Player Matchup

Nut
Nut
Sickmuazz_420
Nut
Level 40
God Stats
7W - 9L
1,339 SR
Queue Stats
43W - 45L
1,357 Elo+
Party 1
Medusa
Medusa
charilethegreat
Medusa
Level 47
God Stats
13W - 18L
1,461 SR
Queue Stats
78W - 88L
1,369 Elo+
Solo
Bacchus
Bacchus
sickly327sponge
Bacchus
Level 66
God Stats
2W - 3L
1,483 SR
Queue Stats
70W - 65L
1,393 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,373 Elo+

VS

Team Averages
Level 82
1,483 SR
1,386 Elo+
Hun Batz
Hun Batz
BOYHEL
Hun Batz
Level 58
God Stats
13W - 3L
1,483 SR
Queue Stats
199W - 201L
1,359 Elo+
Solo
He Bo
He Bo
Malco_The_Falco
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,408 Elo+
Solo
Danzaburou
Danzaburou
dahabs1909
Danzaburou
Level 102
God Stats
13W - 8L
1,467 SR
Queue Stats
160W - 162L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,846
685
2,669
8,542
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
7,142
714
3,389
9,018
2,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,808
781
4,390
10,905
8,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BOYHEL
Hun Batz
15
6 / 2 / 4
9,470
947
6,787
7,714
3,421
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

15
5 / 1 / 8
9,025
903
8,477
6,199
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
dahabs1909
Danzaburou
14
2 / 1 / 11
8,610
861
8,538
6,347
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BOYHEL
Hun Batz
6
2
4
4
W
5
1
8
9
L
1
3
2
0.67
L
1
5
2
0.4
W
Danzaburou
dahabs1909
Danzaburou
2
1
11
7.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,448
Damage
23,802
28,465
Taken
20,260
13,854
Mitigated
7,247
3,739
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BOYHEL
Hun Batz
6,787
1,871
0
1,250
7,714
3,421
0
709
6,877
0
37,321
W
8,477
631
0
1,168
6,199
1,839
584
2,122
3,619
21,988
1,558
L
2,669
1,133
0
1,529
8,542
2,783
0
1,732
6,575
0
10,247
L
3,389
1,047
0
1,090
9,018
2,782
0
2,671
6,030
0
21,677
W
Danzaburou
dahabs1909
Danzaburou
8,538
4,528
0
2,283
6,347
1,987
1,215
667
5,494
0
23,948
L
4,390
431
0
1,120
10,905
8,289
0
2,829
7,642
13,538
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,796
Gold Earned
27,105
87
Minions Killed
127
0
Camps Cleared
0
538,712
Distance Traveled
573,574
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,470
947
58
6
0
216,037
0
W
He Bo
9,025
903
36
4
0
186,087
4
L
Nut
6,846
685
23
2
0
163,626
0
L
Medusa
7,142
714
36
4
0
187,909
0
W
Danzaburou
8,610
861
33
3
0
171,450
1
L
Bacchus
7,808
781
28
3
0
187,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role