Player Matchup

Sobek
Sobek
 
Sobek
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Malvar_9
Anubis
Level 126
God Stats
76W - 87L
1,504 SR
Queue Stats
274W - 294L
1,475 Elo+
Party 1
Fenrir
Fenrir
bananaXD994
Fenrir
Level 87
God Stats
19W - 18L
1,486 SR
Queue Stats
120W - 123L
1,467 Elo+
Party 1
Neith
Neith
brunolahm21
Neith
Level 25
God Stats
19W - 23L
1,484 SR
Queue Stats
22W - 28L
1,445 Elo+
Party 1
Tyr
Tyr
budri-adri
Tyr
Level 156
God Stats
77W - 61L
1,569 SR
Queue Stats
205W - 216L
1,495 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,476 Elo+

VS

Team Averages
Level 117
1,480 SR
1,446 Elo+
Poseidon
Poseidon
Arenset
Poseidon
Level 125
God Stats
9W - 9L
1,467 SR
Queue Stats
46W - 41L
1,455 Elo+
Solo
Hachiman
Hachiman
Kballero_-
Hachiman
Level 122
God Stats
2W - 3L
1,406 SR
Queue Stats
49W - 57L
1,387 Elo+
Solo
Surtr
Surtr
Starn
Surtr
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Janus
Janus
conorthehung
Janus
Level 148
God Stats
9W - 11L
1,524 SR
Queue Stats
396W - 399L
1,469 Elo+
Solo
Hel
Hel
نARTت
Hel
Level 128
God Stats
5W - 4L
1,503 SR
Queue Stats
85W - 87L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 0
6,250
446
3,029
12,516
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Malvar_9
Anubis
15
2 / 4 / 1
8,339
596
7,138
10,822
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
2 / 2 / 1
7,294
521
4,088
11,186
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 0
6,082
434
2,138
7,332
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 0
9,293
664
7,790
10,773
8,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arenset
Poseidon
14
8 / 1 / 2
8,353
597
8,592
6,752
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Kballero_-
Hachiman
13
3 / 1 / 2
7,279
520
7,318
6,033
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Starn
Surtr
11
0 / 2 / 1
6,197
443
1,901
8,810
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 3 / 4
7,413
530
6,374
8,287
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hel
13
2 / 0 / 8
8,181
584
6,590
8,894
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
7
Kills
15
15
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
W
Poseidon
Arenset
Poseidon
8
1
2
9
W
Hachiman
Kballero_-
Hachiman
3
1
2
4
L
Anubis
Malvar_9
Anubis
2
4
1
0.63
W
Surtr
Starn
Surtr
0
2
1
0.25
L
Fenrir
2
2
1
1.25
L
0
3
0
0
L
3
2
0
1.5
W
2
3
4
1.33
W
Hel
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
30,775
52,629
Taken
38,776
30,676
Mitigated
20,449
16,482
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,029
103
0
4,182
12,516
11,337
0
1,607
10,909
20,511
527
W
Poseidon
Arenset
Poseidon
8,592
1,233
0
318
6,752
2,694
256
361
6,391
57,838
0
W
Hachiman
Kballero_-
Hachiman
7,318
4,260
0
722
6,033
2,178
248
1,729
4,304
0
43,509
L
Anubis
Malvar_9
Anubis
7,138
143
0
4,693
10,822
4,100
0
7,947
2,475
68,466
57
W
Surtr
Starn
Surtr
1,901
395
0
1,876
8,810
6,013
73
0
8,810
863
27,085
L
Fenrir
4,088
593
0
2,165
11,186
4,725
0
3,782
7,322
0
63,017
L
2,138
239
0
1,325
7,332
2,145
46
3,459
3,793
0
35,166
L
7,790
522
0
4,117
10,773
8,369
0
4,056
6,186
0
78,080
W
6,374
318
0
500
8,287
2,403
0
3,975
4,312
55,093
1,516
W
Hel
6,590
460
4,011
6,083
8,894
7,161
57
3,846
5,048
31,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
37,423
468
Minions Killed
362
0
Camps Cleared
0
1,317,940
Distance Traveled
1,343,337
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,250
446
31
2
0
250,482
0
W
Poseidon
8,353
597
106
8
0
302,256
0
W
Hachiman
7,279
520
70
5
0
251,012
0
L
Anubis
8,339
596
123
9
0
236,983
7
W
Surtr
6,197
443
55
4
0
211,339
0
L
Fenrir
7,294
521
100
7
0
318,068
0
L
Neith
6,082
434
65
5
0
216,419
0
L
Tyr
9,293
664
149
11
0
295,988
1
W
Janus
7,413
530
93
7
0
297,402
1
W
Hel
8,181
584
38
3
0
281,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role