Player Matchup

Lancelot
Lancelot
Baananaz
Lancelot
Level 127
God Stats
5W - 7L
1,591 SR
Queue Stats
216W - 196L
1,528 Elo+
Party 1
Bacchus
Bacchus
BennyBoyBatista
Bacchus
Level 105
God Stats
2W - 1L
1,514 SR
Queue Stats
61W - 50L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Jonhyboyy777
Danzaburou
Level 88
God Stats
14W - 10L
1,533 SR
Queue Stats
142W - 134L
1,445 Elo+
Solo
Vulcan
Vulcan
Tryhard-UVP
Vulcan
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 135L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
xViro
Erlang Shen
Level 42
God Stats
3W - 4L
1,534 SR
Queue Stats
65W - 78L
1,452 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,455 Elo+

VS

Team Averages
Level 117
1,440 SR
1,468 Elo+
Apollo
Apollo
Bigggor
Apollo
Level 66
God Stats
18W - 11L
1,394 SR
Queue Stats
84W - 63L
1,432 Elo+
Solo
Nox
Nox
JibbleJub
Nox
Level 158
God Stats
3W - 2L
1,494 SR
Queue Stats
272W - 271L
1,558 Elo+
Solo
Atlas
Atlas
WarmFishSalad
Atlas
Level 129
God Stats
169W - 139L
1,508 SR
Queue Stats
366W - 370L
1,444 Elo+
Solo
Fenrir
Fenrir
Zom_bay
Fenrir
Level 103
God Stats
5W - 5L
1,408 SR
Queue Stats
135W - 172L
1,422 Elo+
Solo
Cerberus
Cerberus
lendo93
Cerberus
Level 128
God Stats
5W - 7L
1,395 SR
Queue Stats
320W - 305L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Baananaz
Lancelot
7
2 / 0 / 0
3,679
736
2,951
4,164
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,690
538
754
1,891
1,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Jonhyboyy777
Danzaburou
4
0 / 2 / 0
2,823
565
1,153
2,093
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
1
0 / 0 / 0
2,465
493
0
0
0
Erlang Shen
xViro
Erlang Shen
6
0 / 2 / 0
3,543
709
2,624
4,311
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bigggor
Apollo
7
0 / 0 / 3
3,891
778
1,409
2,102
480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
4,209
842
584
1,675
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
2 / 0 / 1
3,800
760
1,544
3,200
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
Zom_bay
Fenrir
5
1 / 1 / 0
3,427
685
735
3,051
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
lendo93
Cerberus
7
1 / 1 / 1
4,039
808
1,914
3,984
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Baananaz
Lancelot
2
0
0
2
L
0
1
0
0
W
Apollo
Bigggor
Apollo
0
0
3
1.5
W
0
0
0
0
L
Danzaburou
Jonhyboyy777
Danzaburou
0
2
0
0
L
Vulcan
0
0
0
0
W
2
0
1
2.5
W
Fenrir
Zom_bay
Fenrir
1
1
0
1
W
Cerberus
lendo93
Cerberus
1
1
1
1.5
L
Erlang Shen
xViro
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,482
Damage
6,186
12,459
Taken
14,012
4,389
Mitigated
4,895
5,052
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Baananaz
Lancelot
2,951
808
0
2,021
4,164
1,161
0
922
3,242
0
16,139
L
754
107
0
656
1,891
1,068
0
358
1,533
2,265
0
W
Apollo
Bigggor
Apollo
1,409
1,020
0
1,121
2,102
480
120
457
1,645
0
17,094
W
584
0
0
394
1,675
549
0
0
1,675
23,664
982
L
Danzaburou
Jonhyboyy777
Danzaburou
1,153
602
0
369
2,093
484
0
617
1,476
0
9,926
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
1,544
626
0
1,618
3,200
976
0
205
2,995
7,858
4,681
W
Fenrir
Zom_bay
Fenrir
735
373
0
1,764
3,051
801
0
92
2,959
0
14,124
W
Cerberus
lendo93
Cerberus
1,914
552
0
2,058
3,984
2,089
0
0
3,984
16,538
0
L
Erlang Shen
xViro
Erlang Shen
2,624
1,948
0
2,006
4,311
1,676
0
1,656
2,397
0
17,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,200
Gold Earned
19,366
94
Minions Killed
199
0
Camps Cleared
0
351,764
Distance Traveled
535,248
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,679
736
36
7
0
132,159
0
L
Bacchus
2,690
538
3
1
0
51,323
0
W
Apollo
3,891
778
33
7
0
102,637
0
W
Nox
4,209
842
47
9
0
85,517
3
L
Danzaburou
2,823
565
12
2
0
76,636
0
L
Vulcan
2,465
493
0
0
0
0
0
W
Atlas
3,800
760
19
4
0
111,565
0
W
Fenrir
3,427
685
31
6
0
133,724
1
W
Cerberus
4,039
808
69
14
0
101,805
0
L
Erlang Shen
3,543
709
43
9
0
91,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role