Player Matchup

Vulcan
Vulcan
DustBurn90
Vulcan
Level 158
God Stats
4W - 5L
1,673 SR
Queue Stats
215W - 219L
1,489 Elo+
Solo
Bacchus
Bacchus
KorzhikTw
Bacchus
Level 144
God Stats
91W - 82L
1,577 SR
Queue Stats
336W - 308L
1,549 Elo+
Solo
Thanatos
Thanatos
colinjackson213
Thanatos
Level 176
God Stats
9W - 8L
1,597 SR
Queue Stats
329W - 315L
1,507 Elo+
Solo
King Arthur
King Arthur
josege2000
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
mimopi10
Medusa
Level 129
God Stats
2W - 6L
1,507 SR
Queue Stats
68W - 85L
1,501 Elo+
Party 1
Team Averages
Level 125
1,571 SR
1,509 Elo+

VS

Team Averages
Level 129
1,453 SR
1,495 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MANU510
Fenrir
Level 88
God Stats
5W - 4L
1,522 SR
Queue Stats
82W - 82L
1,471 Elo+
Solo
Artemis
Artemis
Outcastin
Artemis
Level 170
God Stats
3W - 2L
1,548 SR
Queue Stats
148W - 151L
1,518 Elo+
Solo
Janus
Janus
TroloYu
Janus
Level 156
God Stats
2W - 4L
1,239 SR
Queue Stats
43W - 42L
1,540 Elo+
Solo
Mulan
Mulan
XxStealth
Mulan
Level 104
God Stats
16W - 25L
1,455 SR
Queue Stats
472W - 451L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DustBurn90
Vulcan
13
0 / 3 / 1
7,442
532
5,706
5,650
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KorzhikTw
Bacchus
10
0 / 2 / 3
6,226
445
3,543
12,038
11,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
3 / 5 / 1
7,012
501
7,116
12,395
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
josege2000
King Arthur
12
0 / 3 / 1
6,772
484
4,364
11,447
7,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
mimopi10
Medusa
12
2 / 5 / 1
7,029
502
7,431
9,702
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 4
7,956
568
4,643
10,690
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
MANU510
Fenrir
13
4 / 2 / 3
8,035
574
6,309
11,318
9,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Artemis
Outcastin
Artemis
14
1 / 1 / 7
7,622
544
9,413
8,374
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
TroloYu
Janus
16
4 / 1 / 4
8,926
638
6,082
5,036
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
XxStealth
Mulan
15
3 / 1 / 3
8,939
639
9,088
14,989
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
4
8
L
Vulcan
DustBurn90
Vulcan
0
3
1
0.17
L
Bacchus
KorzhikTw
Bacchus
0
2
3
0.75
W
Fenrir
MANU510
Fenrir
4
2
3
2.75
W
Artemis
Outcastin
Artemis
1
1
7
4.5
W
Janus
TroloYu
Janus
4
1
4
6
W
Mulan
XxStealth
Mulan
3
1
3
4.5
L
Thanatos
3
5
1
0.7
L
King Arthur
josege2000
King Arthur
0
3
1
0.17
L
Medusa
mimopi10
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
35,535
51,232
Taken
50,407
28,656
Mitigated
28,119
16,831
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,643
1,200
0
6,763
10,690
3,434
132
1,265
9,425
0
51,238
L
Vulcan
DustBurn90
Vulcan
5,706
49
0
1,529
5,650
1,806
0
2,079
3,433
60,900
963
L
Bacchus
KorzhikTw
Bacchus
3,543
122
0
2,759
12,038
11,184
0
1,392
10,556
16,028
0
W
Fenrir
MANU510
Fenrir
6,309
1,207
0
2,151
11,318
9,017
0
1,742
9,576
0
21,662
W
Artemis
Outcastin
Artemis
9,413
3,659
0
3,825
8,374
3,199
489
1,125
7,249
0
73,653
W
Janus
TroloYu
Janus
6,082
61
104
1,547
5,036
1,404
0
1,648
3,388
75,087
279
W
Mulan
XxStealth
Mulan
9,088
1,634
0
7,121
14,989
11,065
0
3,582
11,407
0
71,157
L
Thanatos
7,116
1,882
0
6,827
12,395
5,326
0
987
11,324
0
44,489
L
King Arthur
josege2000
King Arthur
4,364
959
0
4,067
11,447
7,250
0
0
11,447
0
42,120
L
Medusa
mimopi10
Medusa
7,431
2,150
0
1,649
9,702
3,090
0
1,254
8,396
0
56,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
41,478
409
Minions Killed
503
0
Camps Cleared
0
1,328,585
Distance Traveled
1,412,756
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,956
568
95
7
0
336,661
3
L
Vulcan
7,442
532
124
9
0
243,664
6
L
Bacchus
6,226
445
17
1
0
257,266
6
W
Fenrir
8,035
574
18
1
0
287,362
2
W
Artemis
7,622
544
130
9
0
251,411
4
W
Janus
8,926
638
144
10
0
303,465
0
W
Mulan
8,939
639
116
8
0
233,857
0
L
Thanatos
7,012
501
79
6
0
286,636
0
L
King Arthur
6,772
484
83
6
0
273,668
2
L
Medusa
7,029
502
106
8
0
267,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role