Player Matchup

Nut
Nut
Gold III
 
Nut
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
JohnWick05051
Nox
Platinum V
Level 138
God Stats
5W - 5L
1,547 SR
Queue Stats
176W - 184L
1,749 MMR
Solo
Serqet
Serqet
Platinum III
Marchaster
Serqet
Platinum III
Level 132
God Stats
9W - 6L
1,705 SR
Queue Stats
36W - 28L
1,783 MMR
Solo
Hercules
Hercules
Gold II
NIsaysggtotheer
Hercules
Gold II
Level 85
God Stats
1W - 0L
1,339 SR
Queue Stats
38W - 32L
1,690 MMR
Solo
Da Ji
Da Ji
Platinum V
richpeoplefood
Da Ji
Platinum V
Level 109
God Stats
6W - 6L
1,586 SR
Queue Stats
347W - 350L
1,623 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,535 SR
1,669 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,501 SR
1,605 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum II
 
Discordia
Platinum II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum III
Jinkzy
Ratatoskr
Platinum III
Level 106
God Stats
0W - 4L
1,191 SR
Queue Stats
328W - 316L
1,779 MMR
Solo
Sobek
Sobek
Gold I
LordZapho
Sobek
Gold I
Level 74
God Stats
8W - 2L
1,785 SR
Queue Stats
131W - 136L
1,564 MMR
Solo
Mercury
Mercury
Gold I
smhiybt
Mercury
Gold I
Level 174
God Stats
4W - 6L
1,527 SR
Queue Stats
169W - 162L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
2 / 3 / 1
8,621
575
6,953
8,979
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 3
7,913
528
2,898
8,531
2,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Marchaster
Serqet
14
5 / 2 / 4
8,209
547
7,607
10,414
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
13
2 / 2 / 3
7,628
509
5,072
12,774
8,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 1 / 1
8,426
562
7,559
11,640
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SusanoAnhurAthena

VS

Bans
Nu WaBakasuraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 4 / 1
8,759
584
8,133
11,183
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
 
Discordia
13
3 / 2 / 0
8,299
553
8,608
6,038
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Jinkzy
Ratatoskr
14
1 / 2 / 0
8,494
566
5,792
12,822
6,311
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
LordZapho
Sobek
10
1 / 1 / 1
6,557
437
3,043
8,369
6,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
smhiybt
Mercury
9
2 / 2 / 4
6,254
417
4,674
6,840
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
11
Kills
10
10
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
3
1
0.83
L
Skadi
 
Skadi
3
4
1
0.88
L
Discordia
 
Discordia
3
2
0
1.5
L
Ratatoskr
Jinkzy
Ratatoskr
1
2
0
0.5
W
1
2
3
1.25
L
Sobek
LordZapho
Sobek
1
1
1
1.5
W
Serqet
Marchaster
Serqet
5
2
4
3.5
W
Hercules
2
2
3
1.75
W
1
1
1
1.5
L
Mercury
smhiybt
Mercury
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
30,250
52,338
Taken
45,252
27,310
Mitigated
20,416
17,938
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,953
4,254
0
3,074
8,979
3,049
0
190
8,789
0
74,879
L
Skadi
 
Skadi
8,133
3,334
0
949
11,183
3,971
0
0
10,978
0
74,447
L
Discordia
 
Discordia
8,608
455
0
830
6,038
1,668
0
1,851
4,187
60,851
1,248
L
Ratatoskr
Jinkzy
Ratatoskr
5,792
1,392
0
4,530
12,822
6,311
0
0
12,618
0
67,039
W
2,898
220
0
2,650
8,531
2,779
0
4,544
3,277
54,236
0
L
Sobek
LordZapho
Sobek
3,043
357
0
3,082
8,369
6,221
0
779
7,538
12,532
0
W
Serqet
Marchaster
Serqet
7,607
1,902
0
4,401
10,414
3,533
0
1,553
8,691
0
55,086
W
Hercules
5,072
890
0
6,071
12,774
8,833
0
3,736
8,722
0
21,802
W
7,559
1,557
0
1,742
11,640
9,116
0
0
11,640
0
68,002
L
Mercury
smhiybt
Mercury
4,674
2,092
0
1,371
6,840
2,245
0
268
6,460
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
38,363
520
Minions Killed
478
0
Camps Cleared
0
1,605,833
Distance Traveled
1,397,956
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,621
575
144
10
0
291,914
4
L
Skadi
8,759
584
146
10
0
277,302
1
L
Discordia
8,299
553
118
8
0
318,585
4
L
Ratatoskr
8,494
566
130
9
0
289,173
0
W
Nox
7,913
528
114
8
0
309,924
6
L
Sobek
6,557
437
27
2
0
311,541
8
W
Serqet
8,209
547
81
5
0
373,946
1
W
Hercules
7,628
509
42
3
0
352,984
4
W
Da Ji
8,426
562
139
9
0
277,065
5
L
Mercury
6,254
417
57
4
0
201,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role