Player Matchup

Serqet
Serqet
MaybeHayezy
Serqet
Level 66
God Stats
10W - 10L
1,469 SR
Queue Stats
123W - 135L
1,452 Elo+
Party 2
Ymir
Ymir
Ragnarok7sins
Ymir
Level 59
God Stats
14W - 8L
1,688 SR
Queue Stats
258W - 256L
1,549 Elo+
Solo
Ah Puch
Ah Puch
definedeity
Ah Puch
Level 149
God Stats
9W - 2L
1,782 SR
Queue Stats
60W - 62L
1,452 Elo+
Party 2
Team Averages
Level 91
1,646 SR
1,484 Elo+

VS

Team Averages
Level 149
1,663 SR
1,540 Elo+
Atlas
Atlas
Godly Giordano
Atlas
Level 147
God Stats
2W - 1L
1,774 SR
Queue Stats
53W - 48L
1,528 Elo+
Party 1
Horus
Horus
iBoothie
Horus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
psnaps
Nu Wa
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 67L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 1 / 2
7,614
761
2,497
4,987
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 4
8,159
816
5,918
11,639
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
definedeity
Ah Puch
15
3 / 1 / 3
9,002
900
8,611
4,974
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,814
781
4,564
9,370
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Horus
iBoothie
Horus
14
2 / 3 / 2
8,682
868
5,947
10,220
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
psnaps
Nu Wa
14
2 / 1 / 2
8,637
864
8,209
4,010
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
4
4
Deaths
6
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Serqet
1
1
2
2
L
2
2
4
2
L
Ah Puch
definedeity
Ah Puch
3
1
3
4.5
W
Horus
iBoothie
Horus
2
3
2
1
W
Nu Wa
psnaps
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,026
Damage
18,720
21,600
Taken
23,600
12,186
Mitigated
14,187
5,274
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,564
1,248
0
1,978
9,370
5,989
540
6,473
2,519
13,815
981
L
Serqet
2,497
175
0
1,010
4,987
1,960
0
1,857
2,612
0
18,533
L
5,918
886
0
2,916
11,639
8,682
68
6,546
3,894
18,144
0
L
Ah Puch
definedeity
Ah Puch
8,611
208
0
1,348
4,974
1,544
446
2,764
1,800
44,424
0
W
Horus
iBoothie
Horus
5,947
2,150
486
2,197
10,220
6,888
451
4,265
5,289
0
15,237
W
Nu Wa
psnaps
Nu Wa
8,209
2,742
0
500
4,010
1,310
3,309
3,192
686
32,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
25,133
141
Minions Killed
120
0
Camps Cleared
0
525,117
Distance Traveled
538,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,814
781
19
2
0
186,986
2
L
Serqet
7,614
761
34
3
0
155,892
0
L
Ymir
8,159
816
21
2
0
186,348
0
L
Ah Puch
9,002
900
86
9
0
182,877
0
W
Horus
8,682
868
35
4
0
178,787
0
W
Nu Wa
8,637
864
66
7
0
172,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role