Player Matchup

Cupid
Cupid
Delmoral99
Cupid
Level 24
God Stats
1W - 0L
1,276 SR
Queue Stats
16W - 16L
1,393 Elo+
Party 1
Ra
Ra
cebollacoindepac
Ra
Level 127
God Stats
6W - 7L
1,452 SR
Queue Stats
188W - 202L
1,369 Elo+
Party 1
Ymir
Ymir
rafaelrafael1987
Ymir
Level 18
God Stats
2W - 0L
1,745 SR
Queue Stats
19W - 23L
1,276 Elo+
Party 1
Team Averages
Level 56
1,491 SR
1,346 Elo+

VS

Team Averages
Level 83
1,394 SR
1,354 Elo+
Fenrir
Fenrir
Alpha-220x
Fenrir
Level 145
God Stats
15W - 13L
1,493 SR
Queue Stats
792W - 813L
1,413 Elo+
Solo
Nu Wa
Nu Wa
CrystauxX
Nu Wa
Level 46
God Stats
2W - 4L
1,188 SR
Queue Stats
109W - 131L
1,235 Elo+
Solo
Cupid
Cupid
bugsbunnny
Cupid
Level 59
God Stats
117W - 109L
1,500 SR
Queue Stats
536W - 528L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 4 / 5
7,574
757
2,682
6,379
1,972
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 1 / 2
9,941
994
7,024
4,989
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 7
7,946
795
3,264
7,046
5,638
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alpha-220x
Fenrir
13
4 / 4 / 2
7,508
751
3,149
8,287
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
CrystauxX
Nu Wa
13
0 / 3 / 4
6,519
652
1,027
4,134
1,007
Cupid
13
2 / 4 / 3
7,533
753
5,619
6,877
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
6
6
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alpha-220x
Fenrir
4
4
2
1.25
L
Nu Wa
CrystauxX
Nu Wa
0
3
4
0.67
W
Cupid
1
4
5
0.88
L
Cupid
2
4
3
0.88
W
8
1
2
9
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
9,795
18,414
Taken
19,298
9,727
Mitigated
9,446
6,226
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alpha-220x
Fenrir
3,149
627
0
1,280
8,287
5,902
0
3,773
4,062
85
10,334
L
Nu Wa
CrystauxX
Nu Wa
1,027
302
0
0
4,134
1,007
0
1,628
2,348
2,201
0
W
Cupid
2,682
672
0
410
6,379
1,972
46
322
5,913
0
11,932
L
Cupid
5,619
2,338
128
1,659
6,877
2,537
0
3,881
2,702
0
23,863
W
7,024
683
2,136
3,680
4,989
2,117
466
200
4,789
44,279
0
W
3,264
572
0
0
7,046
5,638
0
615
6,332
10,200
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
21,560
133
Minions Killed
60
0
Camps Cleared
0
523,236
Distance Traveled
478,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,508
751
22
2
0
142,534
1
L
Nu Wa
6,519
652
4
0
0
170,400
0
W
Cupid
7,574
757
22
2
0
154,349
0
L
Cupid
7,533
753
34
3
0
165,979
0
W
Ra
9,941
994
93
9
0
196,392
0
W
Ymir
7,946
795
18
2
0
172,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role