Player Matchup

Shiva
Shiva
Platinum IV
Ali_SYR007
Shiva
Platinum IV
Level 125
God Stats
3W - 2L
1,813 SR
Queue Stats
76W - 78L
1,621 MMR
Party 1
Ravana
Ravana
Platinum II
BadNeim
Ravana
Platinum II
Level 86
God Stats
2W - 1L
1,664 SR
Queue Stats
78W - 71L
1,778 MMR
Solo
Athena
Athena
Platinum I
Dima_Jancza
Athena
Platinum I
Level 155
God Stats
27W - 17L
1,674 SR
Queue Stats
226W - 214L
1,924 MMR
Party 1
Thoth
Thoth
Diamond V
andycrack16
Thoth
Diamond V
Level 122
God Stats
6W - 2L
1,726 SR
Queue Stats
63W - 52L
2,088 MMR
Solo
Skadi
Skadi
Platinum III
βvbbleWaffle
Skadi
Platinum III
Level 125
God Stats
4W - 3L
1,473 SR
Queue Stats
330W - 329L
1,808 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,670 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,572 SR
1,671 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
 
Charybdis
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
AsapHxCanelO
Cerberus
Platinum IV
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
518W - 521L
1,822 MMR
Solo
Loki
Loki
Platinum V
El1oTTi
Loki
Platinum V
Level 129
God Stats
5W - 3L
1,815 SR
Queue Stats
44W - 37L
1,780 MMR
Solo
Sobek
Sobek
Platinum III
SIMSOC88
Sobek
Platinum III
Level 213
God Stats
36W - 36L
1,546 SR
Queue Stats
474W - 475L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
6 / 0 / 0
7,993
727
11,709
10,440
8,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
BadNeim
Ravana
12
2 / 0 / 4
6,077
552
4,407
6,392
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
11
0 / 1 / 4
6,173
561
3,013
8,097
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 1
6,825
620
3,123
2,334
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 2
6,924
629
4,435
5,755
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ThorCthulhuMedusaAo Kuang

VS

Bans
King ArthurFreyaKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 0
6,021
547
3,510
5,496
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
11
1 / 3 / 0
5,951
541
2,760
5,810
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AsapHxCanelO
Cerberus
11
0 / 5 / 0
6,025
548
4,224
14,360
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
El1oTTi
Loki
10
0 / 2 / 0
5,126
466
2,764
7,337
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
SIMSOC88
Sobek
10
0 / 0 / 0
5,583
508
1,720
6,284
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Shiva
6
0
0
6
L
Cerberus
AsapHxCanelO
Cerberus
0
5
0
0
W
Ravana
BadNeim
Ravana
2
0
4
4
W
Athena
0
1
4
2
L
Loki
El1oTTi
Loki
0
2
0
0
L
Sobek
SIMSOC88
Sobek
0
0
0
0
W
2
0
1
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
14,978
33,018
Taken
39,287
19,138
Mitigated
16,293
10,435
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,510
146
0
1,534
5,496
1,651
0
2,546
2,674
43,314
815
L
Charybdis
 
Charybdis
2,760
1,157
0
1,709
5,810
1,707
0
731
5,079
0
44,518
W
Shiva
11,709
2,792
42
2,864
10,440
8,558
0
3,869
6,002
0
66,335
L
Cerberus
AsapHxCanelO
Cerberus
4,224
230
0
7,036
14,360
6,829
0
175
14,185
38,879
0
W
Ravana
BadNeim
Ravana
4,407
1,074
0
1,859
6,392
2,651
0
848
5,470
0
41,984
W
Athena
3,013
1,327
0
2,063
8,097
5,334
5
2,220
5,752
11,828
639
L
Loki
El1oTTi
Loki
2,764
526
0
3,697
7,337
1,811
0
299
7,006
0
37,969
L
Sobek
SIMSOC88
Sobek
1,720
12
0
4,361
6,284
4,295
0
1,773
4,335
16,725
0
W
3,123
78
0
1,542
2,334
646
0
1,108
1,060
49,781
0
W
4,435
1,850
0
2,065
5,755
1,949
0
547
5,208
0
46,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,992
Gold Earned
28,706
409
Minions Killed
399
0
Camps Cleared
0
1,220,618
Distance Traveled
1,147,492
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,021
547
117
11
0
208,790
6
L
Charybdis
5,951
541
90
8
0
198,715
2
W
Shiva
7,993
727
117
11
0
243,770
0
L
Cerberus
6,025
548
104
9
0
211,688
1
W
Ravana
6,077
552
71
6
0
279,570
2
W
Athena
6,173
561
12
1
0
235,413
6
L
Loki
5,126
466
69
6
0
265,548
0
L
Sobek
5,583
508
19
2
0
262,751
1
W
Thoth
6,825
620
122
11
0
249,269
2
W
Skadi
6,924
629
87
8
0
212,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role