Player Matchup

Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Bronze I
Rhegar
Surtr
Bronze I
Level 49
God Stats
1W - 2L
1,374 SR
Queue Stats
9W - 28L
766 MMR
Party 1
Bakasura
Bakasura
Silver V
Thalandir
Bakasura
Silver V
Level 40
God Stats
2W - 1L
1,410 SR
Queue Stats
9W - 28L
766 MMR
Party 1
Bellona
Bellona
Platinum IV
Xxxxo0oxxxX
Bellona
Platinum IV
Level 66
God Stats
1W - 2L
1,320 SR
Queue Stats
50W - 42L
1,641 MMR
Party 2
Nu Wa
Nu Wa
Silver III
lx-TANIA-xl
Nu Wa
Silver III
Level 147
God Stats
30W - 42L
1,402 SR
Queue Stats
312W - 375L
888 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,401 SR
1,112 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,559 SR
1,073 MMR
Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Gory-gory93
Apollo
Silver III
Level 123
God Stats
3W - 2L
1,890 SR
Queue Stats
360W - 397L
924 MMR
Solo
Fenrir
Fenrir
Silver IV
Trenbotshot
Fenrir
Silver IV
Level 104
God Stats
9W - 10L
1,498 SR
Queue Stats
129W - 161L
751 MMR
Solo
Tyr
Tyr
Gold IV
cyberjabkaaa
Tyr
Gold IV
Level 64
God Stats
4W - 6L
1,409 SR
Queue Stats
25W - 33L
1,448 MMR
Solo
Nox
Nox
Silver IV
original_dark666
Nox
Silver IV
Level 100
God Stats
17W - 15L
1,496 SR
Queue Stats
615W - 640L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
6 / 0 / 3
6,688
669
5,564
4,012
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
Rhegar
Surtr
9
2 / 3 / 6
6,376
638
3,247
8,165
5,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bakasura
Thalandir
Bakasura
10
4 / 2 / 2
5,958
596
2,806
8,004
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Xxxxo0oxxxX
Bellona
12
3 / 2 / 2
6,815
682
7,466
7,901
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,546
555
4,306
4,186
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PoseidonJormungandrMedusaAres

VS

Bans
AgniGebArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 0
7,144
714
7,623
6,953
3,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
0 / 5 / 1
5,157
516
1,728
6,225
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
10
2 / 3 / 3
5,451
545
2,996
6,416
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,217
522
3,018
9,817
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 3 / 0
4,032
403
1,818
5,003
1,697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
9
10
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
3
7.5
L
Anubis
 
Anubis
7
1
0
7
L
Apollo
0
5
1
0.1
W
Surtr
Rhegar
Surtr
2
3
6
1.67
W
Bakasura
Thalandir
Bakasura
4
2
2
2.5
L
Fenrir
2
3
3
1.17
W
Bellona
Xxxxo0oxxxX
Bellona
3
2
2
2
L
0
4
2
0.25
W
1
3
2
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
17,183
32,268
Taken
34,414
14,861
Mitigated
12,097
8,530
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,564
1,624
0
730
4,012
1,151
138
583
3,429
0
42,132
L
Anubis
 
Anubis
7,623
258
0
4,781
6,953
3,045
0
3,229
3,724
61,350
0
L
Apollo
1,728
1,101
0
440
6,225
1,536
0
360
5,865
0
32,011
W
Surtr
Rhegar
Surtr
3,247
1,179
0
2,166
8,165
5,023
71
3,111
5,054
703
18,242
W
Bakasura
Thalandir
Bakasura
2,806
1,877
0
2,796
8,004
2,923
97
1,845
6,159
0
31,819
L
Fenrir
2,996
1,144
0
2,512
6,416
1,985
0
151
5,986
0
23,102
W
Bellona
Xxxxo0oxxxX
Bellona
7,466
2,392
0
2,088
7,901
5,127
177
835
7,066
0
48,081
L
3,018
398
0
2,895
9,817
3,834
0
174
8,996
0
28,819
W
4,306
1,073
0
750
4,186
637
0
3,067
1,119
33,056
1,886
L
1,818
244
0
1,296
5,003
1,697
0
358
4,537
11,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
27,001
308
Minions Killed
311
0
Camps Cleared
0
946,416
Distance Traveled
924,698
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,688
669
60
6
0
197,233
0
L
Anubis
7,144
714
129
13
0
197,549
2
L
Apollo
5,157
516
68
7
0
173,973
1
W
Surtr
6,376
638
36
4
0
201,013
3
W
Bakasura
5,958
596
72
7
0
205,453
1
L
Fenrir
5,451
545
38
4
0
218,715
0
W
Bellona
6,815
682
79
8
0
176,714
0
L
Tyr
5,217
522
61
6
0
203,954
0
W
Nu Wa
5,546
555
61
6
0
166,003
0
L
Nox
4,032
403
15
2
0
130,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role