Player Matchup

Tsukuyomi
Tsukuyomi
BigMamp614
Tsukuyomi
Level 156
God Stats
0W - 1L
1,730 SR
Queue Stats
64W - 53L
1,547 Elo+
Solo
Horus
Horus
Fwdb13
Horus
Level 59
God Stats
0W - 1L
1,276 SR
Queue Stats
130W - 120L
1,525 Elo+
Party 1
Vulcan
Vulcan
LE0NiIDAS
Vulcan
Level 123
God Stats
21W - 12L
1,751 SR
Queue Stats
263W - 229L
1,608 Elo+
Solo
Cu Chulainn
Cu Chulainn
MorbidMace
Cu Chulainn
Level 146
God Stats
1W - 2L
1,630 SR
Queue Stats
137W - 129L
1,548 Elo+
Party 1
Apollo
Apollo
Wally A1
Apollo
Level 158
God Stats
19W - 26L
1,483 SR
Queue Stats
938W - 888L
1,554 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,556 Elo+

VS

Team Averages
Level 125
1,640 SR
1,568 Elo+
Anubis
Anubis
HowieDoo
Anubis
Level 158
God Stats
2W - 2L
1,351 SR
Queue Stats
136W - 125L
1,541 Elo+
Solo
Chang'e
Chang'e
ImStyxx
Chang'e
Level 139
God Stats
12W - 12L
1,533 SR
Queue Stats
267W - 255L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Meat90210
Sun Wukong
Level 33
God Stats
39W - 33L
1,575 SR
Queue Stats
226W - 223L
1,564 Elo+
Solo
Anhur
Anhur
XxTLGxXManiacMx
Anhur
Level 170
God Stats
4W - 0L
1,783 SR
Queue Stats
462W - 434L
1,625 Elo+
Solo
Cerberus
Cerberus
aronseales
Cerberus
Level 124
God Stats
7W - 5L
1,957 SR
Queue Stats
50W - 47L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigMamp614
Tsukuyomi
15
4 / 4 / 1
8,234
515
9,497
13,208
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Fwdb13
Horus
10
1 / 5 / 2
7,191
449
3,553
16,078
11,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
LE0NiIDAS
Vulcan
13
1 / 1 / 1
7,567
473
14,201
5,012
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MorbidMace
Cu Chulainn
12
2 / 7 / 1
7,795
487
9,817
18,085
9,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
Wally A1
Apollo
7
1 / 4 / 1
5,916
370
3,761
6,337
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HowieDoo
Anubis
15
8 / 2 / 7
9,851
616
10,007
11,026
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
ImStyxx
Chang'e
16
3 / 2 / 2
9,627
602
8,112
12,380
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Meat90210
Sun Wukong
13
1 / 2 / 6
8,248
516
6,773
14,324
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 0 / 1
10,472
655
4,046
9,154
3,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
aronseales
Cerberus
16
4 / 3 / 7
9,684
605
10,856
16,427
17,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
21
21
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigMamp614
Tsukuyomi
4
4
1
1.13
L
Horus
Fwdb13
Horus
1
5
2
0.4
W
Anubis
HowieDoo
Anubis
8
2
7
5.75
W
Chang'e
ImStyxx
Chang'e
3
2
2
2
L
Vulcan
LE0NiIDAS
Vulcan
1
1
1
1.5
W
Sun Wukong
Meat90210
Sun Wukong
1
2
6
2
L
Cu Chulainn
MorbidMace
Cu Chulainn
2
7
1
0.36
L
Apollo
Wally A1
Apollo
1
4
1
0.38
W
5
0
1
5.5
W
Cerberus
aronseales
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,829
Damage
39,794
58,720
Taken
63,311
27,339
Mitigated
37,370
12,958
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigMamp614
Tsukuyomi
9,497
2,183
0
4,938
13,208
3,965
0
4,807
8,185
0
61,975
L
Horus
Fwdb13
Horus
3,553
1,902
443
3,672
16,078
11,375
0
6,325
9,523
1,392
17,931
W
Anubis
HowieDoo
Anubis
10,007
289
0
6,019
11,026
4,706
0
1,823
9,203
73,617
1,714
W
Chang'e
ImStyxx
Chang'e
8,112
536
1,607
5,117
12,380
3,420
655
6,744
5,636
56,944
3,392
L
Vulcan
LE0NiIDAS
Vulcan
14,201
454
0
239
5,012
1,455
0
3,048
1,800
61,716
0
W
Sun Wukong
Meat90210
Sun Wukong
6,773
1,066
607
2,456
14,324
8,924
0
4,211
10,113
0
38,991
L
Cu Chulainn
MorbidMace
Cu Chulainn
9,817
2,362
0
2,314
18,085
9,491
0
11,378
6,663
0
50,649
L
Apollo
Wally A1
Apollo
3,761
2,615
0
1,352
6,337
1,053
0
1,593
4,744
0
19,912
W
4,046
2,185
0
5,584
9,154
3,070
2,418
585
8,569
0
88,250
W
Cerberus
aronseales
Cerberus
10,856
1,600
0
4,921
16,427
17,250
0
1,653
14,774
57,246
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,703
Gold Earned
47,882
355
Minions Killed
547
0
Camps Cleared
0
1,463,005
Distance Traveled
1,564,761
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,234
515
88
6
0
362,490
0
L
Horus
7,191
449
44
3
0
328,317
2
W
Anubis
9,851
616
113
7
0
310,836
0
W
Chang'e
9,627
602
131
8
0
339,645
4
L
Vulcan
7,567
473
111
7
0
356,078
0
W
Sun Wukong
8,248
516
40
3
0
350,593
0
L
Cu Chulainn
7,795
487
81
5
0
273,686
0
L
Apollo
5,916
370
31
2
0
142,434
0
W
Anhur
10,472
655
154
10
0
297,859
0
W
Cerberus
9,684
605
109
7
0
265,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role