Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Amelio
Baron Samedi
Level 102
God Stats
2W - 2L
1,352 SR
Queue Stats
62W - 63L
1,477 Elo+
Solo
Ishtar
Ishtar
KenseiDragon677
Ishtar
Level 139
God Stats
10W - 13L
1,530 SR
Queue Stats
526W - 576L
1,360 Elo+
Solo
Surtr
Surtr
WYZEGUYxinxHD
Surtr
Level 156
God Stats
62W - 77L
1,475 SR
Queue Stats
408W - 435L
1,412 Elo+
Solo
Zeus
Zeus
Yoshinator5
Zeus
Level 45
God Stats
6W - 2L
1,668 SR
Queue Stats
51W - 64L
1,378 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,426 Elo+

VS

Team Averages
Level 77
1,399 SR
1,431 Elo+
Olorun
Olorun
IllyroThracian
Olorun
Level 60
God Stats
13W - 15L
1,488 SR
Queue Stats
224W - 257L
1,463 Elo+
Solo
Loki
Loki
Kxngnxthaniel
Loki
Level 67
God Stats
2W - 1L
1,784 SR
Queue Stats
4W - 5L
1,493 Elo+
Solo
Da Ji
Da Ji
Mycatsbatman
Da Ji
Level 49
God Stats
1W - 4L
1,248 SR
Queue Stats
56W - 71L
1,355 Elo+
Solo
Ra
Ra
Patriksir06
Ra
Level 109
God Stats
15W - 16L
1,432 SR
Queue Stats
593W - 632L
1,442 Elo+
Solo
Chiron
Chiron
x-Ellian-z
Chiron
Level 102
God Stats
0W - 1L
1,044 SR
Queue Stats
3W - 2L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 10
6,646
1,329
4,093
6,406
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Amelio
Baron Samedi
12
6 / 0 / 4
7,192
1,438
6,657
2,981
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
5,660
1,132
580
427
153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 1 / 8
6,307
1,261
3,905
3,618
1,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 8
5,996
1,199
3,243
1,352
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

390

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,866
973
0
0
0
10
0 / 4 / 2
5,633
1,127
3,588
5,421
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 4 / 1
5,717
1,143
1,638
6,111
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
5,832
1,166
3,877
5,296
1,511
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
x-Ellian-z
Chiron
10
0 / 0 / 0
5,461
1,092
2,932
3,396
960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
11
Kills
2
2
Deaths
11
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
10
6
W
Baron Samedi
Amelio
Baron Samedi
6
0
4
8
L
0
0
0
0
W
1
0
3
2.5
L
0
4
2
0.25
L
1
4
1
0.38
L
1
3
0
0.33
W
2
1
8
6
W
1
1
8
5
L
Chiron
x-Ellian-z
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
12,035
14,784
Taken
20,224
8,463
Mitigated
5,968
2,750
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,093
441
0
1,385
6,406
5,035
0
1,443
4,789
5,705
0
W
Baron Samedi
Amelio
Baron Samedi
6,657
739
370
464
2,981
1,348
0
811
2,170
22,637
0
L
0
0
0
0
0
0
0
0
0
0
0
W
580
320
0
112
427
153
0
0
427
0
4,727
L
3,588
413
0
0
5,421
1,557
0
3,089
2,234
0
11,824
L
1,638
301
0
0
6,111
1,940
0
4,602
1,239
0
3,832
L
3,877
58
144
196
5,296
1,511
0
3,617
1,579
19,839
511
W
3,905
1,561
45
155
3,618
1,535
0
1,108
2,468
323
10,450
W
3,243
248
0
219
1,352
392
0
154
1,198
10,973
322
L
Chiron
x-Ellian-z
Chiron
2,932
663
197
479
3,396
960
0
2,296
978
0
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
27,509
97
Minions Killed
98
4
Camps Cleared
4
425,681
Distance Traveled
359,496
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,646
1,329
3
1
1
93,838
0
W
Baron Samedi
7,192
1,438
44
9
1
87,367
0
L
Olorun
4,866
973
0
0
0
55
0
W
Ishtar
5,660
1,132
10
2
1
65,245
0
L
Loki
5,633
1,127
16
3
1
71,621
0
L
Da Ji
5,717
1,143
8
2
1
88,541
0
L
Ra
5,832
1,166
29
6
1
99,085
2
W
Surtr
6,307
1,261
19
4
1
101,887
0
W
Zeus
5,996
1,199
21
4
0
77,344
0
L
Chiron
5,461
1,092
45
9
1
100,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role