Player Matchup

Ix Chel
Ix Chel
Coqui_Gaming_Co
Ix Chel
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,232 Elo+
Solo
Surtr
Surtr
SiggyMcSmitin
Surtr
Level 157
God Stats
27W - 19L
1,610 SR
Queue Stats
164W - 167L
1,489 Elo+
Solo
Nu Wa
Nu Wa
give-it-a-shot20
Nu Wa
Level 122
God Stats
2W - 2L
1,244 SR
Queue Stats
4W - 4L
1,315 Elo+
Solo
Team Averages
Level 134
1,451 SR
1,345 Elo+

VS

Team Averages
Level 64
1,319 SR
1,403 Elo+
Xbalanque
Xbalanque
ChokedStroked
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,371 Elo+
Party 1
Fenrir
Fenrir
DonkeyKongSuh1
Fenrir
Level 88
God Stats
18W - 33L
1,258 SR
Queue Stats
245W - 284L
1,413 Elo+
Party 1
Ix Chel
Ix Chel
OldSoul_96
Ix Chel
Level 79
God Stats
14W - 30L
1,198 SR
Queue Stats
106W - 93L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
10,085
917
5,356
5,837
1,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 1 / 6
10,916
992
12,080
11,498
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 8
10,595
963
11,540
6,067
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChokedStroked
Xbalanque
13
0 / 7 / 1
8,145
740
3,126
10,298
2,868
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 1
9,040
822
5,793
11,214
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
OldSoul_96
Ix Chel
15
2 / 5 / 0
9,151
832
7,609
12,251
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
4
4
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ChokedStroked
Xbalanque
0
7
1
0.07
W
2
2
14
4.5
L
2
6
1
0.42
L
Ix Chel
OldSoul_96
Ix Chel
2
5
0
0.4
W
9
1
6
12
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
16,528
23,402
Taken
33,763
8,399
Mitigated
10,878
2,360
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ChokedStroked
Xbalanque
3,126
1,570
228
273
10,298
2,868
0
5,084
5,194
0
22,916
W
5,356
692
546
916
5,837
1,761
1,302
2,173
3,408
31,469
408
L
5,793
676
77
766
11,214
4,230
0
5,246
5,936
0
24,170
L
Ix Chel
OldSoul_96
Ix Chel
7,609
417
252
2,286
12,251
3,780
0
6,598
5,642
37,155
533
W
12,080
3,972
0
898
11,498
4,832
1,267
3,000
8,126
497
39,721
W
11,540
2,785
0
0
6,067
1,806
1,763
1,511
4,349
33,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
26,336
153
Minions Killed
148
0
Camps Cleared
0
614,207
Distance Traveled
550,514
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,145
740
46
4
0
163,078
0
W
Ix Chel
10,085
917
63
6
0
196,702
2
L
Fenrir
9,040
822
40
4
0
204,186
0
L
Ix Chel
9,151
832
62
6
0
183,250
2
W
Surtr
10,916
992
43
4
0
219,338
5
W
Nu Wa
10,595
963
47
4
0
198,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role