Player Matchup

Hercules
Hercules
Eur0r
Hercules
Level 148
God Stats
5W - 6L
1,393 SR
Queue Stats
77W - 76L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
Lionelgl84
Zhong Kui
Level 158
God Stats
8W - 3L
1,836 SR
Queue Stats
145W - 136L
1,530 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Purewel
Kumbhakarna
Level 191
God Stats
3W - 4L
1,734 SR
Queue Stats
589W - 703L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
the_true_street
Morgan Le Fay
Level 192
God Stats
1W - 8L
1,424 SR
Queue Stats
214W - 286L
1,494 Elo+
Party 2
Fenrir
Fenrir
xxxxThanatosxxxx
Fenrir
Level 156
God Stats
52W - 40L
1,646 SR
Queue Stats
392W - 343L
1,554 Elo+
Solo
Team Averages
Level 169
1,607 SR
1,522 Elo+

VS

Team Averages
Level 185
1,458 SR
1,494 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MadDarkness
Kumbhakarna
Level 197
God Stats
1W - 0L
1,211 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 1
He Bo
He Bo
SmiteHesy
He Bo
Level 67
God Stats
3W - 1L
1,577 SR
Queue Stats
337W - 319L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eur0r
Hercules
10
1 / 4 / 4
6,450
496
6,714
10,867
9,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Lionelgl84
Zhong Kui
11
2 / 6 / 0
6,468
498
6,455
9,686
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Purewel
Kumbhakarna
12
2 / 4 / 1
6,545
503
5,479
14,338
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
the_true_street
Morgan Le Fay
13
0 / 2 / 3
6,951
535
6,825
5,149
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 4 / 1
6,925
533
7,088
15,624
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 3 / 3
7,844
603
7,036
8,974
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
 
Chaac
13
4 / 3 / 2
7,817
601
14,764
13,083
8,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
 
Arachne
14
6 / 2 / 6
7,787
599
6,399
11,835
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
MadDarkness
Kumbhakarna
12
5 / 0 / 5
7,176
552
5,259
8,911
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
SmiteHesy
He Bo
12
1 / 3 / 5
6,933
533
7,578
8,555
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
20
20
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
3
1.83
W
Chaac
 
Chaac
4
3
2
1.67
W
Arachne
 
Arachne
6
2
6
4.5
L
Hercules
Eur0r
Hercules
1
4
4
0.75
L
Zhong Kui
Lionelgl84
Zhong Kui
2
6
0
0.33
W
Kumbhakarna
MadDarkness
Kumbhakarna
5
0
5
7.5
L
Kumbhakarna
Purewel
Kumbhakarna
2
4
1
0.63
W
He Bo
SmiteHesy
He Bo
1
3
5
1.17
L
Morgan Le Fay
the_true_street
Morgan Le Fay
0
2
3
0.75
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,561
Damage
41,036
55,664
Taken
51,358
28,396
Mitigated
24,786
13,828
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,036
2,546
0
5,138
8,974
3,455
63
3,315
5,659
54,492
7,280
W
Chaac
 
Chaac
14,764
1,891
0
3,857
13,083
8,597
156
4,698
7,828
878
62,584
W
Arachne
 
Arachne
6,399
4,123
0
4,904
11,835
4,641
0
1,940
9,783
0
55,913
L
Hercules
Eur0r
Hercules
6,714
1,990
0
2,682
10,867
9,307
0
5,003
5,864
0
16,702
L
Zhong Kui
Lionelgl84
Zhong Kui
6,455
1,953
0
2,671
9,686
6,114
0
5,960
3,726
33,752
9,161
W
Kumbhakarna
MadDarkness
Kumbhakarna
5,259
927
444
3,340
8,911
5,864
0
2,910
5,897
17,047
982
L
Kumbhakarna
Purewel
Kumbhakarna
5,479
943
0
2,821
14,338
6,209
0
2,077
12,261
35,049
1,685
W
He Bo
SmiteHesy
He Bo
7,578
750
0
1,550
8,555
2,229
0
3,786
4,317
52,751
0
L
Morgan Le Fay
the_true_street
Morgan Le Fay
6,825
267
0
530
5,149
1,805
0
1,518
3,631
48,236
869
L
7,088
4,302
0
5,124
15,624
4,961
0
4,924
10,700
0
36,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
37,557
346
Minions Killed
403
0
Camps Cleared
0
1,280,692
Distance Traveled
1,342,273
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,844
603
107
8
0
255,162
0
W
Chaac
7,817
601
93
7
0
253,450
4
W
Arachne
7,787
599
80
6
0
311,180
0
L
Hercules
6,450
496
23
2
0
255,436
0
L
Zhong Kui
6,468
498
73
6
0
223,596
1
W
Kumbhakarna
7,176
552
27
2
0
272,946
0
L
Kumbhakarna
6,545
503
69
5
0
242,385
0
W
He Bo
6,933
533
96
7
0
249,535
4
L
Morgan Le Fay
6,951
535
113
9
0
259,413
0
L
Fenrir
6,925
533
68
5
0
299,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role