Player Matchup

Rama
Rama
Silver IV
D4A_GnZH
Rama
Silver IV
Level 99
God Stats
3W - 1L
1,715 SR
Queue Stats
30W - 48L
893 MMR
Solo
Chronos
Chronos
Silver V
Freemanator7
Chronos
Silver V
Level 154
God Stats
45W - 37L
1,509 SR
Queue Stats
870W - 913L
600 MMR
Solo
Chaac
Chaac
Silver V
ravenchuky
Chaac
Silver V
Level 147
God Stats
109W - 98L
1,517 SR
Queue Stats
282W - 337L
581 MMR
Solo
Ah Puch
Ah Puch
Silver II
thegompal
Ah Puch
Silver II
Level 119
God Stats
2W - 1L
1,540 SR
Queue Stats
190W - 214L
943 MMR
Solo
Arachne
Arachne
Silver III
weMou19
Arachne
Silver III
Level 105
God Stats
39W - 26L
1,562 SR
Queue Stats
241W - 267L
833 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,569 SR
770 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,545 SR
993 MMR
Shiva
Shiva
Bronze III
 
Shiva
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Ivanet9769
Ra
Bronze III
Level 58
God Stats
0W - 2L
1,387 SR
Queue Stats
28W - 58L
362 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Rishdude007
Danzaburou
Silver II
Level 103
God Stats
8W - 4L
1,711 SR
Queue Stats
488W - 501L
965 MMR
Solo
Geb
Geb
Silver I
slasherslash
Geb
Silver I
Level 148
God Stats
25W - 21L
1,563 SR
Queue Stats
390W - 416L
1,043 MMR
Party 2
Awilix
Awilix
Silver III
yologue12345
Awilix
Silver III
Level 131
God Stats
117W - 100L
1,561 SR
Queue Stats
214W - 238L
1,097 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
1 / 3 / 0
4,313
539
1,864
5,155
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Freemanator7
Chronos
8
0 / 1 / 0
4,069
509
2,684
5,671
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
11
2 / 1 / 1
6,041
755
4,725
7,086
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
thegompal
Ah Puch
10
2 / 1 / 0
5,548
694
2,341
2,740
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
weMou19
Arachne
9
1 / 2 / 0
4,631
579
2,186
6,676
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosSusanoNu Wa

VS

Bans
MulanMartichorasKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 2 / 0
3,743
468
1,112
5,657
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,498
562
1,169
3,627
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Rishdude007
Danzaburou
10
4 / 0 / 1
5,950
744
4,941
4,014
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 5
5,455
682
4,309
6,507
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
10
3 / 1 / 3
5,198
650
4,419
6,657
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
6
Kills
8
8
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
W
Rama
1
3
0
0.33
W
Chronos
Freemanator7
Chronos
0
1
0
0
L
0
2
0
0
L
Danzaburou
Rishdude007
Danzaburou
4
0
1
4.5
W
Chaac
2
1
1
2.5
L
1
1
5
3.5
W
Ah Puch
thegompal
Ah Puch
2
1
0
2
W
Arachne
weMou19
Arachne
1
2
0
0.5
L
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,800
Damage
15,950
27,328
Taken
26,462
10,907
Mitigated
11,493
10,517
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,112
177
0
1,158
5,657
2,410
0
0
5,657
0
13,644
W
Rama
1,864
1,486
0
1,512
5,155
1,272
0
1,254
3,901
0
19,831
W
Chronos
Freemanator7
Chronos
2,684
1,000
0
2,229
5,671
2,753
0
1,381
4,290
21,861
0
L
1,169
57
168
658
3,627
982
0
1,448
2,179
22,635
0
L
Danzaburou
Rishdude007
Danzaburou
4,941
2,092
0
2,440
4,014
1,330
153
1,098
2,796
0
39,732
W
Chaac
4,725
1,006
0
2,255
7,086
4,219
0
1,385
5,474
0
40,852
L
4,309
688
0
2,605
6,507
4,532
0
1,148
5,142
15,617
3,326
W
Ah Puch
thegompal
Ah Puch
2,341
47
0
980
2,740
756
0
137
2,603
32,526
0
W
Arachne
weMou19
Arachne
2,186
945
0
3,541
6,676
1,907
117
1,079
5,597
0
30,887
L
Awilix
4,419
1,598
0
2,214
6,657
2,239
0
966
5,663
0
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
24,844
269
Minions Killed
226
0
Camps Cleared
0
823,760
Distance Traveled
840,568
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,743
468
17
2
0
132,232
0
W
Rama
4,313
539
39
5
0
160,675
1
W
Chronos
4,069
509
41
5
0
166,588
2
L
Ra
4,498
562
59
7
0
154,830
0
L
Danzaburou
5,950
744
85
11
0
160,160
0
W
Chaac
6,041
755
68
9
0
146,235
0
L
Geb
5,455
682
16
2
0
174,380
5
W
Ah Puch
5,548
694
59
7
0
168,581
0
W
Arachne
4,631
579
62
8
0
181,681
1
L
Awilix
5,198
650
49
6
0
218,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role