Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NinjaSnurtle
Cthulhu
Level 154
God Stats
10W - 9L
1,436 SR
Queue Stats
172W - 174L
1,474 Elo+
Party 1
Eset
Eset
bellsnbats
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,491 Elo+

VS

Team Averages
Level 117
1,473 SR
1,491 Elo+
Artio
Artio
AdoreRichter
Artio
Level 116
God Stats
4W - 6L
1,467 SR
Queue Stats
149W - 160L
1,426 Elo+
Party 2
Mercury
Mercury
GxthTea
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 394L
1,497 Elo+
Party 2
Freya
Freya
ThiccccWitch
Freya
Level 128
God Stats
5W - 8L
1,452 SR
Queue Stats
207W - 198L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 1
6,470
1,078
3,888
4,255
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
NinjaSnurtle
Cthulhu
11
1 / 1 / 3
5,969
995
3,905
4,159
2,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 3
5,996
999
1,289
1,659
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,637
773
1,109
4,581
2,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
GxthTea
Mercury
7
0 / 1 / 0
4,557
760
1,346
3,265
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 3 / 0
5,219
870
2,120
4,527
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
1
4.5
L
0
2
0
0
L
Mercury
GxthTea
Mercury
0
1
0
0
W
Cthulhu
NinjaSnurtle
Cthulhu
1
1
3
2.5
L
1
3
0
0.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,082
Damage
4,575
10,073
Taken
12,373
4,037
Mitigated
4,272
2,889
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,888
2,308
0
2,153
4,255
1,137
1,472
1,168
2,958
0
24,097
L
1,109
30
240
961
4,581
2,155
0
1,826
2,687
5,701
0
L
Mercury
GxthTea
Mercury
1,346
502
0
430
3,265
1,019
0
1,449
1,782
0
4,753
W
Cthulhu
NinjaSnurtle
Cthulhu
3,905
324
84
652
4,159
2,396
248
1,385
2,724
12,190
1,862
L
2,120
563
0
853
4,527
1,098
0
1,584
2,801
13,216
871
W
1,289
295
0
0
1,659
504
462
683
976
9,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,435
Gold Earned
14,413
93
Minions Killed
38
0
Camps Cleared
0
363,792
Distance Traveled
255,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,470
1,078
40
7
0
121,408
0
L
Artio
4,637
773
8
1
0
75,051
0
L
Mercury
4,557
760
6
1
0
82,922
0
W
Cthulhu
5,969
995
32
5
0
131,749
0
L
Freya
5,219
870
24
4
0
97,991
0
W
Eset
5,996
999
21
4
0
110,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role