Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Dariio2002
Artemis
Silver I
Level 158
God Stats
32W - 14L
1,662 SR
Queue Stats
181W - 207L
1,241 MMR
Solo
Cerberus
Cerberus
Silver I
Hoozier31
Cerberus
Silver I
Level 139
God Stats
4W - 6L
1,428 SR
Queue Stats
124W - 137L
1,199 MMR
Solo
Ravana
Ravana
Silver II
Lobster_Lobbie
Ravana
Silver II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 63L
1,269 MMR
Solo
Surtr
Surtr
Bronze V
undertakeryork
Surtr
Bronze V
Level 68
God Stats
0W - 1L
1,751 SR
Queue Stats
8W - 18L
1,209 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,568 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,449 SR
1,269 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Fanchijr21
Bastet
Gold IV
Level 128
God Stats
2W - 1L
1,556 SR
Queue Stats
196W - 202L
1,251 MMR
Solo
Chaac
Chaac
Gold V
Hellfoes
Chaac
Gold V
Level 61
God Stats
24W - 15L
1,200 SR
Queue Stats
168W - 175L
1,131 MMR
Solo
Khepri
Khepri
Silver III
VenomsCrusher
Khepri
Silver III
Level 166
God Stats
4W - 2L
1,717 SR
Queue Stats
30W - 35L
1,278 MMR
Solo
Sol
Sol
Bronze I
magisco_97
Sol
Bronze I
Level 77
God Stats
1W - 1L
1,272 SR
Queue Stats
15W - 34L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 0
3,778
630
1,064
1,416
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Dariio2002
Artemis
6
0 / 0 / 1
3,316
553
2,609
2,932
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Hoozier31
Cerberus
7
1 / 1 / 0
3,813
636
1,130
3,867
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,546
591
876
1,993
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,173
529
1,334
3,567
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Nu WaThorAwilixJanus

VS

Bans
Ao KuangAh Muzen CabThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 0
4,303
717
764
1,579
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Fanchijr21
Bastet
7
0 / 1 / 2
3,870
645
1,532
4,791
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Hellfoes
Chaac
8
3 / 0 / 0
4,937
823
2,189
3,671
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 0 / 1
3,862
644
1,092
4,155
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,829
638
1,618
1,926
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Merlin
 
Merlin
1
0
0
1
L
Artemis
Dariio2002
Artemis
0
0
1
0.5
W
Bastet
Fanchijr21
Bastet
0
1
2
1
W
Chaac
Hellfoes
Chaac
3
0
0
3
L
Cerberus
Hoozier31
Cerberus
1
1
0
1
L
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,013
Damage
7,195
13,775
Taken
16,122
4,569
Mitigated
6,109
5,048
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,064
197
0
290
1,416
260
0
445
878
18,816
0
W
Merlin
 
Merlin
764
0
0
0
1,579
324
0
958
621
20,807
168
L
Artemis
Dariio2002
Artemis
2,609
1,314
0
1,000
2,932
712
0
1,367
1,565
0
16,501
W
Bastet
Fanchijr21
Bastet
1,532
497
0
1,334
4,791
1,489
0
535
4,256
0
22,756
W
Chaac
Hellfoes
Chaac
2,189
414
0
1,182
3,671
2,165
0
66
3,605
0
29,161
L
Cerberus
Hoozier31
Cerberus
1,130
131
0
1,833
3,867
1,954
0
1,240
2,627
10,070
973
L
876
158
0
1,420
1,993
554
0
201
1,706
0
21,047
W
1,092
122
0
1,784
4,155
1,693
0
648
3,507
10,558
0
W
1,618
619
0
1,177
1,926
438
0
35
1,891
15,817
2,077
L
1,334
654
0
505
3,567
1,089
0
0
3,567
290
9,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,626
Gold Earned
20,801
162
Minions Killed
211
0
Camps Cleared
0
567,380
Distance Traveled
621,507
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,778
630
42
7
0
124,507
2
W
Merlin
4,303
717
53
9
0
124,116
0
L
Artemis
3,316
553
22
4
0
104,350
0
W
Bastet
3,870
645
46
8
0
132,552
0
W
Chaac
4,937
823
63
11
0
134,987
0
L
Cerberus
3,813
636
27
5
0
122,201
2
L
Ravana
3,546
591
49
8
0
144,538
0
W
Khepri
3,862
644
7
1
0
124,072
3
W
Sol
3,829
638
42
7
0
105,780
2
L
Surtr
3,173
529
22
4
0
71,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role