Player Matchup

Danzaburou
Danzaburou
AixTermination
Danzaburou
Level 100
God Stats
0W - 2L
1,505 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2
Hercules
Hercules
Infernoubi
Hercules
Level 60
God Stats
0W - 1L
1,505 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Susano
Susano
Shinomed
Susano
Level 104
God Stats
0W - 1L
1,440 SR
Queue Stats
11W - 9L
1,516 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,530 Elo+

VS

Team Averages
Level 88
1,616 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ImLordeyayaya
Nu Wa
Level 65
God Stats
49W - 34L
1,671 SR
Queue Stats
409W - 409L
1,457 Elo+
Solo
Cthulhu
Cthulhu
TimBot259929
Cthulhu
Level 92
God Stats
21W - 13L
1,678 SR
Queue Stats
187W - 205L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AixTermination
Danzaburou
14
2 / 2 / 1
7,914
791
5,985
7,188
2,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Infernoubi
Hercules
13
3 / 2 / 1
8,113
811
7,688
16,022
12,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Susano
Shinomed
Susano
12
0 / 6 / 3
7,225
723
6,559
8,939
2,829
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 4
9,453
945
10,566
10,518
9,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 5
8,440
844
9,649
5,236
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TimBot259929
Cthulhu
14
1 / 1 / 8
8,086
809
8,815
11,620
10,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
10
10
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
4
8
L
Danzaburou
AixTermination
Danzaburou
2
2
1
1.25
W
3
3
5
1.83
L
Hercules
Infernoubi
Hercules
3
2
1
1.75
L
Susano
Shinomed
Susano
0
6
3
0.25
W
Cthulhu
TimBot259929
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
29,030
32,149
Taken
27,374
17,196
Mitigated
21,817
9,705
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,566
2,174
0
3,541
10,518
9,183
154
84
10,434
0
33,517
L
Danzaburou
AixTermination
Danzaburou
5,985
1,589
0
1,892
7,188
2,351
0
3,586
3,424
0
30,417
W
9,649
4,291
0
380
5,236
1,774
435
28
5,208
31,739
0
L
Hercules
Infernoubi
Hercules
7,688
2,027
0
6,660
16,022
12,016
0
9,975
5,633
0
22,855
L
Susano
Shinomed
Susano
6,559
532
0
1,153
8,939
2,829
0
4,103
4,534
0
20,396
W
Cthulhu
TimBot259929
Cthulhu
8,815
858
202
4,102
11,620
10,860
162
9
11,611
16,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
25,979
106
Minions Killed
125
0
Camps Cleared
0
584,839
Distance Traveled
627,513
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,453
945
51
5
0
234,949
0
L
Danzaburou
7,914
791
46
5
0
184,427
0
W
Nu Wa
8,440
844
49
5
0
173,656
0
L
Hercules
8,113
811
39
4
0
205,421
0
L
Susano
7,225
723
21
2
0
194,991
0
W
Cthulhu
8,086
809
25
3
0
218,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role