Player Matchup

Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HannibalMagnum
Danzaburou
Level 237
God Stats
6W - 8L
1,524 SR
Queue Stats
814W - 846L
1,511 Elo+
Solo
Merlin
Merlin
Wotolski
Merlin
Level 125
God Stats
11W - 2L
1,906 SR
Queue Stats
558W - 568L
1,538 Elo+
Solo
Skadi
Skadi
naranjalol
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Lancelot
Lancelot
xSonork
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 187L
1,519 Elo+
Solo
Team Averages
Level 114
1,586 SR
1,514 Elo+

VS

Team Averages
Level 129
1,697 SR
1,572 Elo+
Scylla
Scylla
Godofredo65
Scylla
Level 141
God Stats
3W - 0L
2,001 SR
Queue Stats
498W - 146L
1,772 Elo+
Solo
Bastet
Bastet
Leopoldones
Bastet
Level 129
God Stats
2W - 4L
1,635 SR
Queue Stats
138W - 187L
1,482 Elo+
Solo
Nox
Nox
Metebala
Nox
Level 129
God Stats
4W - 1L
1,687 SR
Queue Stats
134W - 123L
1,517 Elo+
Solo
Neith
Neith
RaiozinhoDeSol
Neith
Level 157
God Stats
2W - 1L
1,503 SR
Queue Stats
192W - 192L
1,509 Elo+
Solo
Sol
Sol
San71ag0
Sol
Level 91
God Stats
3W - 0L
1,661 SR
Queue Stats
52W - 42L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 5 / 1
7,609
761
4,446
6,899
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HannibalMagnum
Danzaburou
16
2 / 2 / 0
8,283
828
5,865
7,791
2,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Wotolski
Merlin
15
0 / 3 / 2
7,578
758
5,586
6,249
2,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Skadi
10
0 / 7 / 1
6,719
672
5,465
9,415
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lancelot
xSonork
Lancelot
11
0 / 7 / 2
6,827
683
7,162
13,506
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 1 / 16
9,782
978
16,597
9,298
3,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
3 / 0 / 14
8,170
817
4,808
4,389
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
6 / 1 / 12
8,998
900
5,759
6,299
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 11
8,208
821
5,220
6,069
2,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 12
9,321
932
9,050
8,000
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
4
Kills
24
24
Deaths
4
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
1
0.5
W
Scylla
6
1
16
14
L
Danzaburou
HannibalMagnum
Danzaburou
2
2
0
1
W
Bastet
3
0
14
10
W
6
1
12
12
W
2
1
11
7.5
W
7
1
12
13
L
Merlin
Wotolski
Merlin
0
3
2
0.33
L
Skadi
0
7
1
0.07
L
Lancelot
xSonork
Lancelot
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
41,434
43,860
Taken
34,055
18,242
Mitigated
12,705
7,726
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,446
234
621
972
6,899
2,517
0
5,160
1,739
15,133
0
W
Scylla
16,597
1,539
868
2,712
9,298
3,161
360
2,665
6,633
33,110
442
L
Danzaburou
HannibalMagnum
Danzaburou
5,865
459
472
2,628
7,791
2,743
0
5,426
2,365
0
19,459
W
Bastet
4,808
921
2,094
1,146
4,389
2,391
12
723
3,666
0
6,645
W
5,759
590
1,879
1,305
6,299
2,409
450
1,846
4,453
12,520
0
W
5,220
1,157
816
2,767
6,069
2,064
84
2,885
3,184
0
16,170
W
9,050
2,728
1,002
3,996
8,000
2,680
537
1,913
6,087
24,405
28
L
Merlin
Wotolski
Merlin
5,586
496
33
925
6,249
2,093
0
3,476
2,773
20,876
0
L
Skadi
5,465
926
122
541
9,415
2,745
0
8,505
910
0
9,539
L
Lancelot
xSonork
Lancelot
7,162
497
632
780
13,506
8,144
0
8,547
4,959
0
11,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
44,479
131
Minions Killed
138
0
Camps Cleared
0
958,334
Distance Traveled
1,086,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,609
761
29
3
0
176,700
0
W
Scylla
9,782
978
47
5
0
227,021
0
L
Danzaburou
8,283
828
30
3
0
203,102
0
W
Bastet
8,170
817
7
1
0
252,870
0
W
Nox
8,998
900
28
3
0
205,457
0
W
Neith
8,208
821
26
3
0
200,699
0
W
Sol
9,321
932
30
3
0
200,937
0
L
Merlin
7,578
758
38
4
0
183,271
0
L
Skadi
6,719
672
17
2
0
172,519
0
L
Lancelot
6,827
683
17
2
0
222,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role