Player Matchup

Freya
Freya
Gold I
Arepíta
Freya
Gold I
Level 157
God Stats
5W - 5L
1,506 SR
Queue Stats
164W - 185L
1,349 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
RGrum
Danzaburou
Silver IV
Level 136
God Stats
32W - 35L
1,443 SR
Queue Stats
156W - 194L
817 MMR
Party 1
Bastet
Bastet
Gold IV
UnidadX
Bastet
Gold IV
Level 176
God Stats
16W - 8L
1,793 SR
Queue Stats
452W - 489L
1,468 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,581 SR
1,211 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,426 SR
1,216 MMR
Surtr
Surtr
Silver I
RnwG-Rikey-_-420
Surtr
Silver I
Level 107
God Stats
17W - 17L
1,548 SR
Queue Stats
144W - 159L
1,170 MMR
Party 2
Ah Puch
Ah Puch
Silver II
TalkYoShhh
Ah Puch
Silver II
Level 122
God Stats
8W - 11L
1,553 SR
Queue Stats
122W - 166L
1,138 MMR
Party 2
Ganesha
Ganesha
Gold V
yahh moose
Ganesha
Gold V
Level 158
God Stats
0W - 3L
1,177 SR
Queue Stats
161W - 181L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arepíta
Freya
19
6 / 0 / 2
11,991
922
17,609
12,461
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
RGrum
Danzaburou
16
0 / 3 / 4
10,279
791
4,564
10,135
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
UnidadX
Bastet
16
2 / 4 / 3
10,778
829
6,277
12,318
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
VulcanAthenaNu WaNe ZhaCthulhu

VS

Bans
BacchusScyllaAresDiscordiaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,062
774
10,959
19,776
16,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TalkYoShhh
Ah Puch
17
4 / 3 / 3
10,461
805
8,931
8,914
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
yahh moose
Ganesha
8
0 / 2 / 2
7,529
579
117
3,635
1,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
6
7
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
Arepíta
Freya
6
0
2
7
W
Danzaburou
RGrum
Danzaburou
0
3
4
0.67
L
2
3
5
1.5
L
Ah Puch
TalkYoShhh
Ah Puch
4
3
3
1.83
W
Bastet
UnidadX
Bastet
2
4
3
0.88
L
Ganesha
yahh moose
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
20,007
34,914
Taken
32,325
14,466
Mitigated
20,018
14,054
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Arepíta
Freya
17,609
7,100
0
8,749
12,461
5,056
597
3,134
8,535
56,713
978
W
Danzaburou
RGrum
Danzaburou
4,564
737
0
2,488
10,135
4,072
2,012
3,843
5,997
0
37,627
L
10,959
3,744
80
7,364
19,776
16,006
0
9,480
10,241
801
36,585
L
Ah Puch
TalkYoShhh
Ah Puch
8,931
296
0
662
8,914
2,700
0
6,013
2,890
37,063
0
W
Bastet
UnidadX
Bastet
6,277
1,864
97
2,720
12,318
5,338
603
2,364
9,760
0
46,332
L
Ganesha
yahh moose
Ganesha
117
39
0
368
3,635
1,312
0
2,382
1,253
1,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
28,052
223
Minions Killed
141
0
Camps Cleared
0
732,078
Distance Traveled
469,399
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,991
922
75
6
0
247,193
4
W
Danzaburou
10,279
791
76
6
0
220,921
5
L
Surtr
10,062
774
64
5
0
241,332
0
L
Ah Puch
10,461
805
76
6
0
196,293
2
W
Bastet
10,778
829
72
6
0
263,964
4
L
Ganesha
7,529
579
1
0
0
31,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role