Player Matchup

Fafnir
Fafnir
Roffstaff
Fafnir
Level 124
God Stats
148W - 128L
1,656 SR
Queue Stats
151W - 135L
1,566 Elo+
Solo
Cabrakan
Cabrakan
Zenoe
Cabrakan
Level 89
God Stats
5W - 5L
1,591 SR
Queue Stats
195W - 179L
1,465 Elo+
Party 2
Neith
Neith
mangham321
Neith
Level 121
God Stats
55W - 38L
1,584 SR
Queue Stats
132W - 124L
1,482 Elo+
Party 2
Kumbhakarna
Kumbhakarna
weyrdket
Kumbhakarna
Level 159
God Stats
1W - 4L
1,272 SR
Queue Stats
345W - 355L
1,509 Elo+
Solo
Ra
Ra
xIIRyannnIIX
Ra
Level 100
God Stats
5W - 3L
1,810 SR
Queue Stats
99W - 94L
1,486 Elo+
Party 2
Team Averages
Level 119
1,583 SR
1,502 Elo+

VS

Team Averages
Level 139
1,539 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DLH Schnulli
Medusa
Level 147
God Stats
13W - 13L
1,560 SR
Queue Stats
601W - 588L
1,487 Elo+
Party 3
Cernunnos
Cernunnos
Zigarrah
Cernunnos
Level 187
God Stats
24W - 20L
1,489 SR
Queue Stats
730W - 693L
1,518 Elo+
Party 3
Chaac
Chaac
yonas388
Chaac
Level 64
God Stats
5W - 1L
1,648 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Roffstaff
Fafnir
9
0 / 4 / 0
5,406
491
3,840
9,996
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Zenoe
Cabrakan
11
3 / 2 / 0
6,883
626
5,870
6,354
3,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
10
1 / 3 / 0
5,756
523
4,135
6,716
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
weyrdket
Kumbhakarna
9
0 / 1 / 0
5,376
489
1,035
8,366
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 0
4,942
449
1,942
7,464
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 5
7,472
679
9,492
5,388
2,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
14
7 / 0 / 3
7,349
668
6,409
9,323
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
3 / 0 / 2
5,709
519
3,095
5,896
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Zigarrah
Cernunnos
12
2 / 1 / 2
6,800
618
4,921
5,668
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
yonas388
Chaac
9
0 / 3 / 2
5,489
499
1,740
8,085
5,152
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
4
Kills
17
17
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
5
7.5
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Medusa
3
0
2
4
L
Fafnir
Roffstaff
Fafnir
0
4
0
0
L
Cabrakan
Zenoe
Cabrakan
3
2
0
1.5
W
Cernunnos
Zigarrah
Cernunnos
2
1
2
3
L
Neith
1
3
0
0.33
L
Kumbhakarna
weyrdket
Kumbhakarna
0
1
0
0
L
0
7
0
0
W
Chaac
yonas388
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
25,657
38,896
Taken
34,360
17,210
Mitigated
14,790
8,205
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,492
328
0
3,952
5,388
2,434
378
3,264
2,124
58,105
1,942
W
Fenrir
 
Fenrir
6,409
1,768
0
2,304
9,323
3,753
0
3,542
5,781
0
52,618
W
Medusa
3,095
839
0
755
5,896
1,670
0
1,216
4,680
0
34,302
L
Fafnir
Roffstaff
Fafnir
3,840
430
0
1,882
9,996
6,036
0
1,786
8,210
30,772
1,694
L
Cabrakan
Zenoe
Cabrakan
5,870
832
0
2,813
6,354
3,992
0
192
6,162
42,517
2,975
W
Cernunnos
Zigarrah
Cernunnos
4,921
1,963
0
2,305
5,668
1,781
2,034
870
4,798
0
48,995
L
Neith
4,135
924
0
1,294
6,716
1,735
0
0
6,716
0
32,874
L
Kumbhakarna
weyrdket
Kumbhakarna
1,035
0
0
1,392
8,366
4,309
0
2,075
6,291
19,474
0
L
1,942
289
120
704
7,464
1,138
0
5,392
2,072
29,122
0
W
Chaac
yonas388
Chaac
1,740
283
0
2,284
8,085
5,152
0
3,508
4,577
0
26,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
32,819
325
Minions Killed
389
0
Camps Cleared
0
1,110,443
Distance Traveled
1,091,341
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,472
679
107
10
0
213,475
0
W
Fenrir
7,349
668
84
8
0
262,999
0
W
Medusa
5,709
519
51
5
0
206,388
0
L
Fafnir
5,406
491
56
5
0
226,463
2
L
Cabrakan
6,883
626
94
9
0
202,651
4
W
Cernunnos
6,800
618
89
8
0
184,859
0
L
Neith
5,756
523
69
6
0
219,939
3
L
Kumbhakarna
5,376
489
41
4
0
245,192
2
L
Ra
4,942
449
65
6
0
216,198
2
W
Chaac
5,489
499
58
5
0
223,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role