Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
NebulaStars23
Horus
Gold II
Level 67
God Stats
89W - 86L
1,566 SR
Queue Stats
189W - 185L
1,411 MMR
Solo
Mulan
Mulan
Gold II
Neurone32
Mulan
Gold II
Level 107
God Stats
23W - 26L
1,436 SR
Queue Stats
327W - 331L
1,432 MMR
Solo
Fenrir
Fenrir
Bronze V
SirJor
Fenrir
Bronze V
Level 165
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 3L
1,455 MMR
Solo
Ra
Ra
Bronze III
danya_717
Ra
Bronze III
Level 68
God Stats
0W - 1L
1,755 SR
Queue Stats
0W - 4L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,552 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,534 SR
1,435 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
MNV_NX
Nu Wa
Gold III
Level 143
God Stats
9W - 2L
1,755 SR
Queue Stats
247W - 247L
1,448 MMR
Solo
Neith
Neith
Gold IV
c4_Jontas
Neith
Gold IV
Level 143
God Stats
14W - 16L
1,493 SR
Queue Stats
142W - 141L
1,440 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
gamer123169
Cu Chulainn
Gold V
Level 123
God Stats
2W - 1L
1,707 SR
Queue Stats
106W - 109L
1,386 MMR
Solo
Ymir
Ymir
Bronze V
zeyad123
Ymir
Bronze V
Level 119
God Stats
2W - 5L
1,217 SR
Queue Stats
38W - 58L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 0 / 2
7,562
582
4,442
4,155
1,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 1
6,108
470
6,373
13,748
9,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mulan
Neurone32
Mulan
13
5 / 2 / 2
7,136
549
9,888
12,032
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
SirJor
Fenrir
7
0 / 2 / 1
5,406
416
2,541
5,921
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 9 / 2
5,200
400
948
9,286
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetCliodhnaMedusaChronosAo Kuang

VS

Bans
CthulhuHeraTyrAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 0 / 2
7,160
551
5,853
10,768
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
MNV_NX
Nu Wa
13
3 / 3 / 6
7,197
554
10,946
6,747
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
c4_Jontas
Neith
13
1 / 1 / 1
7,359
566
4,070
5,390
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
gamer123169
Cu Chulainn
13
3 / 2 / 2
7,993
615
6,463
11,589
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ymir
11
3 / 2 / 3
7,135
549
4,999
11,471
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
15
15
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
0
2
3
W
Erlang Shen
 
Erlang Shen
5
0
2
6
W
Nu Wa
MNV_NX
Nu Wa
3
3
6
2
L
1
2
1
0.75
L
Mulan
Neurone32
Mulan
5
2
2
3
L
Fenrir
SirJor
Fenrir
0
2
1
0.25
W
Neith
c4_Jontas
Neith
1
1
1
1.5
L
0
9
2
0.11
W
Cu Chulainn
gamer123169
Cu Chulainn
3
2
2
2
W
Ymir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
32,331
45,142
Taken
45,965
20,833
Mitigated
25,088
15,758
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,442
1,718
0
2,384
4,155
1,561
80
858
3,227
0
67,730
W
Erlang Shen
 
Erlang Shen
5,853
2,690
0
3,561
10,768
5,628
0
166
10,602
0
57,205
W
Nu Wa
MNV_NX
Nu Wa
10,946
2,370
0
757
6,747
1,657
372
600
6,147
51,338
0
L
6,373
2,479
1,928
4,774
13,748
9,037
0
6,452
6,984
0
15,540
L
Mulan
Neurone32
Mulan
9,888
1,929
0
5,225
12,032
5,901
0
3,480
8,191
0
54,093
L
Fenrir
SirJor
Fenrir
2,541
605
0
849
5,921
1,622
0
631
4,904
494
20,130
W
Neith
c4_Jontas
Neith
4,070
1,352
0
1,756
5,390
1,675
0
56
5,334
0
64,659
L
948
177
180
418
9,286
2,712
0
3,564
5,341
20,898
0
W
Cu Chulainn
gamer123169
Cu Chulainn
6,463
1,266
0
2,944
11,589
9,394
0
185
11,404
0
52,450
W
Ymir
4,999
1,146
10
5,440
11,471
6,734
187
126
11,345
19,470
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
36,844
315
Minions Killed
400
0
Camps Cleared
0
1,159,823
Distance Traveled
1,302,015
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,562
582
123
9
0
249,649
2
W
Erlang Shen
7,160
551
84
6
0
319,144
0
W
Nu Wa
7,197
554
71
5
0
232,926
1
L
Horus
6,108
470
16
1
0
235,361
0
L
Mulan
7,136
549
94
7
0
286,390
0
L
Fenrir
5,406
416
48
4
0
178,294
0
W
Neith
7,359
566
133
10
0
245,586
3
L
Ra
5,200
400
34
3
0
210,129
0
W
Cu Chulainn
7,993
615
83
6
0
242,102
4
W
Ymir
7,135
549
29
2
0
262,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role