Player Matchup

Aphrodite
Aphrodite
EtherealMochi
Aphrodite
Level 11
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kamitsuo
Ah Muzen Cab
Level 36
God Stats
3W - 6L
1,599 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
LordStubbage
Sun Wukong
Level 14
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
THEJackfroot
Thor
Level 69
God Stats
1W - 1L
1,856 SR
Queue Stats
128W - 94L
1,525 Elo+
Party 1
Janus
Janus
shotty882
Janus
Level 129
God Stats
1W - 3L
1,277 SR
Queue Stats
3W - 5L
1,672 Elo+
Solo
Team Averages
Level 52
1,544 SR
1,539 Elo+

VS

Team Averages
Level 90
1,551 SR
1,449 Elo+
Horus
Horus
CALI1697
Horus
Level 59
God Stats
25W - 12L
1,682 SR
Queue Stats
304W - 365L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
DARKGODROMEO
Jormungandr
Level 122
God Stats
36W - 38L
1,519 SR
Queue Stats
320W - 359L
1,429 Elo+
Party 2
Chronos
Chronos
JOAN-MI
Chronos
Level 70
God Stats
3W - 3L
1,536 SR
Queue Stats
274W - 329L
1,424 Elo+
Party 2
Awilix
Awilix
SirKnightLee
Awilix
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 96L
1,436 Elo+
Solo
Raijin
Raijin
xRezqy
Raijin
Level 70
God Stats
4W - 3L
1,520 SR
Queue Stats
245W - 254L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EtherealMochi
Aphrodite
8
0 / 0 / 0
4,441
444
1,302
3,477
2,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
Kamitsuo
Ah Muzen Cab
7
0 / 2 / 0
4,459
446
2,492
4,294
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LordStubbage
Sun Wukong
9
0 / 2 / 0
4,369
437
2,396
6,790
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,025
503
3,498
8,162
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
shotty882
Janus
8
0 / 1 / 0
4,684
468
608
1,733
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CALI1697
Horus
11
0 / 0 / 3
6,755
676
1,262
4,620
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
DARKGODROMEO
Jormungandr
12
2 / 0 / 0
7,144
714
4,788
8,499
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
JOAN-MI
Chronos
11
0 / 0 / 0
5,704
570
925
3,154
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
12
3 / 0 / 1
6,715
672
3,361
6,097
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
xRezqy
Raijin
11
2 / 1 / 2
6,718
672
4,143
4,999
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
CALI1697
Horus
0
0
3
1.5
W
Jormungandr
DARKGODROMEO
Jormungandr
2
0
0
2
L
Aphrodite
EtherealMochi
Aphrodite
0
0
0
0
W
Chronos
JOAN-MI
Chronos
0
0
0
0
L
Ah Muzen Cab
Kamitsuo
Ah Muzen Cab
0
2
0
0
L
Sun Wukong
LordStubbage
Sun Wukong
0
2
0
0
W
Awilix
3
0
1
3.5
L
1
3
0
0.33
L
Janus
shotty882
Janus
0
1
0
0
W
Raijin
xRezqy
Raijin
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,296
Damage
14,479
24,456
Taken
27,369
11,459
Mitigated
13,011
4,251
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CALI1697
Horus
1,262
604
662
2,073
4,620
3,064
42
452
4,168
0
20,895
W
Jormungandr
DARKGODROMEO
Jormungandr
4,788
1,178
0
3,310
8,499
5,781
0
334
7,858
45,547
4,286
L
Aphrodite
EtherealMochi
Aphrodite
1,302
289
1,126
1,629
3,477
2,058
0
1,420
1,969
12,051
0
W
Chronos
JOAN-MI
Chronos
925
258
0
1,459
3,154
1,044
2,073
516
2,638
29,428
7,155
L
Ah Muzen Cab
Kamitsuo
Ah Muzen Cab
2,492
284
0
0
4,294
1,112
0
822
3,384
0
27,091
L
Sun Wukong
LordStubbage
Sun Wukong
2,396
866
0
496
6,790
5,309
0
4,150
2,640
0
18,508
W
Awilix
3,361
1,926
0
4,967
6,097
1,712
0
186
5,871
0
50,916
L
3,498
1,083
0
750
8,162
2,587
0
2,219
5,733
0
24,345
L
Janus
shotty882
Janus
608
0
0
250
1,733
393
0
285
1,400
18,787
0
W
Raijin
xRezqy
Raijin
4,143
355
0
561
4,999
1,410
365
302
4,617
36,441
1,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,978
Gold Earned
33,036
186
Minions Killed
370
0
Camps Cleared
0
987,849
Distance Traveled
1,077,895
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,755
676
24
2
0
252,238
0
W
Jormungandr
7,144
714
84
8
0
179,282
2
L
Aphrodite
4,441
444
23
2
0
198,538
0
W
Chronos
5,704
570
88
9
0
200,351
1
L
Ah Muzen Cab
4,459
446
47
5
0
226,185
0
L
Sun Wukong
4,369
437
25
3
0
199,855
0
W
Awilix
6,715
672
98
10
0
266,522
0
L
Thor
5,025
503
52
5
0
221,455
0
L
Janus
4,684
468
39
4
0
141,816
3
W
Raijin
6,718
672
76
8
0
179,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role