Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AirmanToaster50
Scylla
Level 154
God Stats
16W - 12L
1,572 SR
Queue Stats
623W - 563L
1,553 Elo+
Solo
Chaac
Chaac
Elvaronplata
Chaac
Level 109
God Stats
35W - 48L
1,489 SR
Queue Stats
395W - 394L
1,490 Elo+
Solo
Cupid
Cupid
TipTopJourneyMan
Cupid
Level 126
God Stats
2W - 4L
1,292 SR
Queue Stats
563W - 609L
1,482 Elo+
Solo
Thanatos
Thanatos
Wet Hairline
Thanatos
Level 174
God Stats
12W - 23L
1,425 SR
Queue Stats
840W - 795L
1,480 Elo+
Party 2
Team Averages
Level 134
1,455 SR
1,501 Elo+

VS

Team Averages
Level 148
1,489 SR
1,541 Elo+
Athena
Athena
Shashana-7
Athena
Level 157
God Stats
1W - 2L
1,291 SR
Queue Stats
23W - 18L
1,560 Elo+
Party 1
Poseidon
Poseidon
TobyJohn
Poseidon
Level 156
God Stats
7W - 5L
1,579 SR
Queue Stats
174W - 148L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ccmixcoatl
Ah Muzen Cab
Level 175
God Stats
6W - 10L
1,337 SR
Queue Stats
776W - 733L
1,516 Elo+
Solo
Cthulhu
Cthulhu
elmastercachetes
Cthulhu
Level 108
God Stats
5W - 2L
1,748 SR
Queue Stats
39W - 22L
1,605 Elo+
Party 1
Chaac
Chaac
shorty16169
Chaac
Level 144
God Stats
73W - 62L
1,493 SR
Queue Stats
460W - 459L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 0 / 1
5,627
563
2,332
7,972
5,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
5,117
512
4,099
5,559
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,396
440
1,110
4,672
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

10
1 / 0 / 0
5,299
530
4,047
5,526
1,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Wet Hairline
Thanatos
10
0 / 2 / 0
5,105
511
2,263
8,983
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Shashana-7
Athena
9
0 / 1 / 1
5,289
529
4,142
10,223
5,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
TobyJohn
Poseidon
11
3 / 1 / 2
6,551
655
6,014
4,570
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ccmixcoatl
Ah Muzen Cab
9
0 / 0 / 0
4,901
490
3,781
4,077
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,678
668
2,142
4,592
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 1
5,500
550
3,856
6,158
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
1
1.5
L
0
3
1
0.17
L
0
1
0
0
W
Athena
Shashana-7
Athena
0
1
1
0.5
L
1
0
0
1
W
Poseidon
TobyJohn
Poseidon
3
1
2
4
L
Thanatos
Wet Hairline
Thanatos
0
2
0
0
W
Ah Muzen Cab
ccmixcoatl
Ah Muzen Cab
0
0
0
0
W
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
19,935
32,712
Taken
29,620
13,770
Mitigated
14,699
17,879
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,332
1,049
835
3,055
7,972
5,516
0
2,292
5,680
13,535
1,086
L
4,099
286
0
1,092
5,559
1,769
0
3,568
1,991
36,473
0
L
1,110
0
0
1,344
4,672
2,037
0
1,948
2,530
0
19,830
W
Athena
Shashana-7
Athena
4,142
935
0
3,945
10,223
5,325
0
1,881
8,342
12,713
2,015
L
4,047
2,781
535
3,417
5,526
1,623
0
1,761
3,765
0
39,883
W
Poseidon
TobyJohn
Poseidon
6,014
1,479
0
1,476
4,570
1,100
0
2,395
2,175
42,744
789
L
Thanatos
Wet Hairline
Thanatos
2,263
622
0
7,601
8,983
2,825
0
2,105
6,878
0
51,399
W
Ah Muzen Cab
ccmixcoatl
Ah Muzen Cab
3,781
684
0
793
4,077
1,106
0
688
3,389
0
34,612
W
2,142
110
0
1,038
4,592
4,233
0
0
4,592
40,652
778
W
3,856
0
0
2,406
6,158
2,935
0
1,364
4,794
0
38,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
28,919
311
Minions Killed
342
0
Camps Cleared
0
955,467
Distance Traveled
1,018,424
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,627
563
21
2
0
190,951
4
L
Scylla
5,117
512
72
7
0
193,331
1
L
Chaac
4,396
440
28
3
0
153,343
2
W
Athena
5,289
529
19
2
0
219,538
0
L
Cupid
5,299
530
105
11
0
186,942
0
W
Poseidon
6,551
655
91
9
0
200,717
2
L
Thanatos
5,105
511
85
9
0
230,900
0
W
Ah Muzen Cab
4,901
490
62
6
0
182,250
0
W
Cthulhu
6,678
668
106
11
0
171,271
0
W
Chaac
5,500
550
64
6
0
244,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role