Player Matchup

Kuzenbo
Kuzenbo
CloseButNoBanana
Kuzenbo
Level 114
God Stats
1W - 8L
1,266 SR
Queue Stats
241W - 230L
1,461 Elo+
Party 1
Raijin
Raijin
OccupiedTech75
Raijin
Level 88
God Stats
3W - 6L
1,446 SR
Queue Stats
169W - 169L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
PoisonPlague
Ratatoskr
Level 142
God Stats
2W - 3L
1,699 SR
Queue Stats
81W - 70L
1,551 Elo+
Party 2
Bellona
Bellona
Xinqly16
Bellona
Level 7
God Stats
17W - 9L
1,672 SR
Queue Stats
34W - 24L
1,520 Elo+
Party 2
Sol
Sol
suimleo
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,394 Elo+
Party 1
Team Averages
Level 95
1,517 SR
1,477 Elo+

VS

Team Averages
Level 130
1,523 SR
1,488 Elo+
Heimdallr
Heimdallr
FrozenYokai
Heimdallr
Level 148
God Stats
1W - 1L
1,315 SR
Queue Stats
139W - 113L
1,427 Elo+
Solo
Bacchus
Bacchus
GLADIATOR-AC
Bacchus
Level 169
God Stats
9W - 9L
1,429 SR
Queue Stats
327W - 312L
1,447 Elo+
Solo
Kali
Kali
PinkFreudian
Kali
Level 159
God Stats
11W - 4L
1,717 SR
Queue Stats
246W - 233L
1,475 Elo+
Solo
Chronos
Chronos
b1rchyyy
Chronos
Level 67
God Stats
3W - 3L
1,523 SR
Queue Stats
258W - 256L
1,549 Elo+
Solo
Surtr
Surtr
irish boi2123
Surtr
Level 109
God Stats
28W - 18L
1,630 SR
Queue Stats
58W - 59L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,358
560
1,753
2,518
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,760
627
663
3,020
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
PoisonPlague
Ratatoskr
8
2 / 2 / 0
4,309
718
2,492
5,653
1,782
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
Xinqly16
Bellona
7
1 / 1 / 0
4,285
714
3,731
6,388
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
5
0 / 2 / 1
3,296
549
695
2,327
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FrozenYokai
Heimdallr
7
1 / 0 / 2
4,238
706
2,253
2,937
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GLADIATOR-AC
Bacchus
8
2 / 1 / 1
5,131
855
767
3,856
2,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,124
687
1,280
4,965
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
b1rchyyy
Chronos
9
3 / 1 / 0
5,021
837
2,625
2,935
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 2
3,967
661
3,947
6,276
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Heimdallr
FrozenYokai
Heimdallr
1
0
2
2
W
Bacchus
GLADIATOR-AC
Bacchus
2
1
1
2.5
L
0
2
0
0
W
1
0
1
1.5
L
Ratatoskr
PoisonPlague
Ratatoskr
2
2
0
1
L
Bellona
Xinqly16
Bellona
1
1
0
1
W
Chronos
b1rchyyy
Chronos
3
1
0
3
W
0
2
2
0.5
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,334
Damage
10,872
19,906
Taken
20,969
8,749
Mitigated
8,723
5,980
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,753
358
0
980
2,518
1,482
0
251
2,267
6,126
227
W
Heimdallr
FrozenYokai
Heimdallr
2,253
654
0
790
2,937
734
548
1,013
1,802
0
24,340
W
Bacchus
GLADIATOR-AC
Bacchus
767
83
0
1,465
3,856
2,691
392
1,078
2,611
8,975
0
L
663
41
0
835
3,020
682
0
1,543
1,350
14,862
0
W
1,280
404
0
1,291
4,965
1,708
0
0
4,965
0
20,084
L
Ratatoskr
PoisonPlague
Ratatoskr
2,492
648
0
561
5,653
1,782
0
964
4,546
0
23,796
L
Bellona
Xinqly16
Bellona
3,731
1,335
0
2,810
6,388
4,323
0
167
5,811
0
23,490
W
Chronos
b1rchyyy
Chronos
2,625
1,251
0
750
2,935
849
0
437
2,272
31,132
1,980
W
3,947
1,488
0
2,858
6,276
2,741
0
0
6,276
413
17,637
L
Sol
695
342
0
794
2,327
480
0
516
1,811
9,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,008
Gold Earned
22,481
169
Minions Killed
196
0
Camps Cleared
0
566,493
Distance Traveled
665,043
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,358
560
13
2
0
94,157
0
W
Heimdallr
4,238
706
43
7
0
99,045
0
W
Bacchus
5,131
855
17
3
0
143,850
2
L
Raijin
3,760
627
35
6
0
90,699
0
W
Kali
4,124
687
37
6
0
169,090
0
L
Ratatoskr
4,309
718
49
8
0
170,295
0
L
Bellona
4,285
714
54
9
0
137,470
0
W
Chronos
5,021
837
65
11
0
117,669
0
W
Surtr
3,967
661
34
6
0
135,389
0
L
Sol
3,296
549
18
3
0
73,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role