Player Matchup

Danzaburou
Danzaburou
Griperpl
Danzaburou
Level 59
God Stats
10W - 7L
1,557 SR
Queue Stats
107W - 121L
1,480 Elo+
Party 2
Set
Set
KonoKirbyDa
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,244 Elo+
Solo
Cerberus
Cerberus
Verstrijver
Cerberus
Level 60
God Stats
2W - 2L
1,311 SR
Queue Stats
122W - 121L
1,525 Elo+
Party 2
Team Averages
Level 53
1,456 SR
1,417 Elo+

VS

Team Averages
Level 91
1,616 SR
1,480 Elo+
Cupid
Cupid
Muaddib13
Cupid
Level 48
God Stats
36W - 40L
1,531 SR
Queue Stats
70W - 64L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
Ynsomnia
Zhong Kui
Level 98
God Stats
1W - 1L
1,710 SR
Queue Stats
69W - 64L
1,484 Elo+
Party 1
Thor
Thor
xJockerSmoker0x
Thor
Level 128
God Stats
18W - 20L
1,608 SR
Queue Stats
878W - 894L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Griperpl
Danzaburou
16
6 / 1 / 6
10,799
900
10,770
8,446
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 7
10,196
850
6,524
12,101
9,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Verstrijver
Cerberus
15
3 / 2 / 9
10,056
838
11,674
12,121
13,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Muaddib13
Cupid
15
2 / 4 / 2
9,220
768
6,678
8,481
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Ynsomnia
Zhong Kui
14
2 / 4 / 3
9,212
768
13,624
15,047
11,880
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 4 / 4
9,878
823
6,738
10,000
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
7
7
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Griperpl
Danzaburou
6
1
6
9
W
3
4
7
1.63
L
Cupid
Muaddib13
Cupid
2
4
2
0.75
W
Cerberus
Verstrijver
Cerberus
3
2
9
3.75
L
Zhong Kui
Ynsomnia
Zhong Kui
2
4
3
0.88
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
27,040
32,668
Taken
33,528
26,091
Mitigated
18,071
7,432
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Griperpl
Danzaburou
10,770
5,340
0
2,533
8,446
3,707
2,409
5,557
2,837
0
28,579
W
6,524
1,670
0
928
12,101
9,243
825
3,552
8,494
0
32,605
L
Cupid
Muaddib13
Cupid
6,678
4,205
28
1,330
8,481
2,591
792
3,770
4,711
0
24,720
W
Cerberus
Verstrijver
Cerberus
11,674
1,673
0
3,971
12,121
13,141
511
4,403
7,656
25,091
0
L
Zhong Kui
Ynsomnia
Zhong Kui
13,624
1,642
0
4,495
15,047
11,880
725
4,412
10,635
34,360
0
L
6,738
755
0
228
10,000
3,600
0
3,614
6,386
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
28,310
119
Minions Killed
136
0
Camps Cleared
0
653,350
Distance Traveled
576,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,799
900
33
3
0
222,634
0
W
Set
10,196
850
62
5
0
198,870
0
L
Cupid
9,220
768
43
4
0
193,362
0
W
Cerberus
10,056
838
24
2
0
231,846
0
L
Zhong Kui
9,212
768
50
4
0
195,916
0
L
Thor
9,878
823
43
4
0
186,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role