Player Matchup

Zeus
Zeus
ChokedStroked
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 115L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
DonkeyKongSuh1
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 357L
1,402 Elo+
Party 1
Anhur
Anhur
obamaiswhite420
Anhur
Level 159
God Stats
5W - 4L
1,542 SR
Queue Stats
91W - 69L
1,521 Elo+
Solo
Team Averages
Level 91
1,514 SR
1,429 Elo+

VS

Team Averages
Level 73
1,534 SR
1,459 Elo+
Medusa
Medusa
CarlDekker
Medusa
Level 67
God Stats
271W - 208L
1,629 SR
Queue Stats
675W - 680L
1,480 Elo+
Solo
Artio
Artio
GoGetchaSome
Artio
Level 68
God Stats
4W - 7L
1,279 SR
Queue Stats
267W - 256L
1,480 Elo+
Solo
Freya
Freya
Venerable_Echo
Freya
Level 85
God Stats
8W - 4L
1,696 SR
Queue Stats
45W - 43L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,829
759
3,520
7,172
2,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 1
6,671
741
4,702
10,271
5,136
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
6,793
755
3,889
7,616
2,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CarlDekker
Medusa
16
9 / 1 / 5
10,160
1,129
13,335
6,998
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 10
8,927
992
3,252
12,118
8,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 11
8,753
973
6,071
6,627
1,964
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
0
Kills
15
15
Deaths
1
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
CarlDekker
Medusa
9
1
5
11.5
L
0
5
1
0.1
L
0
6
1
0.08
W
4
0
10
9
W
2
0
11
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,111
Damage
22,658
25,059
Taken
25,743
9,629
Mitigated
12,713
2,314
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CarlDekker
Medusa
13,335
4,973
0
1,435
6,998
2,220
2,073
1,981
5,017
0
57,585
L
3,520
511
311
235
7,172
2,239
0
2,578
4,475
17,334
671
L
4,702
426
46
0
10,271
5,136
0
4,440
5,738
13,287
0
W
3,252
336
482
5,358
12,118
8,529
583
4,533
7,585
12,903
1,342
W
6,071
1,763
305
3,484
6,627
1,964
1,104
2,213
4,414
23,497
0
L
3,889
2,740
0
1,722
7,616
2,254
0
1,811
5,637
0
17,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
27,840
98
Minions Killed
133
0
Camps Cleared
0
427,438
Distance Traveled
560,930
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,160
1,129
85
9
0
185,773
0
L
Zeus
6,829
759
42
5
0
135,172
0
L
Cthulhu
6,671
741
23
3
0
152,493
0
W
Artio
8,927
992
14
2
0
189,387
2
W
Freya
8,753
973
34
4
0
185,770
0
L
Anhur
6,793
755
33
4
0
139,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role