Player Matchup

Loki
Loki
Bronze I
 
Loki
Bronze I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze I
 
Hercules
Bronze I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
Freemanator7
Chiron
Silver V
Level 154
God Stats
16W - 24L
1,433 SR
Queue Stats
870W - 913L
640 MMR
Solo
Poseidon
Poseidon
Silver II
Yami_sensho
Poseidon
Silver II
Level 75
God Stats
0W - 1L
1,459 SR
Queue Stats
18W - 31L
1,205 MMR
Solo
Nike
Nike
Bronze II
arushmen69
Nike
Bronze II
Level 138
God Stats
2W - 14L
1,058 SR
Queue Stats
143W - 196L
191 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,390 SR
1,007 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,512 SR
1,164 MMR
Osiris
Osiris
Bronze II
 
Osiris
Bronze II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold V
Cenker10_CTR
Ullr
Gold V
Level 108
God Stats
4W - 3L
1,472 SR
Queue Stats
95W - 112L
1,313 MMR
Party 1
Geb
Geb
Bronze III
Ivanet9769
Geb
Bronze III
Level 58
God Stats
11W - 6L
1,759 SR
Queue Stats
28W - 58L
381 MMR
Party 2
Chang'e
Chang'e
Silver I
NykS-CTR
Chang'e
Silver I
Level 129
God Stats
1W - 1L
1,331 SR
Queue Stats
80W - 98L
1,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 1
4,668
584
1,442
4,670
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
 
Hercules
1
0 / 0 / 0
3,055
382
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
8
1 / 2 / 1
4,235
529
1,539
4,559
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Yami_sensho
Poseidon
9
0 / 0 / 0
4,907
613
1,312
2,914
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
5,124
641
2,975
5,912
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ZeusNu WaMedusaNe Zha

VS

Bans
MulanAo KuangBake KujiraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 0
5,217
652
3,205
7,181
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
 
Bakasura
9
0 / 0 / 0
4,739
592
870
6,045
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
2 / 1 / 0
4,826
603
1,674
1,838
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,151
644
939
4,469
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
NykS-CTR
Chang'e
9
0 / 0 / 0
4,679
585
2,468
4,841
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Hercules
 
Hercules
0
0
0
0
W
Osiris
 
Osiris
1
1
0
1
W
Bakasura
 
Bakasura
0
0
0
0
W
2
1
0
2
L
Chiron
1
2
1
0.75
W
0
1
2
1
W
Chang'e
NykS-CTR
Chang'e
0
0
0
0
L
Poseidon
Yami_sensho
Poseidon
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,268
Damage
9,156
18,055
Taken
24,374
6,516
Mitigated
11,297
7,169
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,442
450
0
3,358
4,670
1,201
0
635
3,930
0
25,682
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
 
Osiris
3,205
1,474
0
2,548
7,181
5,306
0
0
7,181
0
26,413
W
Bakasura
 
Bakasura
870
543
0
4,144
6,045
1,688
0
301
5,584
0
22,361
W
1,674
161
0
86
1,838
505
629
0
1,838
0
30,921
L
Chiron
1,539
62
0
1,199
4,559
1,253
0
939
3,620
0
24,058
W
939
144
0
1,795
4,469
2,614
362
0
4,469
17,844
1,715
W
Chang'e
NykS-CTR
Chang'e
2,468
235
229
1,965
4,841
1,184
0
631
4,018
27,430
0
L
Poseidon
Yami_sensho
Poseidon
1,312
341
0
1,269
2,914
696
0
1,494
1,136
30,086
1,078
L
2,975
597
0
1,343
5,912
3,366
0
0
5,829
0
28,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,989
Gold Earned
24,612
220
Minions Killed
267
0
Camps Cleared
0
647,840
Distance Traveled
816,443
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,668
584
52
7
0
165,260
0
L
Hercules
3,055
382
0
0
0
75
0
W
Osiris
5,217
652
52
7
0
159,604
1
W
Bakasura
4,739
592
65
8
0
198,893
0
W
Ullr
4,826
603
44
6
0
146,221
0
L
Chiron
4,235
529
27
3
0
144,351
1
W
Geb
5,151
644
50
6
0
152,743
4
W
Chang'e
4,679
585
56
7
0
158,982
0
L
Poseidon
4,907
613
73
9
0
185,763
0
L
Nike
5,124
641
68
9
0
152,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role