Player Matchup

Izanami
Izanami
 
Izanami
Level 314
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GhostReiver
Arachne
Level 46
God Stats
2W - 4L
1,518 SR
Queue Stats
4W - 11L
1,304 Elo+
Solo
Tiamat
Tiamat
T1Jon49er
Tiamat
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 20L
1,298 Elo+
Party 1
Ymir
Ymir
T1Kenpachi
Ymir
Level 126
God Stats
4W - 3L
1,681 SR
Queue Stats
34W - 44L
1,446 Elo+
Party 1
Cupid
Cupid
T1Yonko
Cupid
Level 82
God Stats
7W - 9L
1,500 SR
Queue Stats
15W - 14L
1,522 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,414 Elo+

VS

Team Averages
Level 104
1,407 SR
1,420 Elo+
Ravana
Ravana
Dadz423
Ravana
Level 165
God Stats
28W - 26L
1,409 SR
Queue Stats
74W - 74L
1,424 Elo+
Solo
Martichoras
Martichoras
ProGamerJack792
Martichoras
Level 60
God Stats
1W - 1L
1,283 SR
Queue Stats
52W - 75L
1,381 Elo+
Solo
Artemis
Artemis
Spratlin
Artemis
Level 87
God Stats
14W - 9L
1,551 SR
Queue Stats
163W - 156L
1,402 Elo+
Solo
Yemoja
Yemoja
Tanneke
Yemoja
Level 145
God Stats
40W - 33L
1,551 SR
Queue Stats
370W - 343L
1,479 Elo+
Solo
Janus
Janus
politeBro23
Janus
Level 62
God Stats
9W - 17L
1,238 SR
Queue Stats
182W - 210L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 0 / 1
8,491
531
4,668
8,540
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
GhostReiver
Arachne
12
1 / 5 / 2
6,954
435
4,802
12,349
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
T1Jon49er
Tiamat
12
1 / 5 / 1
7,229
452
4,396
9,825
4,767
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 6 / 1
7,131
446
6,024
13,678
9,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
T1Yonko
Cupid
12
1 / 1 / 1
7,484
468
3,749
8,454
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dadz423
Ravana
14
4 / 0 / 1
8,704
544
6,462
3,445
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
ProGamerJack792
Martichoras
14
2 / 1 / 5
8,440
528
7,900
11,015
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Spratlin
Artemis
15
6 / 1 / 1
9,143
571
9,805
7,340
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Tanneke
Yemoja
13
2 / 2 / 7
8,184
512
6,101
9,906
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 0
8,918
557
7,013
8,494
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
1
1.5
W
Ravana
Dadz423
Ravana
4
0
1
4.5
L
Arachne
GhostReiver
Arachne
1
5
2
0.4
W
Martichoras
ProGamerJack792
Martichoras
2
1
5
4.5
W
Artemis
Spratlin
Artemis
6
1
1
6.5
L
Tiamat
T1Jon49er
Tiamat
1
5
1
0.3
L
3
6
1
0.58
L
Cupid
T1Yonko
Cupid
1
1
1
1.5
W
Yemoja
Tanneke
Yemoja
2
2
7
2.75
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
37,281
52,846
Taken
40,200
23,117
Mitigated
18,476
18,401
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,668
1,678
0
2,267
8,540
2,642
666
4,038
4,056
0
73,415
W
Ravana
Dadz423
Ravana
6,462
1,410
0
1,042
3,445
2,777
222
888
2,544
0
53,407
L
Arachne
GhostReiver
Arachne
4,802
3,653
0
5,714
12,349
3,713
0
3,001
9,195
0
40,602
W
Martichoras
ProGamerJack792
Martichoras
7,900
2,909
0
5,352
11,015
3,918
531
4,143
6,481
0
62,531
W
Artemis
Spratlin
Artemis
9,805
2,246
0
1,428
7,340
2,823
611
1,253
6,087
0
64,383
L
Tiamat
T1Jon49er
Tiamat
4,396
731
0
1,764
9,825
4,767
0
1,881
7,594
33,851
0
L
6,024
962
284
3,211
13,678
9,732
0
1,788
11,774
33,093
0
L
Cupid
T1Yonko
Cupid
3,749
1,323
228
4,933
8,454
2,263
0
1,573
6,881
0
42,057
W
Yemoja
Tanneke
Yemoja
6,101
848
2,249
3,615
9,906
6,381
275
2,587
7,273
33,847
1,511
W
7,013
56
0
517
8,494
2,577
280
1,172
7,302
64,874
2,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
43,389
400
Minions Killed
482
0
Camps Cleared
0
1,520,448
Distance Traveled
1,508,594
22
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,491
531
146
9
0
310,645
8
W
Ravana
8,704
544
99
6
0
308,783
0
L
Arachne
6,954
435
63
4
0
340,566
0
W
Martichoras
8,440
528
90
6
0
283,662
0
W
Artemis
9,143
571
109
7
0
289,369
0
L
Tiamat
7,229
452
71
4
0
294,294
6
L
Ymir
7,131
446
40
3
0
280,622
4
L
Cupid
7,484
468
80
5
0
294,321
4
W
Yemoja
8,184
512
60
4
0
297,419
0
W
Janus
8,918
557
124
8
0
329,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role