Player Matchup

Neith
Neith
Alejoklk
Neith
Level 27
God Stats
16W - 12L
1,586 SR
Queue Stats
74W - 45L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
DeuxLux2
Cthulhu
Level 108
God Stats
25W - 12L
1,666 SR
Queue Stats
61W - 33L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
GordoBachicha
Baron Samedi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,513 Elo+
Party 1
Team Averages
Level 77
1,584 SR
1,581 Elo+

VS

Team Averages
Level 143
1,566 SR
1,522 Elo+
Osiris
Osiris
Asimuza
Osiris
Level 162
God Stats
19W - 16L
1,619 SR
Queue Stats
148W - 85L
1,578 Elo+
Party 2
Vulcan
Vulcan
Nagan0_0
Vulcan
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 250L
1,407 Elo+
Solo
Chronos
Chronos
Numє
Chronos
Level 204
God Stats
3W - 3L
1,578 SR
Queue Stats
156W - 87L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alejoklk
Neith
14
2 / 2 / 2
8,374
761
5,917
7,400
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
DeuxLux2
Cthulhu
16
2 / 1 / 3
9,361
851
8,331
15,416
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GordoBachicha
Baron Samedi
15
1 / 1 / 4
8,710
792
9,105
10,290
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Asimuza
Osiris
15
1 / 0 / 3
8,429
766
7,220
10,742
9,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Nagan0_0
Vulcan
13
0 / 5 / 2
7,816
711
7,939
8,484
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Numє
Chronos
17
3 / 0 / 1
9,962
906
11,522
8,066
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Alejoklk
Neith
2
2
2
1.5
L
Osiris
Asimuza
Osiris
1
0
3
2.5
W
Cthulhu
DeuxLux2
Cthulhu
2
1
3
3.5
W
Baron Samedi
GordoBachicha
Baron Samedi
1
1
4
3
L
Vulcan
Nagan0_0
Vulcan
0
5
2
0.2
L
Chronos
Numє
Chronos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
26,681
33,106
Taken
27,292
14,334
Mitigated
15,450
13,792
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alejoklk
Neith
5,917
1,315
0
1,637
7,400
2,395
576
4,489
2,521
0
16,379
L
Osiris
Asimuza
Osiris
7,220
644
0
1,550
10,742
9,812
0
6,372
4,370
0
22,416
W
Cthulhu
DeuxLux2
Cthulhu
8,331
186
158
5,948
15,416
7,363
0
7,758
6,991
33,727
2,830
W
Baron Samedi
GordoBachicha
Baron Samedi
9,105
716
1,470
4,579
10,290
4,576
176
5,628
4,167
37,318
0
L
Vulcan
Nagan0_0
Vulcan
7,939
242
0
841
8,484
2,854
0
5,603
2,871
17,314
238
L
Chronos
Numє
Chronos
11,522
1,452
0
2,296
8,066
2,784
0
4,562
3,504
54,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,445
Gold Earned
26,207
163
Minions Killed
162
0
Camps Cleared
0
634,405
Distance Traveled
649,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,374
761
26
2
0
185,579
0
L
Osiris
8,429
766
24
2
0
236,099
0
W
Cthulhu
9,361
851
64
6
0
238,937
0
W
Baron Samedi
8,710
792
73
7
0
209,889
0
L
Vulcan
7,816
711
25
2
0
187,390
0
L
Chronos
9,962
906
113
10
0
225,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role