Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DeamonSaDiablo
Hades
Level 128
God Stats
3W - 3L
1,564 SR
Queue Stats
89W - 97L
1,501 Elo+
Solo
Ymir
Ymir
Mitologo
Ymir
Level 183
God Stats
2W - 4L
1,660 SR
Queue Stats
220W - 230L
1,478 Elo+
Solo
Ishtar
Ishtar
TwistedKage
Ishtar
Level 163
God Stats
3W - 2L
1,904 SR
Queue Stats
410W - 413L
1,508 Elo+
Solo
Team Averages
Level 130
1,626 SR
1,497 Elo+

VS

Team Averages
Level 156
1,429 SR
1,516 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DUHitsDUH
Chaac
Level 124
God Stats
2W - 2L
1,371 SR
Queue Stats
148W - 131L
1,578 Elo+
Solo
Thoth
Thoth
oMEATBAGo
Thoth
Level 111
God Stats
1W - 1L
1,273 SR
Queue Stats
95W - 87L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 3 / 3
7,542
1,077
5,206
6,035
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
 
Ullr
13
3 / 1 / 4
6,966
995
9,414
6,883
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 4 / 2
6,373
910
4,296
7,216
2,902
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 4 / 7
6,318
903
6,218
10,019
8,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
1
0 / 0 / 0
1,880
269
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 2 / 6
7,237
1,034
5,407
6,060
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
 
Ganesha
12
0 / 2 / 11
7,131
1,019
2,189
7,751
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
 
Cu Chulainn
12
2 / 2 / 7
7,012
1,002
4,648
9,830
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chaac
DUHitsDUH
Chaac
12
3 / 2 / 5
6,856
979
6,441
6,905
6,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
oMEATBAGo
Thoth
13
2 / 1 / 4
7,186
1,027
8,324
3,056
1,325
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
8
Kills
11
12
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
3
1.5
L
Ullr
 
Ullr
3
1
4
5
W
Cliodhna
 
Cliodhna
4
2
6
3.5
W
Ganesha
 
Ganesha
0
2
11
2.75
W
Cu Chulainn
 
Cu Chulainn
2
2
7
2.75
W
Chaac
DUHitsDUH
Chaac
3
2
5
2.75
L
2
4
2
0.75
L
Ymir
0
4
7
0.88
L
Ishtar
0
0
0
0
W
Thoth
oMEATBAGo
Thoth
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
27,009
30,153
Taken
33,602
15,793
Mitigated
26,098
8,285
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,206
247
298
1,805
6,035
2,037
0
1,217
4,785
18,162
1,383
L
Ullr
 
Ullr
9,414
4,035
214
2,444
6,883
2,330
0
1,577
5,190
0
19,398
W
Cliodhna
 
Cliodhna
5,407
359
1,084
1,492
6,060
2,636
341
2,388
3,672
0
8,536
W
Ganesha
 
Ganesha
2,189
62
333
1,663
7,751
7,788
213
3,700
4,051
6,158
527
W
Cu Chulainn
 
Cu Chulainn
4,648
895
1,427
2,256
9,830
7,481
197
3,528
6,302
0
12,509
W
Chaac
DUHitsDUH
Chaac
6,441
769
247
1,711
6,905
6,868
111
3,311
3,594
0
18,323
L
4,296
0
659
1,013
7,216
2,902
0
3,832
3,312
7,675
0
L
Ymir
6,218
532
752
1,100
10,019
8,524
0
3,714
6,128
9,712
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
oMEATBAGo
Thoth
8,324
66
852
447
3,056
1,325
1,910
2,329
727
17,437
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
35,422
73
Minions Killed
83
0
Camps Cleared
0
516,745
Distance Traveled
707,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,542
1,077
29
4
0
124,766
0
L
Ullr
6,966
995
31
4
0
135,421
0
W
Cliodhna
7,237
1,034
14
2
0
144,397
0
W
Ganesha
7,131
1,019
0
0
0
137,567
0
W
Cu Chulainn
7,012
1,002
14
2
0
136,688
0
W
Chaac
6,856
979
23
3
0
136,158
0
L
Hades
6,373
910
5
1
0
126,878
0
L
Ymir
6,318
903
8
1
0
129,680
0
L
Ishtar
1,880
269
0
0
0
0
0
W
Thoth
7,186
1,027
32
5
0
152,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role