Player Matchup

Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Platinum V
El1oTTi
Poseidon
Platinum V
Level 129
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 37L
1,782 MMR
Solo
King Arthur
King Arthur
Gold I
MyHugeSword
King Arthur
Gold I
Level 159
God Stats
19W - 19L
1,575 SR
Queue Stats
168W - 161L
1,739 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,559 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,597 SR
1,716 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
DiDiKiZ
Thoth
Platinum V
Level 146
God Stats
5W - 9L
1,420 SR
Queue Stats
422W - 407L
1,781 MMR
Solo
Artemis
Artemis
Platinum IV
Nico01
Artemis
Platinum IV
Level 106
God Stats
7W - 9L
1,795 SR
Queue Stats
106W - 108L
1,794 MMR
Solo
Geb
Geb
Gold I
ZaИaX
Geb
Gold I
Level 122
God Stats
3W - 2L
1,709 SR
Queue Stats
130W - 134L
1,767 MMR
Solo
Thor
Thor
Gold III
gerritsxd
Thor
Gold III
Level 128
God Stats
8W - 8L
1,562 SR
Queue Stats
85W - 94L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
7 / 0 / 1
5,762
823
3,866
4,933
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
 
Rama
10
1 / 1 / 2
4,715
674
3,749
5,003
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
7
1 / 0 / 4
4,467
638
2,805
6,174
3,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
El1oTTi
Poseidon
10
3 / 1 / 2
5,567
795
2,906
3,094
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MyHugeSword
King Arthur
9
2 / 0 / 3
4,868
695
1,670
4,528
2,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
KumbhakarnaHorusCthulhuAgni

VS

Bans
AnhurChang'eOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 5 / 0
3,689
527
1,956
4,529
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
DiDiKiZ
Thoth
8
0 / 3 / 0
4,309
616
437
2,929
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nico01
Artemis
7
0 / 2 / 1
3,805
544
3,636
4,715
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
ZaИaX
Geb
6
0 / 1 / 1
3,945
564
2,356
4,767
1,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
9
2 / 3 / 0
4,812
687
3,075
5,985
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
1
7.5
W
Rama
 
Rama
1
1
2
2
W
Athena
 
Athena
1
0
4
3
L
Anubis
 
Anubis
0
5
0
0
L
Thoth
DiDiKiZ
Thoth
0
3
0
0
W
Poseidon
El1oTTi
Poseidon
3
1
2
4
W
King Arthur
MyHugeSword
King Arthur
2
0
3
3.5
L
Artemis
Nico01
Artemis
0
2
1
0.25
L
Geb
ZaИaX
Geb
0
1
1
0.5
L
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
11,460
23,732
Taken
22,925
9,766
Mitigated
7,122
8,778
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,866
1,923
0
2,833
4,933
1,327
22
317
4,616
0
30,980
W
Rama
 
Rama
3,749
3,255
0
2,913
5,003
1,470
0
857
4,146
0
35,699
W
Athena
 
Athena
2,805
1,075
0
1,541
6,174
3,538
0
1,401
4,769
11,166
0
L
Anubis
 
Anubis
1,956
160
0
802
4,529
1,524
0
533
3,952
16,941
0
L
Thoth
DiDiKiZ
Thoth
437
0
0
396
2,929
597
0
1,380
1,425
20,838
618
W
Poseidon
El1oTTi
Poseidon
2,906
316
0
716
3,094
800
0
128
2,966
35,294
757
W
King Arthur
MyHugeSword
King Arthur
1,670
117
0
775
4,528
2,631
0
1,649
2,879
0
22,902
L
Artemis
Nico01
Artemis
3,636
1,003
0
1,028
4,715
1,194
0
851
3,864
0
23,112
L
Geb
ZaИaX
Geb
2,356
404
0
1,507
4,767
1,842
0
1,412
3,355
9,166
2,123
L
Thor
3,075
529
0
609
5,985
1,965
0
1,186
4,721
0
26,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
20,560
258
Minions Killed
178
0
Camps Cleared
0
788,126
Distance Traveled
698,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,762
823
61
9
0
180,927
0
W
Rama
4,715
674
60
9
0
136,435
1
W
Athena
4,467
638
18
3
0
172,415
2
L
Anubis
3,689
527
27
4
0
106,460
0
L
Thoth
4,309
616
50
7
0
149,929
2
W
Poseidon
5,567
795
78
11
0
153,860
0
W
King Arthur
4,868
695
41
6
0
144,489
2
L
Artemis
3,805
544
38
5
0
136,525
0
L
Geb
3,945
564
17
2
0
151,739
0
L
Thor
4,812
687
46
7
0
153,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role