Player Matchup

Nut
Nut
 
Nut
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ADRIIANSM
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 1
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 120
God Stats
418W - 380L
1,521 SR
Queue Stats
444W - 403L
1,476 Elo+
Solo
Ravana
Ravana
Troempel
Ravana
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 172L
1,495 Elo+
Solo
Kukulkan
Kukulkan
WoodyBlack
Kukulkan
Level 109
God Stats
1W - 2L
1,229 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,443 Elo+

VS

Team Averages
Level 118
1,580 SR
1,512 Elo+
Apollo
Apollo
Bruminz
Apollo
Level 154
God Stats
5W - 0L
1,714 SR
Queue Stats
91W - 79L
1,504 Elo+
Party 2
Merlin
Merlin
Ponnny
Merlin
Level 93
God Stats
1W - 1L
1,289 SR
Queue Stats
29W - 15L
1,601 Elo+
Solo
Ymir
Ymir
SoraAMV
Ymir
Level 107
God Stats
2W - 0L
1,764 SR
Queue Stats
46W - 27L
1,590 Elo+
Party 2
Fenrir
Fenrir
Szatanuu
Fenrir
Level 109
God Stats
8W - 5L
1,576 SR
Queue Stats
214W - 219L
1,435 Elo+
Solo
Nu Wa
Nu Wa
假装在努力
Nu Wa
Level 127
God Stats
33W - 26L
1,560 SR
Queue Stats
431W - 422L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 4 / 0
6,287
484
2,352
7,912
2,069
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ADRIIANSM
Bacchus
10
0 / 3 / 0
5,828
448
1,365
9,027
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Jerx07
Kuzenbo
13
3 / 4 / 0
7,439
572
4,943
10,605
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Troempel
Ravana
12
3 / 4 / 1
7,030
541
6,879
9,573
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
WoodyBlack
Kukulkan
12
1 / 3 / 2
7,035
541
4,105
5,477
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bruminz
Apollo
14
6 / 0 / 2
8,456
650
6,257
5,096
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ponnny
Merlin
13
1 / 3 / 2
7,398
569
3,415
5,093
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SoraAMV
Ymir
12
2 / 0 / 8
7,637
587
5,020
6,977
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Szatanuu
Fenrir
15
7 / 1 / 2
7,866
605
6,857
8,755
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 3 / 3
7,249
558
6,931
8,030
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
18
18
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
4
0
0
L
Bacchus
ADRIIANSM
Bacchus
0
3
0
0
W
Apollo
Bruminz
Apollo
6
0
2
7
L
Kuzenbo
Jerx07
Kuzenbo
3
4
0
0.75
W
Merlin
Ponnny
Merlin
1
3
2
0.67
W
Ymir
SoraAMV
Ymir
2
0
8
6
W
Fenrir
Szatanuu
Fenrir
7
1
2
8
L
Ravana
Troempel
Ravana
3
4
1
0.88
L
Kukulkan
WoodyBlack
Kukulkan
1
3
2
0.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
28,480
42,594
Taken
33,951
22,333
Mitigated
15,248
10,642
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,352
1,380
0
2,797
7,912
2,069
0
1,211
6,667
0
44,230
L
Bacchus
ADRIIANSM
Bacchus
1,365
284
0
1,625
9,027
6,446
15
2,404
6,540
14,426
0
W
Apollo
Bruminz
Apollo
6,257
3,528
0
3,622
5,096
1,854
312
1,275
3,821
0
60,536
L
Kuzenbo
Jerx07
Kuzenbo
4,943
1,306
0
2,170
10,605
8,679
335
3,680
6,568
39,986
1,516
W
Merlin
Ponnny
Merlin
3,415
191
0
1,223
5,093
1,681
0
2,799
2,294
43,428
517
W
Ymir
SoraAMV
Ymir
5,020
1,646
0
2,265
6,977
5,514
0
906
6,029
25,265
1,494
W
Fenrir
Szatanuu
Fenrir
6,857
1,289
0
1,460
8,755
3,967
0
1,264
7,473
0
69,550
L
Ravana
Troempel
Ravana
6,879
1,369
0
3,314
9,573
3,391
432
3,764
5,693
0
56,278
L
Kukulkan
WoodyBlack
Kukulkan
4,105
319
0
736
5,477
1,748
0
3,377
2,036
42,811
207
W
6,931
1,528
198
2,564
8,030
2,232
421
3,697
3,951
38,582
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
38,606
373
Minions Killed
424
0
Camps Cleared
0
1,252,031
Distance Traveled
1,343,846
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,287
484
82
6
0
243,925
0
L
Bacchus
5,828
448
25
2
0
254,695
0
W
Apollo
8,456
650
102
8
0
274,464
6
L
Kuzenbo
7,439
572
82
6
0
237,918
0
W
Merlin
7,398
569
94
7
0
249,424
0
W
Ymir
7,637
587
45
3
0
283,134
4
W
Fenrir
7,866
605
110
8
0
304,909
0
L
Ravana
7,030
541
95
7
0
272,061
1
L
Kukulkan
7,035
541
89
7
0
243,432
0
W
Nu Wa
7,249
558
73
6
0
231,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role