Player Matchup

Ao Kuang
Ao Kuang
The_opnipotente
Ao Kuang
Level 101
God Stats
0W - 2L
1,349 SR
Queue Stats
263W - 271L
1,468 Elo+
Solo
Cernunnos
Cernunnos
YBbetterdenall
Cernunnos
Level 15
God Stats
0W - 1L
1,684 SR
Queue Stats
10W - 26L
1,083 Elo+
Party 2
Lancelot
Lancelot
idanpasiva
Lancelot
Level 89
God Stats
1W - 6L
1,595 SR
Queue Stats
48W - 54L
1,453 Elo+
Party 2
Team Averages
Level 68
1,543 SR
1,335 Elo+

VS

Team Averages
Level 49
1,572 SR
1,534 Elo+
Hun Batz
Hun Batz
Cr4zyFr0ggy
Hun Batz
Level 7
God Stats
10W - 5L
1,555 SR
Queue Stats
11W - 6L
1,537 Elo+
Party 1
Discordia
Discordia
Momak_ipo138
Discordia
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
TutyFruity9000
Cu Chulainn
Level 73
God Stats
9W - 0L
1,661 SR
Queue Stats
36W - 20L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
5 / 5 / 2
9,444
944
4,379
9,822
3,463
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
YBbetterdenall
Cernunnos
12
2 / 5 / 2
8,021
802
4,771
9,540
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
idanpasiva
Lancelot
14
1 / 4 / 7
8,912
891
7,848
10,880
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cr4zyFr0ggy
Hun Batz
14
3 / 5 / 8
9,051
905
6,886
8,055
3,161
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Momak_ipo138
Discordia
15
4 / 3 / 8
9,087
909
7,437
5,934
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TutyFruity9000
Cu Chulainn
16
7 / 0 / 7
9,945
995
10,511
11,842
10,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
14
14
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cr4zyFr0ggy
Hun Batz
3
5
8
1.4
W
Discordia
Momak_ipo138
Discordia
4
3
8
2.67
L
Ao Kuang
5
5
2
1.2
W
Cu Chulainn
TutyFruity9000
Cu Chulainn
7
0
7
10.5
L
Cernunnos
YBbetterdenall
Cernunnos
2
5
2
0.6
L
Lancelot
idanpasiva
Lancelot
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
24,834
30,242
Taken
25,831
10,776
Mitigated
15,432
4,077
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cr4zyFr0ggy
Hun Batz
6,886
2,334
0
343
8,055
3,161
0
2,042
5,997
0
29,198
W
Discordia
Momak_ipo138
Discordia
7,437
346
0
832
5,934
2,035
264
1,042
4,844
25,056
0
L
Ao Kuang
4,379
667
0
2,145
9,822
3,463
0
2,459
7,354
18,282
0
W
Cu Chulainn
TutyFruity9000
Cu Chulainn
10,511
1,724
0
2,614
11,842
10,236
0
1,326
10,485
3,942
32,607
L
Cernunnos
YBbetterdenall
Cernunnos
4,771
1,606
0
626
9,540
2,837
196
3,261
6,261
0
22,047
L
Lancelot
idanpasiva
Lancelot
7,848
788
0
1,306
10,880
4,476
0
2,673
8,207
0
29,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
28,083
125
Minions Killed
130
0
Camps Cleared
0
530,889
Distance Traveled
602,145
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,051
905
47
5
0
191,100
0
W
Discordia
9,087
909
29
3
0
193,130
0
L
Ao Kuang
9,444
944
31
3
0
179,783
3
W
Cu Chulainn
9,945
995
54
5
0
217,915
0
L
Cernunnos
8,021
802
47
5
0
141,863
0
L
Lancelot
8,912
891
47
5
0
209,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role