Player Matchup

Kali
Kali
BigMilkerz
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HibachiSco
Morgan Le Fay
Level 117
God Stats
24W - 20L
1,586 SR
Queue Stats
180W - 193L
1,483 Elo+
Party 1
Anhur
Anhur
Nirvanist69
Anhur
Level 155
God Stats
1W - 1L
1,754 SR
Queue Stats
340W - 339L
1,469 Elo+
Solo
Cerberus
Cerberus
PulverToastMo
Cerberus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,426 Elo+
Solo
Skadi
Skadi
becoolant
Skadi
Level 129
God Stats
10W - 5L
1,691 SR
Queue Stats
566W - 577L
1,519 Elo+
Party 1
Team Averages
Level 102
1,606 SR
1,470 Elo+

VS

Team Averages
Level 114
1,574 SR
1,461 Elo+
Yemoja
Yemoja
Atwell12
Yemoja
Level 76
God Stats
29W - 19L
1,521 SR
Queue Stats
112W - 105L
1,464 Elo+
Solo
Artemis
Artemis
Bahamasec
Artemis
Level 121
God Stats
29W - 19L
1,565 SR
Queue Stats
202W - 171L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
Bandito_Derito
Erlang Shen
Level 115
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 66L
1,469 Elo+
Solo
Shiva
Shiva
TheMilkMann6974
Shiva
Level 125
God Stats
3W - 1L
1,605 SR
Queue Stats
116W - 116L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
erickdelocura
Baron Samedi
Level 134
God Stats
2W - 0L
1,677 SR
Queue Stats
15W - 16L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
8,983
473
4,113
15,900
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morgan Le Fay
HibachiSco
Morgan Le Fay
17
3 / 5 / 2
10,329
544
19,053
15,499
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 6 / 1
10,577
557
13,084
20,399
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
PulverToastMo
Cerberus
13
0 / 4 / 3
8,422
443
4,602
17,741
14,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
becoolant
Skadi
16
2 / 3 / 2
9,436
497
8,980
10,128
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atwell12
Yemoja
14
0 / 2 / 9
9,184
483
5,975
13,250
9,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
Bahamasec
Artemis
15
3 / 3 / 6
8,865
467
10,282
12,205
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Bandito_Derito
Erlang Shen
18
7 / 0 / 6
10,846
571
13,253
16,761
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 11
10,251
540
13,439
19,596
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
erickdelocura
Baron Samedi
18
11 / 3 / 4
11,694
615
14,735
14,022
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
22
22
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Atwell12
Yemoja
0
2
9
2.25
W
Artemis
Bahamasec
Artemis
3
3
6
2
W
Erlang Shen
Bandito_Derito
Erlang Shen
7
0
6
10
L
3
4
4
1.25
L
Morgan Le Fay
HibachiSco
Morgan Le Fay
3
5
2
0.8
L
2
6
1
0.42
L
Cerberus
PulverToastMo
Cerberus
0
4
3
0.38
W
1
2
11
3.25
L
Skadi
becoolant
Skadi
2
3
2
1
W
Baron Samedi
erickdelocura
Baron Samedi
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,832
Damage
57,684
79,667
Taken
75,834
36,417
Mitigated
40,772
27,296
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Atwell12
Yemoja
5,975
968
5,928
3,643
13,250
9,489
559
3,832
9,226
41,598
625
W
Artemis
Bahamasec
Artemis
10,282
4,071
0
3,412
12,205
3,727
450
3,760
8,309
0
50,993
W
Erlang Shen
Bandito_Derito
Erlang Shen
13,253
5,971
0
3,625
16,761
7,731
0
5,285
11,111
0
118,932
L
4,113
2,100
0
7,388
15,900
5,948
477
3,208
12,557
0
58,279
L
Morgan Le Fay
HibachiSco
Morgan Le Fay
19,053
2,544
0
5,925
15,499
6,173
77
6,300
9,199
81,422
2,497
L
13,084
8,312
0
8,950
20,399
6,361
0
4,672
14,797
0
76,433
L
Cerberus
PulverToastMo
Cerberus
4,602
96
0
3,008
17,741
14,438
0
3,771
13,876
31,320
2,558
W
13,439
2,080
437
4,799
19,596
14,398
508
1,498
18,010
3,763
62,486
L
Skadi
becoolant
Skadi
8,980
2,252
0
2,025
10,128
3,497
0
3,429
6,608
0
73,271
W
Baron Samedi
erickdelocura
Baron Samedi
14,735
612
1,563
3,555
14,022
5,427
1,053
8,415
4,958
64,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
50,840
513
Minions Killed
468
0
Camps Cleared
0
1,776,266
Distance Traveled
1,827,596
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,184
483
47
2
0
309,667
0
W
Artemis
8,865
467
63
3
0
292,194
0
W
Erlang Shen
10,846
571
150
8
0
461,635
0
L
Kali
8,983
473
78
4
0
416,079
0
L
Morgan Le Fay
10,329
544
128
7
0
365,046
4
L
Anhur
10,577
557
129
7
0
285,025
0
L
Cerberus
8,422
443
59
3
0
349,694
2
W
Shiva
10,251
540
104
5
0
398,990
0
L
Skadi
9,436
497
119
6
0
360,422
0
W
Baron Samedi
11,694
615
104
5
0
365,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role