Player Matchup

Anubis
Anubis
Diamond IV
FallJoeT
Anubis
Diamond IV
Level 235
God Stats
5W - 4L
1,315 SR
Queue Stats
346W - 333L
2,196 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Somthiing
Sun Wukong
Diamond IV
Level 101
God Stats
5W - 6L
1,392 SR
Queue Stats
234W - 212L
1,998 MMR
Solo
Sobek
Sobek
Diamond V
TheSh4d0w
Sobek
Diamond V
Level 163
God Stats
2W - 0L
1,774 SR
Queue Stats
174W - 164L
2,000 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond IV
artumaxVR
Maman Brigitte
Diamond IV
Level 158
God Stats
7W - 1L
1,858 SR
Queue Stats
119W - 92L
2,108 MMR
Solo
Neith
Neith
Diamond V
xFinestx93
Neith
Diamond V
Level 213
God Stats
9W - 8L
1,653 SR
Queue Stats
315W - 299L
2,080 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,598 SR
2,076 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,621 SR
1,830 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
FavoredBear6876
Xing Tian
Platinum II
Level 154
God Stats
3W - 2L
1,668 SR
Queue Stats
90W - 84L
1,994 MMR
Solo
Susano
Susano
Diamond III
Renpolio
Susano
Diamond III
Level 148
God Stats
4W - 5L
1,685 SR
Queue Stats
101W - 92L
2,138 MMR
Solo
Chronos
Chronos
Platinum I
Rōnın
Chronos
Platinum I
Level 178
God Stats
27W - 12L
1,752 SR
Queue Stats
177W - 169L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FallJoeT
Anubis
7
1 / 1 / 1
3,799
760
283
1,776
606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Somthiing
Sun Wukong
7
2 / 0 / 0
3,964
793
2,481
2,949
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
TheSh4d0w
Sobek
6
0 / 1 / 2
3,527
705
1,279
3,389
2,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
artumaxVR
Maman Brigitte
7
3 / 1 / 1
3,800
760
1,957
3,181
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
6
0 / 1 / 0
3,467
693
1,949
1,637
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
CerberusNu WaLokiThoth

VS

Bans
MedusaAo KuangKumbhakarnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 3 / 0
3,249
650
1,129
3,985
1,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
5
1 / 2 / 1
3,196
639
2,410
2,647
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FavoredBear6876
Xing Tian
3
0 / 1 / 2
2,908
582
746
3,024
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Renpolio
Susano
6
3 / 0 / 1
3,783
757
1,388
2,268
603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Rōnın
Chronos
7
0 / 0 / 2
3,539
708
592
1,245
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
4
4
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Artemis
 
Artemis
1
2
1
0.75
W
Anubis
FallJoeT
Anubis
1
1
1
1.5
L
Xing Tian
FavoredBear6876
Xing Tian
0
1
2
1
L
Susano
Renpolio
Susano
3
0
1
3.5
L
Chronos
Rōnın
Chronos
0
0
2
1
W
Sun Wukong
Somthiing
Sun Wukong
2
0
0
2
W
Sobek
TheSh4d0w
Sobek
0
1
2
1
W
Maman Brigitte
artumaxVR
Maman Brigitte
3
1
1
3.5
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,949
Damage
6,265
12,932
Taken
13,169
4,933
Mitigated
4,524
5,994
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,129
480
0
1,490
3,985
1,492
0
898
3,087
0
11,102
L
Artemis
 
Artemis
2,410
1,362
0
875
2,647
629
0
1,352
1,295
0
15,528
W
Anubis
FallJoeT
Anubis
283
45
0
1,011
1,776
606
0
280
1,496
22,345
341
L
Xing Tian
FavoredBear6876
Xing Tian
746
21
0
1,194
3,024
1,500
0
817
2,207
2,310
0
L
Susano
Renpolio
Susano
1,388
475
0
470
2,268
603
0
554
1,714
0
10,643
L
Chronos
Rōnın
Chronos
592
176
0
500
1,245
300
0
77
1,168
18,201
0
W
Sun Wukong
Somthiing
Sun Wukong
2,481
397
0
877
2,949
1,122
0
0
2,814
223
19,209
W
Sobek
TheSh4d0w
Sobek
1,279
243
0
1,675
3,389
2,077
0
419
2,970
8,355
0
W
Maman Brigitte
artumaxVR
Maman Brigitte
1,957
288
0
2,072
3,181
735
0
312
2,869
14,948
204
W
Neith
1,949
1,134
0
359
1,637
393
0
327
1,310
0
22,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,557
Gold Earned
16,675
171
Minions Killed
122
0
Camps Cleared
0
542,834
Distance Traveled
459,086
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,249
650
30
6
0
100,807
0
L
Artemis
3,196
639
28
6
0
86,486
1
W
Anubis
3,799
760
47
9
0
109,460
0
L
Xing Tian
2,908
582
5
1
0
53,431
0
L
Susano
3,783
757
21
4
0
113,977
0
L
Chronos
3,539
708
38
8
0
104,385
0
W
Sun Wukong
3,964
793
38
8
0
114,646
0
W
Sobek
3,527
705
13
3
0
114,600
0
W
Maman Brigitte
3,800
760
33
7
0
117,369
0
W
Neith
3,467
693
40
8
0
86,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role