Player Matchup

Mulan
Mulan
FuloREN
Mulan
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 204L
1,561 Elo+
Party 1
Yu Huang
Yu Huang
Iamelkova
Yu Huang
Level 89
God Stats
4W - 4L
1,460 SR
Queue Stats
122W - 113L
1,455 Elo+
Party 1
Tiamat
Tiamat
Wirebound
Tiamat
Level 157
God Stats
2W - 2L
1,374 SR
Queue Stats
110W - 96L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
evolutsionshaze
Aphrodite
Level 156
God Stats
9W - 7L
1,564 SR
Queue Stats
870W - 871L
1,500 Elo+
Solo
Cliodhna
Cliodhna
jackk07260
Cliodhna
Level 69
God Stats
15W - 9L
1,681 SR
Queue Stats
608W - 558L
1,501 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,495 Elo+

VS

Team Averages
Level 92
1,416 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aikra
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2
Fenrir
Fenrir
Daramoskow77
Fenrir
Level 144
God Stats
3W - 8L
1,412 SR
Queue Stats
306W - 300L
1,535 Elo+
Solo
Ah Puch
Ah Puch
Quezak
Ah Puch
Level 157
God Stats
0W - 3L
1,168 SR
Queue Stats
197W - 196L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Repdon
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FuloREN
Mulan
10
1 / 2 / 8
5,753
1,151
6,273
5,949
5,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
Iamelkova
Yu Huang
11
1 / 1 / 7
5,941
1,188
7,270
3,183
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Wirebound
Tiamat
11
5 / 2 / 5
6,420
1,284
5,717
5,043
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
evolutsionshaze
Aphrodite
11
3 / 2 / 6
6,310
1,262
3,430
5,949
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
jackk07260
Cliodhna
10
1 / 2 / 9
5,815
1,163
5,807
6,705
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 2 / 3
6,649
1,330
7,021
6,361
3,182
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Aikra
Yemoja
11
1 / 3 / 3
5,845
1,169
4,270
8,022
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
12
3 / 2 / 3
6,190
1,238
5,314
8,312
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
Quezak
Ah Puch
5
0 / 0 / 0
4,388
878
0
0
0
Cthulhu
Repdon
Cthulhu
10
0 / 4 / 6
5,535
1,107
4,835
8,413
6,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
11
Kills
9
9
Deaths
11
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
2
3
3.25
L
Yemoja
Aikra
Yemoja
1
3
3
0.83
L
Fenrir
3
2
3
2.25
W
Mulan
FuloREN
Mulan
1
2
8
2.5
W
Yu Huang
Iamelkova
Yu Huang
1
1
7
4.5
L
Ah Puch
Quezak
Ah Puch
0
0
0
0
L
Cthulhu
Repdon
Cthulhu
0
4
6
0.75
W
Tiamat
Wirebound
Tiamat
5
2
5
3.75
W
Aphrodite
evolutsionshaze
Aphrodite
3
2
6
3
W
Cliodhna
jackk07260
Cliodhna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
21,440
26,829
Taken
31,108
15,272
Mitigated
19,451
12,718
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,021
435
207
1,995
6,361
3,182
0
2,694
3,667
17,205
0
L
Yemoja
Aikra
Yemoja
4,270
548
2,083
1,134
8,022
5,209
0
3,804
4,218
9,669
0
L
Fenrir
5,314
486
333
1,419
8,312
4,443
0
4,367
3,945
0
8,977
W
Mulan
FuloREN
Mulan
6,273
554
297
1,295
5,949
5,205
0
2,694
3,255
0
10,483
W
Yu Huang
Iamelkova
Yu Huang
7,270
1,016
563
143
3,183
1,124
0
2,653
530
13,436
0
L
Ah Puch
Quezak
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Repdon
Cthulhu
4,835
160
349
1,193
8,413
6,617
0
5,300
3,113
7,081
0
W
Tiamat
Wirebound
Tiamat
5,717
463
360
1,239
5,043
2,624
0
3,418
1,625
10,448
0
W
Aphrodite
evolutsionshaze
Aphrodite
3,430
364
3,291
2,869
5,949
2,772
0
4,840
1,109
8,369
557
W
Cliodhna
jackk07260
Cliodhna
5,807
187
1,094
1,567
6,705
3,547
0
2,521
4,184
0
9,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
28,607
57
Minions Killed
44
0
Camps Cleared
0
605,324
Distance Traveled
431,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,649
1,330
16
3
0
105,017
0
L
Yemoja
5,845
1,169
14
3
0
94,051
0
L
Fenrir
6,190
1,238
6
1
0
126,762
0
W
Mulan
5,753
1,151
8
2
0
129,225
0
W
Yu Huang
5,941
1,188
15
3
0
113,485
0
L
Ah Puch
4,388
878
0
0
0
0
0
L
Cthulhu
5,535
1,107
8
2
0
105,405
0
W
Tiamat
6,420
1,284
7
1
0
112,624
0
W
Aphrodite
6,310
1,262
16
3
0
114,039
0
W
Cliodhna
5,815
1,163
11
2
0
135,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role