1 / 6
7,166
1,194
5,399
6,811
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 3
6,346
1,058
6,542
5,487
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
DEOS323
Fafnir
10
1 / 3 / 5
5,577
930
3,282
6,962
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
11
1 / 2 / 5
5,571
929
4,738
7,434
4,960
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
SauceB0ssR0ss
Cu Chulainn
1
0 / 0 / 0
1,500
250
0
0
0
Thanatos
uranfgtbro
Thanatos
11
2 / 3 / 4
5,936
989
5,375
5,773
1,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
10
Kills
8
9
Deaths
10
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
1
5
5.5
L
Danzaburou
 
Danzaburou
4
2
3
2.75
W
1
4
6
1
L
Fafnir
DEOS323
Fafnir
1
3
5
1.17
L
Sylvanus
1
2
5
1.75
W
Fafnir
2
1
7
5.5
W
Horus
NEWDEL
Horus
0
2
4
1
L
Cu Chulainn
SauceB0ssR0ss
Cu Chulainn
0
0
0
0
W
Jormungandr
blood888
Jormungandr
4
1
6
7
L
Thanatos
uranfgtbro
Thanatos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
19,937
27,477
Taken
25,656
23,410
Mitigated
13,536
7,013
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,165
1,500
0
227
3,946
1,975
1,238
442
3,504
0
16,961
L
Danzaburou
 
Danzaburou
6,542
2,303
0
587
5,487
1,804
0
2,002
3,370
0
15,574
W
4,574
1,820
105
409
6,048
5,446
0
3,337
2,711
0
7,670
L
Fafnir
DEOS323
Fafnir
3,282
628
781
928
6,962
4,819
0
2,862
3,828
8,962
0
L
Sylvanus
4,738
488
2,876
2,591
7,434
4,960
0
2,599
4,537
5,669
0
W
Fafnir
2,846
1,064
1,231
1,431
5,569
6,296
27
1,574
3,995
7,386
1,674
W
Horus
NEWDEL
Horus
2,577
515
1,806
927
5,103
4,200
100
1,519
3,584
1,625
1,487
L
Cu Chulainn
SauceB0ssR0ss
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
blood888
Jormungandr
5,399
706
178
699
6,811
5,493
336
1,148
5,663
16,442
590
L
Thanatos
uranfgtbro
Thanatos
5,375
1,003
706
2,625
5,773
1,953
0
1,510
4,156
0
9,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
24,930
67
Minions Killed
44
0
Camps Cleared
0
597,201
Distance Traveled
436,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,915
1,153
22
4
0
132,370
0
L
Danzaburou
6,346
1,058
23
4
0
88,731
0
W
Bellona
6,130
1,022
6
1
0
125,955
0
L
Fafnir
5,577
930
8
1
0
125,022
0
L
Sylvanus
5,571
929
2
0
0
110,386
0
W
Fafnir
7,079
1,180
10
2
0
122,251
0
W
Horus
5,879
980
2
0
0
95,841
0
L
Cu Chulainn
1,500
250
0
0
0
0
0
W
Jormungandr
7,166
1,194
27
5
0
120,784
0
L
Thanatos
5,936
989
11
2
0
112,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role