Player Matchup

Ra
Ra
GingerOverlord3
Ra
Level 158
God Stats
3W - 5L
1,405 SR
Queue Stats
221W - 211L
1,528 Elo+
Party 1
Olorun
Olorun
MolagDrow
Olorun
Level 159
God Stats
10W - 4L
1,701 SR
Queue Stats
249W - 240L
1,529 Elo+
Party 1
King Arthur
King Arthur
Shizane93
King Arthur
Level 117
God Stats
1W - 1L
1,764 SR
Queue Stats
49W - 56L
1,503 Elo+
Solo
Pele
Pele
xDarkLight11x
Pele
Level 129
God Stats
3W - 2L
1,438 SR
Queue Stats
143W - 134L
1,507 Elo+
Solo
Ganesha
Ganesha
xRQ KhEpRi x
Ganesha
Level 125
God Stats
2W - 1L
1,933 SR
Queue Stats
25W - 28L
1,499 Elo+
Party 1
Team Averages
Level 138
1,648 SR
1,513 Elo+

VS

Team Averages
Level 134
1,495 SR
1,518 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LoadsCaptain
Medusa
Level 139
God Stats
1W - 1L
1,317 SR
Queue Stats
23W - 20L
1,518 Elo+
Solo
Mercury
Mercury
Revan3363
Mercury
Level 149
God Stats
4W - 1L
1,635 SR
Queue Stats
205W - 197L
1,532 Elo+
Solo
Hun Batz
Hun Batz
можнопоиграть
Hun Batz
Level 47
God Stats
9W - 9L
1,523 SR
Queue Stats
44W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,086
553
3,013
8,973
2,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
MolagDrow
Olorun
11
1 / 2 / 0
5,988
544
3,693
6,604
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Shizane93
King Arthur
9
0 / 7 / 2
5,495
500
4,470
13,673
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 2 / 2
6,551
596
4,488
7,939
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
xRQ KhEpRi x
Ganesha
9
0 / 0 / 1
5,454
496
1,043
8,520
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 0 / 3
7,012
637
6,218
3,064
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
10
3 / 1 / 2
6,439
585
3,220
6,124
5,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
13
0 / 0 / 3
7,045
640
8,109
5,288
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Revan3363
Mercury
11
2 / 2 / 3
5,885
535
4,393
8,633
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
7 / 2 / 1
7,712
701
10,981
10,850
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
W
Bacchus
 
Bacchus
3
1
2
4
L
1
4
0
0.25
W
Medusa
0
0
3
1.5
L
Olorun
MolagDrow
Olorun
1
2
0
0.5
W
Mercury
Revan3363
Mercury
2
2
3
1.75
L
King Arthur
Shizane93
King Arthur
0
7
2
0.14
L
3
2
2
2
L
Ganesha
xRQ KhEpRi x
Ganesha
0
0
1
0.5
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
32,921
45,709
Taken
33,959
19,268
Mitigated
14,414
13,742
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,218
588
0
627
3,064
988
0
983
2,081
54,764
1,002
W
Bacchus
 
Bacchus
3,220
434
0
1,852
6,124
5,220
0
2,470
3,321
14,827
1,344
L
3,013
137
571
3,371
8,973
2,706
0
3,516
5,123
46,415
0
W
Medusa
8,109
2,731
0
1,312
5,288
1,782
0
2,198
2,830
0
67,360
L
Olorun
MolagDrow
Olorun
3,693
1,548
121
2,098
6,604
1,803
0
964
5,640
38,109
2,088
W
Mercury
Revan3363
Mercury
4,393
1,436
0
3,952
8,633
2,515
0
1,114
7,519
0
36,729
L
King Arthur
Shizane93
King Arthur
4,470
732
0
2,053
13,673
7,929
0
1,061
12,602
0
28,074
L
4,488
777
0
1,580
7,939
2,893
0
1,261
6,636
0
44,327
L
Ganesha
xRQ KhEpRi x
Ganesha
1,043
141
1,544
2,404
8,520
3,937
0
1,673
6,777
16,071
0
W
10,981
3,074
0
2,405
10,850
3,909
433
368
10,482
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
34,093
329
Minions Killed
385
0
Camps Cleared
0
1,190,528
Distance Traveled
1,230,357
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,012
637
116
11
0
255,551
4
W
Bacchus
6,439
585
26
2
0
251,388
0
L
Ra
6,086
553
88
8
0
251,997
9
W
Medusa
7,045
640
110
10
0
231,608
0
L
Olorun
5,988
544
111
10
0
217,818
3
W
Mercury
5,885
535
58
5
0
263,993
2
L
King Arthur
5,495
500
47
4
0
224,046
0
L
Pele
6,551
596
75
7
0
251,938
0
L
Ganesha
5,454
496
8
1
0
244,729
6
W
Hun Batz
7,712
701
75
7
0
227,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role