Player Matchup

Mulan
Mulan
JunoFiggg
Mulan
Level 126
God Stats
82W - 2L
2,181 SR
Queue Stats
433W - 29L
2,134 Elo+
Party 1
Merlin
Merlin
Mmettius
Merlin
Level 60
God Stats
3W - 0L
1,894 SR
Queue Stats
39W - 35L
1,555 Elo+
Solo
Heimdallr
Heimdallr
iTender
Heimdallr
Level 168
God Stats
94W - 16L
2,001 SR
Queue Stats
570W - 117L
1,894 Elo+
Party 1
Ares
Ares
大口吃小孩
Ares
Level 273
God Stats
82W - 8L
2,120 SR
Queue Stats
1,490W - 148L
2,004 Elo+
Party 1
Zeus
Zeus
萝莉控萝莉控萝莉控萝莉控萝莉控
Zeus
Level 156
God Stats
46W - 11L
1,902 SR
Queue Stats
825W - 172L
1,983 Elo+
Party 1
Team Averages
Level 157
2,020 SR
1,914 Elo+

VS

Team Averages
Level 132
1,530 SR
1,531 Elo+
Sun Wukong
Sun Wukong
K0RT4N
Sun Wukong
Level 155
God Stats
4W - 5L
1,506 SR
Queue Stats
83W - 91L
1,528 Elo+
Solo
Scylla
Scylla
Kroscilla
Scylla
Level 157
God Stats
3W - 2L
1,614 SR
Queue Stats
31W - 21L
1,622 Elo+
Solo
Chaac
Chaac
LordTussaud
Chaac
Level 101
God Stats
0W - 2L
1,462 SR
Queue Stats
86W - 70L
1,530 Elo+
Solo
Neith
Neith
Smoggybabe
Neith
Level 109
God Stats
201W - 210L
1,566 SR
Queue Stats
283W - 301L
1,493 Elo+
Solo
Ganesha
Ganesha
WAKEMEUPINSIDE9
Ganesha
Level 138
God Stats
47W - 50L
1,500 SR
Queue Stats
131W - 135L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JunoFiggg
Mulan
10
2 / 2 / 5
6,122
1,224
2,218
3,791
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Mmettius
Merlin
11
0 / 0 / 3
5,528
1,106
1,347
1,492
487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
iTender
Heimdallr
11
2 / 0 / 3
6,128
1,226
2,593
1,144
439
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 5
6,355
1,271
4,132
3,974
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 6
6,284
1,257
5,733
1,110
231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K0RT4N
Sun Wukong
10
1 / 0 / 1
5,654
1,131
1,858
2,038
1,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Kroscilla
Scylla
10
1 / 1 / 0
5,937
1,187
2,078
2,743
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 5 / 2
5,555
1,111
3,527
6,630
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
10
0 / 3 / 1
5,364
1,073
2,677
6,112
1,805
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 0
3,355
671
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
9
Kills
2
2
Deaths
9
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
JunoFiggg
Mulan
2
2
5
2.25
L
Sun Wukong
K0RT4N
Sun Wukong
1
0
1
1.5
L
Scylla
Kroscilla
Scylla
1
1
0
1
L
0
5
2
0.2
W
Merlin
Mmettius
Merlin
0
0
3
1.5
L
Neith
0
3
1
0.17
L
0
0
0
0
W
Heimdallr
iTender
Heimdallr
2
0
3
3.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
10,140
11,511
Taken
17,523
6,417
Mitigated
7,495
2,694
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
JunoFiggg
Mulan
2,218
174
0
450
3,791
3,085
0
710
2,893
0
9,287
L
Sun Wukong
K0RT4N
Sun Wukong
1,858
136
0
345
2,038
1,467
0
908
1,091
0
5,464
L
Scylla
Kroscilla
Scylla
2,078
167
0
168
2,743
740
0
1,807
894
16,954
0
L
3,527
208
0
639
6,630
3,483
0
3,124
3,451
0
12,711
W
Merlin
Mmettius
Merlin
1,347
151
0
0
1,492
487
0
0
1,453
14,824
0
L
Neith
2,677
1,572
0
254
6,112
1,805
0
4,939
1,133
0
11,016
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
iTender
Heimdallr
2,593
480
0
0
1,144
439
0
0
1,144
0
19,812
W
4,132
87
1,190
896
3,974
2,175
0
699
2,990
4,603
843
W
5,733
239
0
158
1,110
231
0
419
665
10,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
25,865
107
Minions Killed
97
3
Camps Cleared
4
479,093
Distance Traveled
421,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,122
1,224
14
3
0
86,035
0
L
Sun Wukong
5,654
1,131
5
1
0
110,078
0
L
Scylla
5,937
1,187
48
10
2
107,907
0
L
Chaac
5,555
1,111
26
5
1
120,122
0
W
Merlin
5,528
1,106
25
5
0
89,721
0
L
Neith
5,364
1,073
18
4
1
83,193
0
L
Ganesha
3,355
671
0
0
0
0
0
W
Heimdallr
6,128
1,226
55
11
1
95,641
0
W
Ares
6,355
1,271
1
0
0
112,874
0
W
Zeus
6,284
1,257
12
2
2
94,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role