Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EmperorGouldini
Ah Muzen Cab
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 132L
1,390 Elo+
Party 1
Hera
Hera
JFNR88
Hera
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,472 Elo+
Party 1
Odin
Odin
K0P this
Odin
Level 69
God Stats
5W - 3L
1,528 SR
Queue Stats
79W - 89L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
Let It OFF
Jormungandr
Level 153
God Stats
23W - 9L
1,784 SR
Queue Stats
431W - 457L
1,447 Elo+
Solo
Zhong Kui
Zhong Kui
Saul Goodmenn
Zhong Kui
Level 88
God Stats
5W - 3L
1,279 SR
Queue Stats
128W - 154L
1,405 Elo+
Party 1
Team Averages
Level 116
1,518 SR
1,426 Elo+

VS

Team Averages
Level 115
1,484 SR
1,430 Elo+
Chronos
Chronos
AyoStough
Chronos
Level 140
God Stats
1W - 4L
1,331 SR
Queue Stats
150W - 157L
1,392 Elo+
Party 2
Mercury
Mercury
KingBelch
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 128L
1,386 Elo+
Party 2
Charybdis
Charybdis
KingNvmor
Charybdis
Level 102
God Stats
8W - 3L
1,505 SR
Queue Stats
148W - 124L
1,456 Elo+
Party 2
Sol
Sol
MrPsych6681
Sol
Level 104
God Stats
10W - 8L
1,583 SR
Queue Stats
940W - 947L
1,446 Elo+
Solo
Osiris
Osiris
Skullzie
Osiris
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
552W - 577L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmperorGouldini
Ah Muzen Cab
18
4 / 1 / 10
9,643
877
7,284
8,810
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hera
JFNR88
Hera
17
3 / 2 / 7
9,692
881
8,525
6,622
2,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
3 / 3 / 10
8,726
793
5,909
11,658
9,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Let It OFF
Jormungandr
13
0 / 4 / 9
8,311
756
4,950
6,654
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
Saul Goodmenn
Zhong Kui
16
7 / 4 / 7
10,381
944
6,364
10,476
9,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AyoStough
Chronos
18
3 / 2 / 4
8,890
808
7,378
7,750
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
KingBelch
Mercury
13
2 / 8 / 6
8,454
769
3,624
11,469
4,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
KingNvmor
Charybdis
17
3 / 4 / 7
9,632
876
10,907
10,193
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 3 / 5
8,832
803
12,763
8,709
2,886
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Skullzie
Osiris
5
0 / 0 / 0
5,960
542
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
17
Kills
12
14
Deaths
17
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
AyoStough
Chronos
3
2
4
2.5
W
Ah Muzen Cab
EmperorGouldini
Ah Muzen Cab
4
1
10
9
W
Hera
JFNR88
Hera
3
2
7
3.25
W
Odin
3
3
10
2.67
L
Mercury
KingBelch
Mercury
2
8
6
0.63
L
Charybdis
KingNvmor
Charybdis
3
4
7
1.63
W
Jormungandr
Let It OFF
Jormungandr
0
4
9
1.13
L
4
3
5
2.17
W
Zhong Kui
Saul Goodmenn
Zhong Kui
7
4
7
2.63
L
Osiris
Skullzie
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,032
Damage
34,672
44,220
Taken
38,121
30,443
Mitigated
16,235
9,769
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AyoStough
Chronos
7,378
1,320
468
1,899
7,750
5,534
0
4,065
3,685
19,494
416
W
Ah Muzen Cab
EmperorGouldini
Ah Muzen Cab
7,284
2,681
1,674
1,697
8,810
3,846
748
3,577
5,103
0
21,545
W
Hera
JFNR88
Hera
8,525
1,527
727
652
6,622
2,414
530
3,512
2,974
24,804
657
W
Odin
5,909
129
686
1,682
11,658
9,677
0
6,065
5,381
1,292
7,113
L
Mercury
KingBelch
Mercury
3,624
529
610
1,061
11,469
4,292
0
6,595
4,874
0
5,430
L
Charybdis
KingNvmor
Charybdis
10,907
3,532
899
2,356
10,193
3,523
0
5,370
4,823
0
29,739
W
Jormungandr
Let It OFF
Jormungandr
4,950
564
0
0
6,654
4,602
497
1,962
4,614
15,516
0
L
12,763
2,368
558
2,775
8,709
2,886
0
4,880
3,829
26,054
644
W
Zhong Kui
Saul Goodmenn
Zhong Kui
6,364
0
585
2,066
10,476
9,904
1,638
3,827
6,349
14,280
200
L
Osiris
Skullzie
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
41,768
121
Minions Killed
120
0
Camps Cleared
0
1,027,105
Distance Traveled
834,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,890
808
28
3
0
229,197
0
W
Ah Muzen Cab
9,643
877
33
3
0
224,455
0
W
Hera
9,692
881
29
3
0
199,128
0
W
Odin
8,726
793
6
1
0
238,210
0
L
Mercury
8,454
769
3
0
0
203,934
0
L
Charybdis
9,632
876
52
5
0
206,727
0
W
Jormungandr
8,311
756
13
1
0
133,167
0
L
Sol
8,832
803
37
3
0
194,705
0
W
Zhong Kui
10,381
944
40
4
0
232,145
0
L
Osiris
5,960
542
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role