Player Matchup

Cthulhu
Cthulhu
DirtyBirdYNK
Cthulhu
Level 158
God Stats
4W - 1L
1,994 SR
Queue Stats
58W - 39L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
funkilla213
Kukulkan
Level 158
God Stats
1W - 1L
1,396 SR
Queue Stats
637W - 637L
1,457 Elo+
Solo
Charybdis
Charybdis
yYoumad29
Charybdis
Level 109
God Stats
9W - 8L
1,641 SR
Queue Stats
66W - 47L
1,555 Elo+
Party 1
Team Averages
Level 142
1,677 SR
1,528 Elo+

VS

Team Averages
Level 128
1,405 SR
1,370 Elo+
Medusa
Medusa
RUSIAkilsss
Medusa
Level 118
God Stats
0W - 6L
1,132 SR
Queue Stats
6W - 14L
1,259 Elo+
Solo
Ares
Ares
Sir Ironmane
Ares
Level 120
God Stats
0W - 2L
1,339 SR
Queue Stats
6W - 10L
1,344 Elo+
Solo
Poseidon
Poseidon
jtomaleri
Poseidon
Level 145
God Stats
11W - 5L
1,744 SR
Queue Stats
238W - 242L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DirtyBirdYNK
Cthulhu
18
12 / 0 / 3
12,192
1,016
14,479
15,861
16,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
funkilla213
Kukulkan
14
0 / 4 / 8
9,036
753
5,839
7,052
2,229
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
yYoumad29
Charybdis
16
3 / 3 / 7
10,057
838
5,564
7,626
2,870
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 4 / 3
8,428
702
5,666
8,440
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 6 / 2
8,792
733
6,043
13,615
15,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
jtomaleri
Poseidon
16
2 / 5 / 3
9,678
807
9,415
8,358
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
7
7
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DirtyBirdYNK
Cthulhu
12
0
3
13.5
L
Medusa
1
4
3
0.63
L
4
6
2
0.83
W
Kukulkan
funkilla213
Kukulkan
0
4
8
1
L
Poseidon
jtomaleri
Poseidon
2
5
3
0.7
W
Charybdis
yYoumad29
Charybdis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
21,124
30,539
Taken
30,413
22,080
Mitigated
22,538
4,061
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DirtyBirdYNK
Cthulhu
14,479
568
225
812
15,861
16,981
0
4,644
10,711
38,875
1,865
L
Medusa
5,666
2,172
0
1,349
8,440
3,378
0
6,058
2,382
0
22,352
L
6,043
414
0
0
13,615
15,966
0
6,717
6,898
9,305
655
W
Kukulkan
funkilla213
Kukulkan
5,839
223
0
1,174
7,052
2,229
618
5,167
1,430
25,260
871
L
Poseidon
jtomaleri
Poseidon
9,415
1,149
0
1,515
8,358
3,194
0
5,795
2,563
43,059
0
W
Charybdis
yYoumad29
Charybdis
5,564
3,246
0
1,850
7,626
2,870
2,157
4,160
3,169
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
26,898
153
Minions Killed
128
0
Camps Cleared
0
657,365
Distance Traveled
624,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,192
1,016
61
5
0
250,989
0
L
Medusa
8,428
702
24
2
0
212,742
0
L
Ares
8,792
733
5
0
0
212,396
0
W
Kukulkan
9,036
753
48
4
0
204,715
0
L
Poseidon
9,678
807
99
8
0
199,289
0
W
Charybdis
10,057
838
44
4
0
201,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role