Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
G07T
Sylvanus
Level 140
God Stats
2W - 0L
1,723 SR
Queue Stats
70W - 51L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
HomeReKter
Cu Chulainn
Level 159
God Stats
38W - 24L
1,615 SR
Queue Stats
1,033W - 987L
1,540 Elo+
Solo
Ishtar
Ishtar
Sikici99
Ishtar
Level 153
God Stats
1W - 2L
1,451 SR
Queue Stats
159W - 136L
1,550 Elo+
Solo
Poseidon
Poseidon
武林风起自当气吞山河
Poseidon
Level 101
God Stats
2W - 3L
1,560 SR
Queue Stats
103W - 75L
1,592 Elo+
Solo
Team Averages
Level 138
1,570 SR
1,560 Elo+

VS

Team Averages
Level 182
1,447 SR
1,546 Elo+
Izanami
Izanami
 
Izanami
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Athéna16
Medusa
Level 125
God Stats
6W - 5L
1,594 SR
Queue Stats
267W - 228L
1,581 Elo+
Solo
Merlin
Merlin
Melxuop
Merlin
Level 247
God Stats
1W - 7L
1,360 SR
Queue Stats
306W - 346L
1,518 Elo+
Party 1
Da Ji
Da Ji
Tomagara
Da Ji
Level 235
God Stats
1W - 8L
1,143 SR
Queue Stats
333W - 335L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
xFaycaal
Cthulhu
Level 209
God Stats
3W - 4L
1,636 SR
Queue Stats
297W - 302L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 0
6,886
574
6,112
5,239
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
G07T
Sylvanus
10
3 / 2 / 1
6,414
535
4,429
10,828
7,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
HomeReKter
Cu Chulainn
12
2 / 3 / 0
6,962
580
6,098
11,167
7,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Sikici99
Ishtar
11
1 / 5 / 3
6,309
526
5,304
8,703
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 1 / 2
6,969
581
6,667
7,486
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 3
6,646
554
6,056
9,311
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
Athéna16
Medusa
11
3 / 1 / 0
6,846
571
6,639
7,809
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Merlin
Melxuop
Merlin
12
1 / 1 / 3
6,857
571
4,411
5,280
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Tomagara
Da Ji
13
5 / 2 / 0
6,854
571
3,924
9,278
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xFaycaal
Cthulhu
9
2 / 1 / 5
6,287
524
6,224
9,736
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
12
12
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Izanami
 
Izanami
1
5
3
0.5
L
Medusa
Athéna16
Medusa
3
1
0
3
W
Sylvanus
G07T
Sylvanus
3
2
1
1.75
W
Cu Chulainn
HomeReKter
Cu Chulainn
2
3
0
0.67
L
Merlin
Melxuop
Merlin
1
1
3
2.5
W
Ishtar
Sikici99
Ishtar
1
5
3
0.5
L
Da Ji
Tomagara
Da Ji
5
2
0
2.5
L
Cthulhu
xFaycaal
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
27,254
43,423
Taken
41,414
21,423
Mitigated
16,610
12,090
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,112
409
0
952
5,239
1,550
0
2,864
2,375
57,550
329
L
Izanami
 
Izanami
6,056
4,546
0
2,875
9,311
2,658
0
3,863
5,448
0
46,229
L
Medusa
Athéna16
Medusa
6,639
2,717
0
2,396
7,809
3,235
0
1,474
6,335
0
46,234
W
Sylvanus
G07T
Sylvanus
4,429
1,721
1,112
4,574
10,828
7,643
0
3,034
7,794
19,369
0
W
Cu Chulainn
HomeReKter
Cu Chulainn
6,098
654
0
3,869
11,167
7,571
0
1,331
9,836
0
48,719
L
Merlin
Melxuop
Merlin
4,411
134
0
794
5,280
1,667
0
3,821
1,459
52,572
948
W
Ishtar
Sikici99
Ishtar
5,304
3,094
0
1,135
8,703
2,391
420
1,574
7,129
0
42,309
L
Da Ji
Tomagara
Da Ji
3,924
1,279
0
3,611
9,278
2,779
0
1,874
7,404
0
43,649
L
Cthulhu
xFaycaal
Cthulhu
6,224
789
0
1,817
9,736
6,271
0
6,086
3,650
21,336
1,971
W
6,667
1,895
0
448
7,486
2,268
0
1,389
6,097
61,474
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
33,490
395
Minions Killed
399
0
Camps Cleared
0
1,269,142
Distance Traveled
1,267,006
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,886
574
119
10
0
265,803
3
L
Izanami
6,646
554
87
7
0
234,092
1
L
Medusa
6,846
571
88
7
0
242,388
0
W
Sylvanus
6,414
535
22
2
0
247,590
1
W
Cu Chulainn
6,962
580
83
7
0
252,726
0
L
Merlin
6,857
571
115
10
0
251,744
0
W
Ishtar
6,309
526
72
6
0
215,550
1
L
Da Ji
6,854
571
80
7
0
285,814
2
L
Cthulhu
6,287
524
29
2
0
252,968
8
W
Poseidon
6,969
581
99
8
0
287,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role