Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
A Sadistic Crab
Hachiman
Level 135
God Stats
0W - 8L
1,062 SR
Queue Stats
586W - 594L
1,478 Elo+
Party 2
Ymir
Ymir
BF4 Hunts
Ymir
Level 149
God Stats
5W - 5L
1,659 SR
Queue Stats
521W - 474L
1,578 Elo+
Party 2
Ullr
Ullr
Mehlord09
Ullr
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 250L
1,517 Elo+
Party 2
Hercules
Hercules
RUMPYx
Hercules
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,567 Elo+
Party 2
Team Averages
Level 147
1,444 SR
1,528 Elo+

VS

Team Averages
Level 168
1,521 SR
1,549 Elo+
Gilgamesh
Gilgamesh
ABadSchmidt
Gilgamesh
Level 156
God Stats
5W - 2L
1,523 SR
Queue Stats
220W - 235L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
ProlificYeeter
Baron Samedi
Level 103
God Stats
7W - 4L
1,615 SR
Queue Stats
466W - 449L
1,541 Elo+
Solo
Chiron
Chiron
QUINTEROL
Chiron
Level 305
God Stats
14W - 12L
1,569 SR
Queue Stats
509W - 533L
1,555 Elo+
Solo
Artemis
Artemis
ShiggyDiggler
Artemis
Level 134
God Stats
2W - 2L
1,715 SR
Queue Stats
152W - 148L
1,553 Elo+
Party 1
Zeus
Zeus
urbanmonkey2055
Zeus
Level 143
God Stats
1W - 2L
1,185 SR
Queue Stats
142W - 138L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 3 / 8
7,597
760
7,839
8,076
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
12
1 / 7 / 5
7,058
706
3,956
9,398
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
14
2 / 5 / 4
7,536
754
7,617
13,710
13,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
13
1 / 6 / 8
7,587
759
9,747
10,976
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
RUMPYx
Hercules
17
7 / 1 / 4
8,893
889
9,755
18,995
14,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ABadSchmidt
Gilgamesh
14
2 / 3 / 12
8,229
823
6,005
13,392
12,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Baron Samedi
ProlificYeeter
Baron Samedi
15
5 / 2 / 7
8,552
855
11,229
7,574
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chiron
QUINTEROL
Chiron
15
3 / 2 / 11
8,446
845
10,911
9,329
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
15
7 / 2 / 10
8,998
900
13,208
8,388
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
5 / 3 / 7
8,634
863
14,895
6,654
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
12
Kills
22
22
Deaths
12
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
8
1.67
L
Hachiman
1
7
5
0.5
W
Gilgamesh
ABadSchmidt
Gilgamesh
2
3
12
2.67
L
Ymir
2
5
4
0.8
L
Ullr
1
6
8
0.83
W
Baron Samedi
ProlificYeeter
Baron Samedi
5
2
7
4.25
W
Chiron
QUINTEROL
Chiron
3
2
11
4.25
L
Hercules
RUMPYx
Hercules
7
1
4
9
W
Artemis
7
2
10
6
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
56,248
61,155
Taken
45,337
38,200
Mitigated
27,529
19,074
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,839
163
1,952
1,798
8,076
3,605
0
3,546
4,399
18,593
0
L
Hachiman
3,956
2,311
463
182
9,398
2,772
0
2,686
6,628
0
10,979
W
Gilgamesh
ABadSchmidt
Gilgamesh
6,005
759
708
792
13,392
12,932
201
3,526
9,866
0
12,610
L
Ymir
7,617
856
20
1,388
13,710
13,536
0
5,025
8,334
12,318
0
L
Ullr
9,747
2,431
555
1,041
10,976
3,366
0
4,563
6,161
0
19,854
W
Baron Samedi
ProlificYeeter
Baron Samedi
11,229
504
2,842
2,587
7,574
4,615
383
2,774
4,800
20,816
0
W
Chiron
QUINTEROL
Chiron
10,911
2,563
2,557
2,759
9,329
3,613
422
4,577
4,752
0
22,664
L
Hercules
RUMPYx
Hercules
9,755
2,397
274
11,401
18,995
14,921
0
8,903
9,509
0
19,344
W
Artemis
13,208
1,869
181
1,548
8,388
3,652
509
2,627
5,761
0
23,968
W
14,895
1,574
936
1,354
6,654
2,717
0
1,952
4,702
20,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
42,859
88
Minions Killed
108
0
Camps Cleared
0
825,199
Distance Traveled
933,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,597
760
19
2
0
158,008
0
L
Hachiman
7,058
706
20
2
0
146,187
0
W
Gilgamesh
8,229
823
15
2
0
191,497
0
L
Ymir
7,536
754
5
1
0
143,929
0
L
Ullr
7,587
759
22
2
0
176,725
0
W
Baron Samedi
8,552
855
27
3
0
183,441
0
W
Chiron
8,446
845
32
3
0
190,266
0
L
Hercules
8,893
889
22
2
0
200,350
0
W
Artemis
8,998
900
15
2
0
198,880
0
W
Zeus
8,634
863
19
2
0
169,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role