Player Matchup

Serqet
Serqet
Platinum III
 
Serqet
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
JJ2519
Hercules
Silver II
Level 89
God Stats
0W - 1L
1,587 SR
Queue Stats
7W - 5L
1,609 MMR
Solo
Agni
Agni
Platinum V
TheGodOfBiscuits
Agni
Platinum V
Level 155
God Stats
7W - 3L
1,704 SR
Queue Stats
62W - 49L
1,664 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
hectorpajas
Kumbhakarna
Gold II
Level 62
God Stats
3W - 2L
1,689 SR
Queue Stats
59W - 56L
1,650 MMR
Solo
Chiron
Chiron
Gold III
oshnorse
Chiron
Gold III
Level 158
God Stats
0W - 1L
1,301 SR
Queue Stats
24W - 21L
1,576 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,556 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,531 SR
1,594 MMR
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Dásk
Sun Wukong
Gold II
Level 65
God Stats
6W - 6L
1,571 SR
Queue Stats
70W - 68L
1,642 MMR
Solo
Hun Batz
Hun Batz
Gold II
Netonzx
Hun Batz
Gold II
Level 102
God Stats
3W - 0L
1,719 SR
Queue Stats
78W - 67L
1,599 MMR
Solo
Medusa
Medusa
Platinum V
Skochubra
Medusa
Platinum V
Level 101
God Stats
5W - 5L
1,527 SR
Queue Stats
95W - 89L
1,659 MMR
Party 1
Kukulkan
Kukulkan
Gold I
bidouille10
Kukulkan
Gold I
Level 214
God Stats
4W - 4L
1,340 SR
Queue Stats
137W - 132L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 0
3,363
673
865
2,587
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
JJ2519
Hercules
1
0 / 0 / 0
2,426
485
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 0 / 0
3,752
750
615
1,676
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
hectorpajas
Kumbhakarna
5
0 / 1 / 1
3,176
635
649
4,109
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
oshnorse
Chiron
4
0 / 3 / 0
2,799
560
2,412
3,325
793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangThanatosBakasuraThorFenrir

VS

Bans
MulanCthulhuSusanoLokiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
0 / 1 / 2
3,677
735
1,335
3,576
1,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Dásk
Sun Wukong
6
0 / 1 / 0
3,784
757
254
2,572
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Netonzx
Hun Batz
6
1 / 0 / 1
3,477
695
737
2,868
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Skochubra
Medusa
6
2 / 0 / 0
3,771
754
3,316
1,863
477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
bidouille10
Kukulkan
7
1 / 0 / 1
3,760
752
1,737
902
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
W
Atlas
 
Atlas
0
1
2
1
W
Sun Wukong
Dásk
Sun Wukong
0
1
0
0
L
Hercules
JJ2519
Hercules
0
0
0
0
W
Hun Batz
Netonzx
Hun Batz
1
0
1
1.5
W
Medusa
Skochubra
Medusa
2
0
0
2
L
1
0
0
1
W
Kukulkan
bidouille10
Kukulkan
1
0
1
1.5
L
Kumbhakarna
hectorpajas
Kumbhakarna
0
1
1
0.5
L
Chiron
oshnorse
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,541
Damage
7,379
11,697
Taken
11,781
3,825
Mitigated
3,694
3,454
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
865
273
0
690
2,587
906
0
76
2,511
0
15,776
W
Atlas
 
Atlas
1,335
732
0
1,102
3,576
1,418
0
152
3,347
7,975
0
W
Sun Wukong
Dásk
Sun Wukong
254
0
0
376
2,572
887
0
434
2,138
0
17,418
L
Hercules
JJ2519
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Netonzx
Hun Batz
737
355
0
2,320
2,868
661
0
60
2,622
0
16,395
W
Medusa
Skochubra
Medusa
3,316
1,447
0
739
1,863
477
0
350
1,513
0
19,357
L
615
42
0
402
1,676
388
0
528
1,148
18,630
0
W
Kukulkan
bidouille10
Kukulkan
1,737
236
0
488
902
251
0
268
634
21,147
0
L
Kumbhakarna
hectorpajas
Kumbhakarna
649
53
0
1,515
4,109
1,738
0
1,077
3,032
7,310
0
L
Chiron
oshnorse
Chiron
2,412
1,514
193
654
3,325
793
0
1,391
1,934
0
13,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,516
Gold Earned
18,469
123
Minions Killed
170
0
Camps Cleared
0
432,884
Distance Traveled
499,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,363
673
40
8
0
123,604
0
W
Atlas
3,677
735
6
1
0
97,847
2
W
Sun Wukong
3,784
757
45
9
0
89,001
0
L
Hercules
2,426
485
0
0
0
0
0
W
Hun Batz
3,477
695
42
8
0
116,295
0
W
Medusa
3,771
754
42
8
0
102,156
0
L
Agni
3,752
750
50
10
0
115,523
2
W
Kukulkan
3,760
752
35
7
0
94,237
0
L
Kumbhakarna
3,176
635
12
2
0
93,345
2
L
Chiron
2,799
560
21
4
0
100,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role