Player Matchup

Cthulhu
Cthulhu
Elijahthejet
Cthulhu
Level 156
God Stats
14W - 16L
1,439 SR
Queue Stats
350W - 379L
1,452 Elo+
Solo
Nox
Nox
ONYXGUARD97
Nox
Level 64
God Stats
3W - 10L
1,408 SR
Queue Stats
24W - 23L
1,534 Elo+
Solo
Charybdis
Charybdis
SynMystical
Charybdis
Level 128
God Stats
23W - 33L
1,405 SR
Queue Stats
258W - 245L
1,574 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,520 Elo+

VS

Team Averages
Level 145
1,469 SR
1,527 Elo+
Ratatoskr
Ratatoskr
Guildling
Ratatoskr
Level 159
God Stats
1W - 1L
1,390 SR
Queue Stats
302W - 256L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaldr_Mayne
Zhong Kui
Level 126
God Stats
21W - 26L
1,434 SR
Queue Stats
319W - 319L
1,503 Elo+
Solo
Cabrakan
Cabrakan
xENlGMAA_
Cabrakan
Level 149
God Stats
3W - 1L
1,582 SR
Queue Stats
141W - 123L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elijahthejet
Cthulhu
13
2 / 1 / 2
8,011
801
7,734
7,833
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 3 / 1
7,716
772
3,766
8,146
3,079
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SynMystical
Charybdis
13
1 / 3 / 3
8,052
805
8,273
7,135
2,612
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Guildling
Ratatoskr
15
6 / 1 / 0
9,051
905
9,988
10,685
5,381
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Kaldr_Mayne
Zhong Kui
15
0 / 0 / 6
8,472
847
5,426
7,017
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
xENlGMAA_
Cabrakan
13
1 / 3 / 5
7,816
782
4,834
8,627
9,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Elijahthejet
Cthulhu
2
1
2
3
W
Ratatoskr
Guildling
Ratatoskr
6
1
0
6
W
Zhong Kui
Kaldr_Mayne
Zhong Kui
0
0
6
3
L
1
3
1
0.5
L
Charybdis
SynMystical
Charybdis
1
3
3
0.83
W
Cabrakan
xENlGMAA_
Cabrakan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
20,248
23,114
Taken
26,329
11,112
Mitigated
21,430
3,459
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Elijahthejet
Cthulhu
7,734
518
333
820
7,833
5,421
0
3,627
4,184
22,441
0
W
Ratatoskr
Guildling
Ratatoskr
9,988
1,892
0
4,903
10,685
5,381
0
3,875
6,622
0
27,113
W
Zhong Kui
Kaldr_Mayne
Zhong Kui
5,426
287
0
3,087
7,017
6,969
902
2,581
4,315
32,561
0
L
3,766
680
0
1,234
8,146
3,079
0
3,994
4,130
19,712
0
L
Charybdis
SynMystical
Charybdis
8,273
4,295
0
1,072
7,135
2,612
0
2,338
4,797
0
33,534
W
Cabrakan
xENlGMAA_
Cabrakan
4,834
1,036
0
1,608
8,627
9,080
0
4,348
3,848
13,316
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
25,339
120
Minions Killed
122
0
Camps Cleared
0
498,354
Distance Traveled
573,069
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,011
801
34
3
0
161,733
0
W
Ratatoskr
9,051
905
47
5
0
221,207
2
W
Zhong Kui
8,472
847
58
6
0
174,038
0
L
Nox
7,716
772
37
4
0
181,569
0
L
Charybdis
8,052
805
49
5
0
155,052
0
W
Cabrakan
7,816
782
17
2
0
177,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role