Player Matchup

Arachne
Arachne
GhostReiver
Arachne
Level 46
God Stats
2W - 4L
1,406 SR
Queue Stats
4W - 11L
1,281 Elo+
Solo
Mulan
Mulan
MyDsmall1369
Mulan
Level 65
God Stats
68W - 33L
1,639 SR
Queue Stats
238W - 256L
1,364 Elo+
Solo
Cerberus
Cerberus
PlsDontSurrender
Cerberus
Level 64
God Stats
0W - 1L
1,260 SR
Queue Stats
53W - 57L
1,434 Elo+
Solo
Danzaburou
Danzaburou
jiantpainus8
Danzaburou
Level 69
God Stats
56W - 49L
1,577 SR
Queue Stats
121W - 112L
1,457 Elo+
Solo
Nu Wa
Nu Wa
vad1
Nu Wa
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,402 Elo+
Solo
Team Averages
Level 76
1,476 SR
1,388 Elo+

VS

Team Averages
Level 68
1,437 SR
1,396 Elo+
Ix Chel
Ix Chel
Allotta
Ix Chel
Level 137
God Stats
8W - 7L
1,476 SR
Queue Stats
271W - 277L
1,424 Elo+
Solo
Odin
Odin
Bendengo
Odin
Level 67
God Stats
1W - 1L
1,224 SR
Queue Stats
183W - 227L
1,414 Elo+
Solo
Apollo
Apollo
Groupcartoon36
Apollo
Level 65
God Stats
4W - 2L
1,548 SR
Queue Stats
292W - 286L
1,425 Elo+
Solo
Achilles
Achilles
HunGyurkaHun
Achilles
Level 68
God Stats
12W - 13L
1,436 SR
Queue Stats
95W - 103L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
Katyvasz4700
Cliodhna
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GhostReiver
Arachne
10
2 / 7 / 0
6,382
425
5,516
14,825
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
0 / 2 / 1
6,100
407
3,180
7,154
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 1 / 3
7,610
507
6,149
11,871
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jiantpainus8
Danzaburou
13
3 / 3 / 1
8,161
544
9,547
10,410
3,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
vad1
Nu Wa
15
1 / 4 / 0
8,274
552
7,165
8,260
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Allotta
Ix Chel
13
3 / 1 / 2
8,526
568
4,794
6,484
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
12
1 / 2 / 6
7,759
517
5,640
11,042
8,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 2
7,935
529
6,410
11,601
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Achilles
HunGyurkaHun
Achilles
15
7 / 1 / 1
9,737
649
10,059
14,469
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Katyvasz4700
Cliodhna
16
3 / 1 / 3
8,879
592
6,640
10,839
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
17
17
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Allotta
Ix Chel
3
1
2
4
W
Odin
1
2
6
2
L
Arachne
GhostReiver
Arachne
2
7
0
0.29
W
3
2
2
2
W
Achilles
HunGyurkaHun
Achilles
7
1
1
7.5
W
Cliodhna
Katyvasz4700
Cliodhna
3
1
3
4.5
L
0
2
1
0.25
L
1
1
3
2.5
L
Danzaburou
jiantpainus8
Danzaburou
3
3
1
1.17
L
Nu Wa
vad1
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
33,543
52,520
Taken
54,435
21,878
Mitigated
33,241
17,527
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Allotta
Ix Chel
4,794
606
220
748
6,484
1,805
1,056
3,277
3,207
56,515
1,110
W
Odin
5,640
839
0
3,275
11,042
8,410
81
2,806
8,236
0
18,426
L
Arachne
GhostReiver
Arachne
5,516
4,101
0
4,958
14,825
4,425
133
952
13,643
0
41,376
W
6,410
2,962
0
4,995
11,601
3,465
1,498
3,560
8,041
0
52,273
W
Achilles
HunGyurkaHun
Achilles
10,059
2,119
0
4,258
14,469
15,615
315
3,418
11,051
0
61,185
W
Cliodhna
Katyvasz4700
Cliodhna
6,640
1,363
0
6,693
10,839
3,946
0
714
10,125
0
79,125
L
3,180
800
0
2,567
7,154
2,427
0
0
6,795
0
23,206
L
6,149
728
0
5,315
11,871
8,945
0
0
11,697
24,590
0
L
Danzaburou
jiantpainus8
Danzaburou
9,547
5,266
529
3,677
10,410
3,721
936
1,079
9,266
0
59,812
L
Nu Wa
vad1
Nu Wa
7,165
1,284
0
481
8,260
2,360
119
2,449
5,498
67,765
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
42,836
360
Minions Killed
483
0
Camps Cleared
0
1,285,615
Distance Traveled
1,532,894
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,526
568
107
7
0
278,314
0
W
Odin
7,759
517
30
2
0
308,658
0
L
Arachne
6,382
425
67
4
0
299,639
0
W
Apollo
7,935
529
106
7
0
314,093
2
W
Achilles
9,737
649
107
7
0
289,568
3
W
Cliodhna
8,879
592
133
9
0
342,261
0
L
Mulan
6,100
407
46
3
0
144,273
0
L
Cerberus
7,610
507
36
2
0
298,489
2
L
Danzaburou
8,161
544
103
7
0
268,658
3
L
Nu Wa
8,274
552
108
7
0
274,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role