Player Matchup

Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum IV
Nessyy
Discordia
Platinum IV
Level 196
God Stats
3W - 3L
1,399 SR
Queue Stats
260W - 259L
1,709 MMR
Party 1
Serqet
Serqet
Platinum V
NotFirst
Serqet
Platinum V
Level 144
God Stats
5W - 5L
1,626 SR
Queue Stats
299W - 272L
1,668 MMR
Solo
Anhur
Anhur
Platinum V
xNeesia
Anhur
Platinum V
Level 218
God Stats
25W - 20L
1,581 SR
Queue Stats
369W - 370L
1,556 MMR
Solo
Athena
Athena
Platinum I
Пушканчик
Athena
Platinum I
Level 123
God Stats
21W - 18L
1,508 SR
Queue Stats
217W - 213L
1,637 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,523 SR
1,614 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,527 SR
1,555 MMR
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
OSR XsantyX
Thor
Gold IV
Level 85
God Stats
0W - 2L
1,256 SR
Queue Stats
90W - 101L
1,635 MMR
Solo
Zeus
Zeus
Gold II
VegaSchlumpf
Zeus
Gold II
Level 159
God Stats
17W - 17L
1,561 SR
Queue Stats
79W - 84L
1,626 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
el_fuego2009
Cu Chulainn
Bronze III
Level 60
God Stats
3W - 4L
1,816 SR
Queue Stats
4W - 10L
1,647 MMR
Solo
Neith
Neith
Bronze IV
hanscastanje
Neith
Bronze IV
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 31L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 4
5,476
548
2,808
6,342
4,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
Nessyy
Discordia
13
6 / 0 / 0
6,938
694
3,940
3,388
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
NotFirst
Serqet
12
7 / 0 / 6
6,659
666
7,278
6,152
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
xNeesia
Anhur
11
0 / 1 / 2
5,694
569
4,743
5,124
1,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 0 / 4
5,463
546
2,991
6,526
4,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniSusanoScyllaNe ZhaMulan

VS

Bans
KuzenboKing ArthurJormungandrAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 0
4,917
492
1,370
5,539
2,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
4,683
468
811
7,911
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 5 / 0
5,210
521
3,120
6,627
1,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
el_fuego2009
Cu Chulainn
10
1 / 3 / 0
5,935
594
3,960
8,941
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
5,361
536
4,503
6,512
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
2
2
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
4
2
L
Khepri
 
Khepri
0
1
0
0
W
Discordia
Nessyy
Discordia
6
0
0
6
W
Serqet
NotFirst
Serqet
7
0
6
10
L
0
4
0
0
L
0
5
0
0
L
Cu Chulainn
el_fuego2009
Cu Chulainn
1
3
0
0.33
L
1
1
0
1
W
Anhur
xNeesia
Anhur
0
1
2
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
13,764
27,532
Taken
35,530
14,474
Mitigated
11,179
11,619
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,808
64
0
3,661
6,342
4,971
0
246
6,096
30,075
81
L
Khepri
 
Khepri
1,370
12
1,047
1,682
5,539
2,715
0
2,065
3,229
14,628
0
W
Discordia
Nessyy
Discordia
3,940
579
0
1,247
3,388
1,032
0
1,102
2,286
39,387
859
W
Serqet
NotFirst
Serqet
7,278
1,743
0
1,359
6,152
2,593
0
1,493
4,659
0
55,247
L
811
113
0
2,844
7,911
2,176
0
1,241
6,380
0
27,719
L
3,120
531
0
1,579
6,627
1,516
0
2,077
4,346
39,754
0
L
Cu Chulainn
el_fuego2009
Cu Chulainn
3,960
504
0
1,703
8,941
3,108
0
2,687
5,594
0
42,608
L
4,503
1,939
0
1,740
6,512
1,664
0
911
5,601
0
38,190
W
Anhur
xNeesia
Anhur
4,743
2,363
0
2,481
5,124
1,636
0
436
4,688
0
47,654
W
2,991
1,189
0
2,871
6,526
4,242
0
1,213
5,313
16,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
26,106
368
Minions Killed
313
0
Camps Cleared
0
1,063,674
Distance Traveled
947,389
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,476
548
61
6
0
176,019
0
L
Khepri
4,917
492
22
2
0
210,583
4
W
Discordia
6,938
694
104
10
0
204,312
3
W
Serqet
6,659
666
78
8
0
264,947
0
L
Thor
4,683
468
46
5
0
192,161
0
L
Zeus
5,210
521
85
9
0
169,568
0
L
Cu Chulainn
5,935
594
78
8
0
200,384
1
L
Neith
5,361
536
82
8
0
174,693
0
W
Anhur
5,694
569
105
11
0
184,128
0
W
Athena
5,463
546
20
2
0
234,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role