Player Matchup

Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BennyBoyBatista
Izanami
Level 105
God Stats
3W - 2L
1,966 SR
Queue Stats
61W - 50L
1,468 Elo+
Solo
Awilix
Awilix
CarryMePapa
Awilix
Level 109
God Stats
3W - 3L
1,685 SR
Queue Stats
70W - 54L
1,505 Elo+
Solo
Zeus
Zeus
Flippo1807
Zeus
Level 174
God Stats
11W - 8L
1,476 SR
Queue Stats
390W - 390L
1,488 Elo+
Party 1
Bacchus
Bacchus
GTWN_FreezY
Bacchus
Level 154
God Stats
2W - 4L
1,157 SR
Queue Stats
70W - 66L
1,491 Elo+
Party 1
Team Averages
Level 125
1,557 SR
1,490 Elo+

VS

Team Averages
Level 127
1,604 SR
1,525 Elo+
Apollo
Apollo
AzureSparkle
Apollo
Level 155
God Stats
3W - 1L
1,834 SR
Queue Stats
54W - 62L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 174
God Stats
259W - 236L
1,547 SR
Queue Stats
496W - 483L
1,479 Elo+
Solo
Hercules
Hercules
Trafalgar_D_Kory
Hercules
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 322L
1,523 Elo+
Solo
Janus
Janus
TralionaZ
Janus
Level 149
God Stats
18W - 18L
1,666 SR
Queue Stats
209W - 199L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
nemuss
Sun Wukong
Level 39
God Stats
1W - 3L
1,471 SR
Queue Stats
7W - 6L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 0 / 0
5,553
793
3,968
5,453
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 1
4,524
646
2,319
2,601
624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
9
0 / 0 / 0
4,419
631
358
5,220
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
5,145
735
3,255
1,750
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
GTWN_FreezY
Bacchus
9
1 / 0 / 3
5,056
722
2,227
3,407
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 1 / 0
4,458
637
2,257
4,935
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Murermesteren
Danzaburou
9
0 / 1 / 0
4,351
622
363
4,324
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
4,153
593
954
4,694
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
TralionaZ
Janus
5
0 / 1 / 0
3,560
509
1,266
2,147
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
nemuss
Sun Wukong
7
0 / 3 / 0
4,043
578
2,652
5,593
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Apollo
0
1
0
0
W
1
0
1
1.5
W
Awilix
0
0
0
0
W
2
0
0
2
W
Bacchus
GTWN_FreezY
Bacchus
1
0
3
2.5
L
Danzaburou
Murermesteren
Danzaburou
0
1
0
0
L
0
1
0
0
L
Janus
TralionaZ
Janus
0
1
0
0
L
Sun Wukong
nemuss
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,127
Damage
7,492
18,431
Taken
21,693
7,491
Mitigated
7,908
10,884
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,968
275
0
3,124
5,453
2,794
0
0
5,171
0
28,790
L
Apollo
2,257
1,474
0
2,342
4,935
1,340
0
1,123
3,812
0
30,379
W
2,319
1,210
0
1,368
2,601
624
0
0
2,601
0
29,106
W
Awilix
358
0
0
4,094
5,220
1,439
0
381
4,791
0
28,630
W
3,255
231
0
954
1,750
423
0
669
961
30,469
834
W
Bacchus
GTWN_FreezY
Bacchus
2,227
146
0
1,344
3,407
2,211
0
0
3,407
8,645
0
L
Danzaburou
Murermesteren
Danzaburou
363
0
0
1,385
4,324
1,155
0
2,093
2,031
0
28,471
L
954
96
33
1,433
4,694
2,057
0
1,155
3,481
0
11,855
L
Janus
TralionaZ
Janus
1,266
185
0
464
2,147
514
0
791
1,310
9,431
311
L
Sun Wukong
nemuss
Sun Wukong
2,652
484
0
1,063
5,593
2,842
0
0
5,259
0
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
20,565
251
Minions Killed
209
0
Camps Cleared
0
777,450
Distance Traveled
647,322
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,553
793
49
7
0
126,837
0
L
Apollo
4,458
637
60
9
0
147,563
0
W
Izanami
4,524
646
64
9
0
145,755
0
W
Awilix
4,419
631
57
8
0
197,214
1
W
Zeus
5,145
735
71
10
0
144,253
1
W
Bacchus
5,056
722
10
1
0
163,391
0
L
Danzaburou
4,351
622
65
9
0
117,086
1
L
Hercules
4,153
593
23
3
0
143,790
2
L
Janus
3,560
509
24
3
0
97,777
0
L
Sun Wukong
4,043
578
37
5
0
141,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role